Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

H

Hustle

What is cheating?
Joined
Apr 6, 2019
Messages
2
I am just trying to turn on the Reflect under the blue enable.1, so it does auto deflect
 
3

321123

Novice Cheater
Joined
Feb 26, 2018
Messages
23
Just some ideas that I had for some cheats.
-is it possible to have an instant full charge for skills like empowered mortal draw - double ichimonji - dragon flash - axe and shuriken.
the jest is to have the full charge flag always active I guess
-is it possible to have a skill list toggle for access to all skills for fresh saves.

have fun with the great table everyone!
 
D

DarDreams

Noobzor
Joined
Dec 9, 2017
Messages
9
Please, You can do "unseen aid" is 100% ?
 
T

Takamichinoku

What is cheating?
Joined
Apr 5, 2019
Messages
4
GOOD NEWS, GUYS!

I finally found the code for infinite puppet time

I literally joined the site a couple of days ago just to see if anyone would have this specific code but decided to just find it myself. I guess I paste the script here for you to copy?



[ENABLE]

aobscanmodule(puppettimer,sekiro.exe,F3 0F 11 0B 76 06) // should be unique
alloc(newmem,$100,"sekiro.exe"+BEF435)

label(code)
label(return)

newmem:

code:
//movss [rbx],xmm1
jna sekiro.exe+BEF441
jmp return

puppettimer:
jmp newmem
nop
return:
registersymbol(puppettimer)

[DISABLE]

puppettimer:
db F3 0F 11 0B 76 06

unregistersymbol(puppettimer)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "sekiro.exe"+BEF435

"sekiro.exe"+BEF40F: 0F 2F C6 - comiss xmm0,xmm6
"sekiro.exe"+BEF412: 76 09 - jna sekiro.exe+BEF41D
"sekiro.exe"+BEF414: F3 0F 5C C7 - subss xmm0,xmm7
"sekiro.exe"+BEF418: F3 0F 11 43 08 - movss [rbx+08],xmm0
"sekiro.exe"+BEF41D: F3 0F 10 0B - movss xmm1,[rbx]
"sekiro.exe"+BEF421: 0F 2F CE - comiss xmm1,xmm6
"sekiro.exe"+BEF424: 76 1B - jna sekiro.exe+BEF441
"sekiro.exe"+BEF426: F3 0F 10 05 A2 34 D2 01 - movss xmm0,[sekiro.exe+29128D0]
"sekiro.exe"+BEF42E: F3 0F 5C CF - subss xmm1,xmm7
"sekiro.exe"+BEF432: 0F 2F C1 - comiss xmm0,xmm1
// ---------- INJECTING HERE ----------
"sekiro.exe"+BEF435: F3 0F 11 0B - movss [rbx],xmm1
"sekiro.exe"+BEF439: 76 06 - jna sekiro.exe+BEF441
// ---------- DONE INJECTING ----------
"sekiro.exe"+BEF43B: C7 03 00 00 00 B4 - mov [rbx],B4000000
"sekiro.exe"+BEF441: 48 8D 4B 28 - lea rcx,[rbx+28]
"sekiro.exe"+BEF445: E8 46 19 F2 FF - call sekiro.exe+B10D90
"sekiro.exe"+BEF44A: 8B 43 1C - mov eax,[rbx+1C]
"sekiro.exe"+BEF44D: 66 C7 43 26 00 00 - mov word ptr [rbx+26],0000
"sekiro.exe"+BEF453: A9 03 00 0C 80 - test eax,800C0003
"sekiro.exe"+BEF458: 75 16 - jne sekiro.exe+BEF470
"sekiro.exe"+BEF45A: A8 04 - test al,04
"sekiro.exe"+BEF45C: 74 12 - je sekiro.exe+BEF470
"sekiro.exe"+BEF45E: B0 01 - mov al,01
}


EDIT: Testing it out and there are some issues currently with the code. Like you aren't able to toggle your prosthetic tools and the game thinks you're holding the run button so any command you do, it'll do a running version of it ex: Sliding into crouch or dash attacks

Sorry for being a noob with this but I'm still learning.
 
Cielos

Cielos

RCE Fanatics
Talents
Joined
Mar 3, 2017
Messages
829
Takamichinoku said:
[...]
EDIT: Testing it out and there are some issues currently with the code. Like you aren't able to toggle your prosthetic tools and the game thinks you're holding the run button so any command you do, it'll do a running version of it ex: Sliding into crouch or dash attacks
[...]
thanks for sharing!

base on your findings, it's using the same opcodes that handles many "hidden" coutdown including the buffs' duration.
e.g., the moving duration it needs to trigger the stopping animation, and the "Sliding into crouch or dash attacks" you mentioned, and many others.
nop the writing opcode alone would have many undesired side-effects.

for the "inf. buff duration", I used a simple structure filter to make sure the script is manipulating the buffs only.

you can start investigating a way to implement a filter for this skill, by back-tracing a bit you may find a batter place to implement your manipulating codes, or at least some callers addresses for your filter.
or, if you don't mind, you can upload your save here (just zip the save file first, it seems the forum allows uploading zip file) so that I can try to implement a filter that would work on this puppet skill as well. (I'm still very early in the game, and have no access to this skill yet...)
I'm re-installing the game now (am playing black desert offline for past few weeks...)....

thanks in advance~

///
Hustle said:
I have been trying this for hours. Tried as Admin, loading the table first, etc. If I load the table and enable the blue "enable.1" before entering the game it will stay stable. But if I load it in game, or even hit L2 after loading into the game having done the blue enable.1 at the menu, it will crash. So no matter what way I try this, it just closes the game. Is anyone else having this issue or am I just missing something?
what you're describing seems like a case of a long jmp issue. but this game isn't really a memory eating game...
I will try to activate the scripts in-game later to see if it's the case.

in the mean time, make sure you're using the latest table first.
you mentioned "enable .1", but the latest one is "enable .6", so......
 
rizkywingrove

rizkywingrove

Novice Cheater
Joined
Feb 14, 2018
Messages
20
just throwing my two cents here, can anyone add a feature where the mist raven stance always on. I'd love to pull some naruto shit after finishing all 4 endings :D :D
 
Y

YeshuaOfBromley

What is cheating?
Joined
Apr 7, 2019
Messages
1
Does anyone know a way to change the actual skill points number? I want to return it to 0 to start new NG+ but I can only ever seem to change XP
 
T

Takamichinoku

What is cheating?
Joined
Apr 5, 2019
Messages
4
Cielos said:
Takamichinoku said:
[...]
EDIT: Testing it out and there are some issues currently with the code. Like you aren't able to toggle your prosthetic tools and the game thinks you're holding the run button so any command you do, it'll do a running version of it ex: Sliding into crouch or dash attacks
[...]
if you don't mind, you can upload your save here (just zip the save file first, it seems the forum allows uploading zip file) so that I can try to implement a filter that would work on this puppet skill as well. (I'm still very early in the game, and have no access to this skill yet...)
I'm re-installing the game now (am playing black desert offline for past few weeks...)....

Here ya go! Yea I'm not at all knowledgeable with the Cheat Engine codes and terms so I won't know exactly what I'm doing when backtracking lol.
 

Attachments

killerkrok555

killerkrok555

Expert Cheater
Joined
Apr 17, 2017
Messages
102
did anyone make a list of the item id, im making one myself just making sure if anyone already made one
 
bedman88

bedman88

What is cheating?
Joined
Apr 7, 2019
Messages
3
Hi i tried to add the father's bell charm to my save but it doesn't find the address 00852038 can someone help me ?
 
Cielos

Cielos

RCE Fanatics
Talents
Joined
Mar 3, 2017
Messages
829
Takamichinoku said:
[...]
Here ya go! Yea I'm not at all knowledgeable with the Cheat Engine codes and terms so I won't know exactly what I'm doing when backtracking lol.
turns out I need to convert the savegame file manually in order for it to work on my game.... and it seems a lot of work...
so, I power through the game and get the skill myself...

I abandon the previous filter as it would exclude the puppeteer countdown. and I didn't pursue the caller check neither...
instead I went with the stupid way: just do some checks of the max countdown:
buffs' countdown: some are 150, some are 30.
puppeteer's countdown: 45.
and it's literally the filter I implemented now... in theory I can just do a ">=" condition check to cover all these, but I'm afraid that would have a much greater chance to manipulate some other countdowns by accident...
anyway, as usual, I din't test it much, so please report if it doesn't cover some buffs and I'll add them in.
and in case there ARE some buffs not covering by this script, I won't add it to the OP table for now.

so, report! in details~
Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      16341
      <Description>"inf. buffs / puppeteer TEST"</Description>
      <LastState Activated="1"/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscanmodule(countdownObjEndChkAOB,sekiro.exe,F3 0F ** ** ** ** ** ** F3 ** ** ** 0F 2F ** F3 ** ** ** 76)
registersymbol(countdownObjEndChkAOB)

alloc(newmem,2048,countdownObjEndChkAOB+8) //"sekiro.exe"+BEF42E)
label(returnhere)
label(originalcode_countdownObjEndChkAOB)
registersymbol(originalcode_countdownObjEndChkAOB)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
push rax
mov eax,(float)30
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
mov eax,(float)45
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
mov eax,(float)150
movd xmm1,eax
comiss xmm1,[rbx+4]
je @f
movss xmm1,[rbx]
jmp end

@@:
xorps xmm7,xmm7

end:
pop rax

originalcode_countdownObjEndChkAOB:
readmem(countdownObjEndChkAOB+8,7)
//subss xmm1,xmm7
//comiss xmm0,xmm1

exit:
jmp returnhere

///

countdownObjEndChkAOB+8: //"sekiro.exe"+BEF42E:
jmp newmem
nop
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
countdownObjEndChkAOB+8: //"sekiro.exe"+BEF42E:
readmem(originalcode_countdownObjEndChkAOB,7)
//db F3 0F 5C CF 0F 2F C1
//Alt: subss xmm1,xmm7
//Alt: comiss xmm0,xmm1
unregistersymbol(originalcode_countdownObjEndChkAOB)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
copy & paste the above code ONto your table (highlight any entry of your table, press Ctrl-V).
 
Otrivin

Otrivin

What is cheating?
Joined
Apr 7, 2019
Messages
1
Is it possible to have an option to increase and decrease the attack stat? Doing it with the mask is tedious if ya wanna reach 99

Also I did it already and forgot I didn't kill a couple bosses and it bugs me out lmao I didn't know I wouldn't be able to get the remnants anymore
 
C

Cotomilli

What is cheating?
Joined
Apr 7, 2019
Messages
1
The offset for the number of emblems in storage is 137C8 and equipped combat art is 330, both under [misc]. The combat art Id changes every time I load a savegame though. Also, if you input an invalid Id, your weapon may turn invisible.
 
bedman88

bedman88

What is cheating?
Joined
Apr 7, 2019
Messages
3
I still didn't find out how to add the father's bell charm to my items, i don't understand...
 
B

bloodaxis

Expert Cheater
Joined
Apr 13, 2017
Messages
275
Otrivin said:
Is it possible to have an option to increase and decrease the attack stat? Doing it with the mask is tedious if ya wanna reach 99

Also I did it already and forgot I didn't kill a couple bosses and it bugs me out lmao I didn't know I wouldn't be able to get the remnants anymore
You can already directly change attack power under the Misc pointers.

Edit: Quoted wrong person. :(
 
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