I am fairly new to Intel ASM programming, I am learning from your table codes.
In the "ignore ability points" cheat, can you tell me why you are using "setae al", specifically, why putting 1 or 0 into register AL? Also, can you shed some lights on how you scan the program to identify these memory operation commands? Thanks!!!
Using Uplay version of game. Followed directions carefully with options 1 and 2. Some options work fine (e.g. ignore resources) while others crash game requiring verify files to correct (e.g. sync equipment levels).
Are people who use Uplay finding success for all the options? Maybe table works better for Steam.
For the options that do work, the effort is much appreciated! Enjoy the game and looking for all the possible options this table offers.
- activate movement mod first.
- when activated, call Senu, then hold CapsLock and create a CUSTOM waypoint (won't work if selecting an existing map icon or people) to teleport Bayek there immediately.
- Map menu check is implemented, you won't be teleported accidentally by creating waypoint in the Map menu.
Tried Senu view, holding CAPSLOCK while pressing M and choosing location, then ESC, V - Did not work
Tried Senu View (V), CAPS, CLICK on a random spot in Senu's view - Did not work
Tried the above and all variants I could think of. No dice.
Anyone got this to work? Am I missing something??
Steam with Uplay loader version.