Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

N

nazhusone

What is cheating?
Joined
Apr 10, 2019
Messages
2
vcaqxmyr said:
Can someone help me change only treasure carp scales with Cielos table?
thx
I also need this.
 
B

beguiler

Expert Cheater
Joined
Mar 19, 2017
Messages
73
nazhusone said:
vcaqxmyr said:
Can someone help me change only treasure carp scales with Cielos table?
thx
I also need this.
Just select "some item pointers .2" and [highlighted inventory item] . you'll see some number there for quantity don't do anything yet. Alt tab back into the game, open your inventory and highlight the treasured carp scales remember the quantity you have. Alt tab back to CE and you'll see that number in the quantity field has changed to the amount of treasured carp scales you have, now change the value of it to be whatever you want (up to max of 99 I think). Alt tab back to game exit inventory and go back in and the number will change to the new amount. But you can't change the quantity of something you DO NOT have so until you get at least one item you can't do it.
 
S

SecondGenAsian

Noobzor
Joined
Apr 6, 2019
Messages
7
bloodaxis said:
SecondGenAsian said:
Yea, I'm hitting enable .6 but it does nothing
Are you pressing the empty box to the left of the text or the text itself?
The box obviously. When I try to check the box, cheat engine freezes for a sec and nothing happens.
 
N

nazhusone

What is cheating?
Joined
Apr 10, 2019
Messages
2
beguiler said:
nazhusone said:
vcaqxmyr said:
Can someone help me change only treasure carp scales with Cielos table?
thx
I also need this.
Just select "some item pointers .2" and [highlighted inventory item] . you'll see some number there for quantity don't do anything yet. Alt tab back into the game, open your inventory and highlight the treasured carp scales remember the quantity you have. Alt tab back to CE and you'll see that number in the quantity field has changed to the amount of treasured carp scales you have, now change the value of it to be whatever you want (up to max of 99 I think). Alt tab back to game exit inventory and go back in and the number will change to the new amount. But you can't change the quantity of something you DO NOT have so until you get at least one item you can't do it.
Thanks, will try this next time i play.
 
B

bloodaxis

Expert Cheater
Joined
Apr 13, 2017
Messages
275
SecondGenAsian said:
The box obviously. When I try to check the box, cheat engine freezes for a sec and nothing happens.
Are you running cheat engine as admin? Also should try downloading the newest version if you don't have it, should be 6.8 something. Could try to go into the settings and changing debugger to veh debugger if it isn't set to that already, no fucking clue if that'll actually solve anything but for some reason a bunch of scripts don't work with the windows debugger.
 
killerkrok555

killerkrok555

Expert Cheater
Joined
Apr 17, 2017
Messages
102
it seems im unable see the "One Mind" combat art although i used its id's, any ideas on how to fix it so i can see it and use it?
 
T

Takamichinoku

What is cheating?
Joined
Apr 5, 2019
Messages
4
Cielos said:
Takamichinoku said:
[...]
Here ya go! Yea I'm not at all knowledgeable with the Cheat Engine codes and terms so I won't know exactly what I'm doing when backtracking lol.
turns out I need to convert the savegame file manually in order for it to work on my game.... and it seems a lot of work...
so, I power through the game and get the skill myself...

I abandon the previous filter as it would exclude the puppeteer countdown. and I didn't pursue the caller check neither...
instead I went with the stupid way: just do some checks of the max countdown:
buffs' countdown: some are 150, some are 30.
puppeteer's countdown: 45.
and it's literally the filter I implemented now... in theory I can just do a ">=" condition check to cover all these, but I'm afraid that would have a much greater chance to manipulate some other countdowns by accident...
anyway, as usual, I din't test it much, so please report if it doesn't cover some buffs and I'll add them in.
and in case there ARE some buffs not covering by this script, I won't add it to the OP table for now.

so, report! in details~
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      16341
      <Description>"inf. buffs / puppeteer TEST"</Description>
      <LastState Activated="1"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(countdownObjEndChkAOB,sekiro.exe,F3 0F ** ** ** ** ** ** F3 ** ** ** 0F 2F ** F3 ** ** ** 76)
registersymbol(countdownObjEndChkAOB)

alloc(newmem,2048,countdownObjEndChkAOB+8) //"sekiro.exe"+BEF42E)
label(returnhere)
label(originalcode_countdownObjEndChkAOB)
registersymbol(originalcode_countdownObjEndChkAOB)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
push rax
mov eax,(float)30
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
mov eax,(float)45
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
mov eax,(float)150
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
movss xmm1,[rbx]
jmp end

@@:
xorps xmm7,xmm7

end:
pop rax

originalcode_countdownObjEndChkAOB:
readmem(countdownObjEndChkAOB+8,7)
//subss xmm1,xmm7
//comiss xmm0,xmm1

exit:
jmp returnhere

///

countdownObjEndChkAOB+8: //"sekiro.exe"+BEF42E:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
countdownObjEndChkAOB+8: //"sekiro.exe"+BEF42E:
readmem(originalcode_countdownObjEndChkAOB,7)
//db F3 0F 5C CF 0F 2F C1
//Alt: subss xmm1,xmm7
//Alt: comiss xmm0,xmm1
unregistersymbol(originalcode_countdownObjEndChkAOB)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
copy & paste the above code ONto your table (highlight any entry of your table, press Ctrl-V).


Ok, I added this into the script but I got a message saying "Not all code is injectable"

Am I copying it over the entire script? Or some parts? Lol I really have no idea what I'm doing
 
K

KS212

Expert Cheater
Joined
Mar 3, 2017
Messages
807
killerkrok555 said:
it seems im unable see the "One Mind" combat art although i used its id's, any ideas on how to fix it so i can see it and use it?
Swapping in skills/combat arts doesn't work. You have to unlock it by playing.
 
J

jpeg9999

What is cheating?
Joined
Apr 10, 2019
Messages
3
Is it possible to modify "guard deflect .2" so that player dies when guarding an attack? I can see pPlayer+130 is the players health. How do I set this to zero when a guard has occurred? Regular deflects still allowed.
 
B

bloodaxis

Expert Cheater
Joined
Apr 13, 2017
Messages
275
Takamichinoku said:
Ok, I added this into the script but I got a message saying "Not all code is injectable"

Am I copying it over the entire script? Or some parts? Lol I really have no idea what I'm doing
Don't add it into the script, copy and paste it onto the table itself, it'll show up as a new entry under whatever you have highlighted.
 
killerkrok555

killerkrok555

Expert Cheater
Joined
Apr 17, 2017
Messages
102
KS212 said:
killerkrok555 said:
it seems im unable see the "One Mind" combat art although i used its id's, any ideas on how to fix it so i can see it and use it?
Swapping in skills/combat arts doesn't work. You have to unlock it by playing.
damn now ill have to do get the other ending
 
D

DarDreams

Noobzor
Joined
Dec 9, 2017
Messages
9
Thanks for ignoring my message :dry:
 
B

bloodaxis

Expert Cheater
Joined
Apr 13, 2017
Messages
275
DarDreams said:
Thanks for ignoring my message :dry:
There's a lot of posts in this thread so some can easily go unnoticed, regardless, your passive aggressive snark is a great way to ensure no one cares about any of your requests.
 
J

jpeg9999

What is cheating?
Joined
Apr 10, 2019
Messages
3
jpeg9999 said:
Is it possible to modify "guard deflect .2" so that player dies when guarding an attack? I can see pPlayer+130 is the players health. How do I set this to zero when a guard has occurred? Regular deflects still allowed.
pls halp
 
killerkrok555

killerkrok555

Expert Cheater
Joined
Apr 17, 2017
Messages
102
so iv'e completed the game and i've found most id's for items in the game.
but it is not yet complete because i have to play the game again in ng+ in order to gain All Items so ill release the complete and updated list in a few days if i have the time

notice:
1. the list should look more organized if you open it in Notepad++, but it looks messy in Notepad so ill include a link for Notepad++ -----> https://notepad-plus-plus.org/download/v7.6.6.html .
2. i don't know if all the items can be swapped and which items can break your game, so BACKUP YOUR SAVE BEFORE SWAPPING ITEMS.
3. some items cant be swapped , like Combat Arts, i just included them to see if someone can use them for something.
4. i don't take any responsibility if something happens to your game.
5. if you find some of the items that you have, are not found in the list tell me and ill try to find them and add them to the list.
6. missing items from the list that i know are missing : Academics Red Lump and the Red Lump from Doujun Follower

DOWNLOAD: [attachment=0]Codes.zip[/attachment]
 

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