Field of Glory:Empires

Saruman

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Can I request a table for this game? Found none in the internet,so I hope that someone will help to do it for this game for I really don't know how :?
 

Claricon

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+1 Gold, manpower ( just to be capped because if too high it can probs cause serious problems) and Iron (resources)
 

makotech222

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Tried looking for values in cheat engine, unable to find them. Might be encoded in some weird way, which is typical for the terrible engines that AGEOD produces lol.
 

arcsa

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yep table plz just money and manpower
plzzzzzzzz
https://store.steampowered.com/app/1011390/Field_of_Glory_Empires/
 

czarny_pan

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Yes! The game is amazing, would love to get some cheats! Additionally it would be good to get some immortality for Field of Glory II (Empires uses FoGII to resolve battles).
 

sohil

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I got the money to work some how, but when I went to go try it again it wasn't working. anyone got any tipsÉ
 

arcsa

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sohil said:
I got the money to work some how, but when I went to go try it again it wasn't working. anyone got any tipsÉ
how did u do that
honesty we really need a good tutorial :(
new games becoming so tricky old ways work no more
 

Rysefox

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sohil said:
I got the money to work some how, but when I went to go try it again it wasn't working. anyone got any tipsÉ
Maybe Address is changing when you earn new money
 

Rysefox

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Save code and paste in your Text document and save as .ct

Y Camera Angle:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>3</ID>
      <Description>"Y Camera Angle"</Description>
      <VariableType>Double</VariableType>
      <Address>00614070</Address>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Lock Entities: (Maybe Effect Player I dont know)
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>4</ID>
      <Description>"Lock Entities"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
Empires_STEAM.CBattleDisplay::EntitiesLocked:
ret
[DISABLE]
Empires_STEAM.CBattleDisplay::EntitiesLocked:
push ebp
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Locate Zoom:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"Locate Zoom"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Empires_STEAM.exe
  Version: 
  Date   : 2019-07-16
  Author : Rysefox

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Zoom,Empires_STEAM.exe,D9 80 F4 06 00 00 8B E5) // should be unique
alloc(newmem,$1000)

// IMPORTANT FOR ME:: GETZOOM+A EMPIRES STEAM C BATTLE DISPLAY //

label(code)
label(return)
label(Zoom2)
registersymbol(Zoom2)

newmem:

code:
mov [Zoom2],eax
  fld dword ptr [eax+000006F4]
  jmp return

  Zoom2:
  db 0

Zoom:
  jmp newmem
  nop
return:
registersymbol(Zoom)

[DISABLE]

Zoom:
  db D9 80 F4 06 00 00

unregistersymbol(Zoom)
unregistersymbol(Zoom2)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Empires_STEAM.exe"+164FA

"Empires_STEAM.exe"+164EB: CC                    -  int 3 
"Empires_STEAM.exe"+164EC: CC                    -  int 3 
"Empires_STEAM.exe"+164ED: CC                    -  int 3 
"Empires_STEAM.exe"+164EE: CC                    -  int 3 
"Empires_STEAM.exe"+164EF: CC                    -  int 3 
"Empires_STEAM.exe"+164F0: 55                    -  push ebp
"Empires_STEAM.exe"+164F1: 8B EC                 -  mov ebp,esp
"Empires_STEAM.exe"+164F3: 51                    -  push ecx
"Empires_STEAM.exe"+164F4: 89 4D FC              -  mov [ebp-04],ecx
"Empires_STEAM.exe"+164F7: 8B 45 FC              -  mov eax,[ebp-04]
// ---------- INJECTING HERE ----------
"Empires_STEAM.exe"+164FA: D9 80 F4 06 00 00     -  fld dword ptr [eax+000006F4]
// ---------- DONE INJECTING  ----------
"Empires_STEAM.exe"+16500: 8B E5                 -  mov esp,ebp
"Empires_STEAM.exe"+16502: 5D                    -  pop ebp
"Empires_STEAM.exe"+16503: C3                    -  ret 
"Empires_STEAM.exe"+16504: CC                    -  int 3 
"Empires_STEAM.exe"+16505: CC                    -  int 3 
"Empires_STEAM.exe"+16506: CC                    -  int 3 
"Empires_STEAM.exe"+16507: CC                    -  int 3 
"Empires_STEAM.exe"+16508: CC                    -  int 3 
"Empires_STEAM.exe"+16509: CC                    -  int 3 
"Empires_STEAM.exe"+1650A: CC                    -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Current Zoom"</Description>
          <VariableType>Float</VariableType>
          <Address>Zoom2</Address>
          <Offsets>
            <Offset>6F4</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Hide Selected Area:
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>2</ID>
      <Description>"Hide Selected Area"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:Yes
0:No
</DropDownList>
      <VariableType>4 Bytes</VariableType>
      <Address>00613F88</Address>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
Before:


After:
 

comerssila

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You can find money, manpower and metal if you search for grouped values, all 3 are 4 Bytes (like this 4:500 4:50 4:100 ), addresses will change.

Then you can find lands stored food, infrastructure, culture, equipment and decadence (if its 1.23 then you search for 123) again you search for grouped values (like this 4:14 4:35 4:126 4:49 4:123), all 5 are 4 Bytes.

If you want negative values for decadence then you subtracts the desired value from this number 4294967296 = 2[super]32[/super]
 

arcsa

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can u make YouTube film of this process
u see im sort of person that learn things from watching them, and try to do them later on my own
 

arcsa

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comerssila said:
You can find money, manpower and metal if you search for grouped values, all 3 are 4 Bytes (like this 4:500 4:50 4:100 ), addresses will change.

Then you can find lands stored food, infrastructure, culture, equipment and decadence (if its 1.23 then you search for 123) again you search for grouped values (like this 4:14 4:35 4:126 4:49 4:123), all 5 are 4 Bytes.

If you want negative values for decadence then you subtracts the desired value from this number 4294967296 = 2[super]32[/super]
i find money, manpower and metal as u said but whatever i change it it return to its old number ?
 

Rysefox

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arcsa said:
comerssila said:
You can find money, manpower and metal if you search for grouped values, all 3 are 4 Bytes (like this 4:500 4:50 4:100 ), addresses will change.

Then you can find lands stored food, infrastructure, culture, equipment and decadence (if its 1.23 then you search for 123) again you search for grouped values (like this 4:14 4:35 4:126 4:49 4:123), all 5 are 4 Bytes.

If you want negative values for decadence then you subtracts the desired value from this number 4294967296 = 2[super]32[/super]
i find money, manpower and metal as u said but whatever i change it it return to its old number ?
Display Value?
 

Rysefox

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I posted everything that I found in a few days. Freeze Latium Attributes - freeze all Attributes from all region, but its a good point for someone who wants to compare you out or the enemys out. I dont tested much -> In 90% of the scripts I return the Complety function, so it may happen that something else is returned which is not intended
 

Attachments

joseconejo

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arcsa said:
comerssila said:
You can find money, manpower and metal if you search for grouped values, all 3 are 4 Bytes (like this 4:500 4:50 4:100 ), addresses will change.

Then you can find lands stored food, infrastructure, culture, equipment and decadence (if its 1.23 then you search for 123) again you search for grouped values (like this 4:14 4:35 4:126 4:49 4:123), all 5 are 4 Bytes.

If you want negative values for decadence then you subtracts the desired value from this number 4294967296 = 2[super]32[/super]
i find money, manpower and metal as u said but whatever i change it it return to its old number ?
How did you find the values? Could you take screenshots of the process or a video?
Thanks
 

arcsa

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as Rysefox said its just Display Value so its useless
 

Rysefox

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arcsa said:
as Rysefox said its just Display Value so its useless
No isnt useless, its a good way to find the internal value with backtracing ^^
 
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