i well encode anyway.SunBeam said:@zths: If you download the Everspace game from anywhere on the internet, you'll find the developers have also included the .pdb files. That means if you open the game in a debugger, you will see the symbols/names. From that to The Walking Dead it's just a simple transition of matching-up code and writing-up an SDK-like mapping. You can get GWorld, GNames, GEngine, GObjects; even determine where the GetFullName function is to properly iterate through the game's UObjects Having said that.. do you really think it's still a good idea to encode the work in this table? See the screenshot I've posted earlier; how do you think I was able to enable console and get CheatManager commands working? Magic?
ikonw how to reverse some function from ue4 sdk
ue4 is open source too .not too hard to find out just some aob scan / find string or something and make same sign func /class point to them.
and you can do almost anything with engine.