Command and Conquer Generals Decade Pack (GM and more)

Recifense

RCE Fanatics
Talents
Mar 2, 2017
677
440
63
#1
Hi guys,

Here is my contribution for "Command and Conquer Generals" from the 1st Decade Pack:
- Command and Conquer Generals V1.8;
- Command and Conquer Generals Zero Hour V1.04;

Each table contains a script with the following features:

- Minimum Resources;
- God Mode;
- Unlimited Energy; (Spent energy = 0)
- Generals Quick Level Up;

Each table also contains (when the script is active):

- Enable/Disable Minimum Money ==> (1/0); (*)
- Enable/Disable Generals Quick Level Up ==> (1/0); (*)
- Enable/Disable God Mode ==> (1/0); (*)
- Enable/Disable Exclude Explosive Units ==> (1/0); (*)(**)
- Enable/Disable Unlimited Energy ==> (1/0); (*)

(*) These features are ENABLE by default. For disabling any of them, just change its value to 0;
(**) Some units have to die to take effect (for instance, Terrorist in a CAR Bomb, Bomb Truck, Demo Trap). This option will enable them to die.

Note: The script now uses the new CE command assert and will not load if it is incompatible with the running game version.

After downloading the tables, rename them to game.CT or generals.CT and copy them to the "My Cheat Table" folder.

It is for CE 6.2

Cheers to All!
 

Attachments

kitten1984

Novice Cheater
Apr 3, 2017
17
0
1
#2
would it be possible to get a version of this table that worked with the Ultimate Pack?
 

ZoDDeL

What is cheating?
May 8, 2017
2
0
1
#4
AOB scan version of this would be awesome. got some problems to work with zero hour.
 
Apr 28, 2017
39
2
8
#7
For anyone coming here, a short thing to keep in mind: units that you do not produce (so you either find them in the level or you start with them) seem to not have god-mode. Infantry is a blanket no god mode unless you specificaly build it in my experience while vehicles sometimes have god mode, sometimes don't. IE: tanks in china mission 1 you build are ok, tanks you find in the level as survivors of the attack are not.
 
Top Bottom