Darkest Hour V1.05.1 Steam (GM and More) 2019-Jan-09

Recifense

Recifense

RCE Fanatics
Talents
Joined
Mar 2, 2017
Messages
1,211
Hi guys,

Here is my contribution for "Darkest Hour" Version 1.05.1. The table contains a script with the following features:

- Minimum Resources; (Oil, Energy, Rare Material, Money, Metal, Supplies, Manpower)
- Production in 1 Day;
- God Mode; (Strength and Organization)
- Quick Ownership; (of invaded cities/provinces/whatever) upon selecting
- Research in 5 days;
- Super Units (Land/Sea/Air); (look at the script header)

The table also contains (when the script is active):

- Enable/Disable Minimum Resources; (default = 1 => ON)(*)
- Enable/Disable Production in 1 Day; (default = 1 => ON)(*)
- Enable/Disable God Mode; (default = 1 => ON)(*)
- Enable/Disable Quick Ownership; (default = 1 => ON)(*)
- Enable/Disable Research in 5 Days; (default = 1 => ON)(*)
- Enable/Disable Upgrade Units; (default = 1 => ON)(*)

(*) These feature can be enabled or disabled by changing its values to 1 or 0 respectively.
Code:
===========================================
 Game Title    : Darkest Hour
 Game Version  : 1.05.1 (KVZZ)
 Game Sponsor  : Myself
 Process Name  : Darkest Hour.exe
 Script Version: 2.1
 CE Version    : 6.7
 Release date  : 09-Jan-2019
 Author        : Recifense
 History:
 08-Jan-12: Release for version 1.02
 08-Apr-13: Release for version 1.03 - RC1
 08-Apr-13: Release for version 1.03 - RC2
 27-Apr-13: Release for version 1.03 - FR
 05-Feb-15: Release for version 1.04 - RC1
 25-Sep-15: Release for version 1.04 (steam)
 05-Feb-18: Release for version 1.05 (patched by the game itself)
 09-Jan-19: Release for version 1.05.1 (beta by Steam) (s2.1)
 Features:
 - Minimum Resources:               [1]
   - Oil
   - Energy
   - Rare Material
   - Money
   - Metal
   - Supplies
   - Manpower
 - Quick Production (1 day)         [2]
 - God Mode (Strength/Organization) [3]
 - Quick Ownership                  [4]
   (of invaded cities/provinces/whatever) upon selecting
 - Research in 5 days               [5]
 - Super Units (Land/Sea/Air):      [6]
   - Minimum Supply Need
   - Minimum Fuel Need
   - Minimum Speed    = 90 km/h
   - Minimum Morale   = 90
   - Soft Attack      = 20
   - Hard Attack      = 20
   - Air Attack       = 10
   - Sub Attack       = 10
   - Convoy Attack    = 10
   - Strategic Attack = 20
   - Navel Attack     = 20
===========================================
[1] Minimum resource value is 67000;
[2] Production in 1 day;
[3] Strength and Organization will remain at maximum value;
[4] The just conquered province will change ownership when selected;
[5] That's it;
[6] Selected units base values will be changed;
===========================================
[USAGE] 
1) Run CE67 or greater; 
2) Run Game; 
3) Load the game process "Darkest Hour.exe" in CE;
4) Load this table; 
5) Activate the script (in blue) by checking/clicking its box [X];
6) Now Activate the script of each cheat you want to use;
7) Play On.
===========================================
HOTKEYS:
 - Check each table entry
===========================================
[ADVICE]
When you can,save the game before starting using table/cheat. So you can always come back in case you don't like the result.
===========================================
[INFO]
Tested on Win 10 64bits
===========================================
Cheers!
Note: In order to avoiding crashing, the script uses the CE command assert and will NOT load if it is incompatible with the game that is running.

After downloading the table, rename it to "Darkest Hour.CT" and copy it to the "My Cheat Table" folder.

It is for CE 6.7

Cheers to All!


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
 

Attachments

I

idodoappo

Noobzor
Joined
Dec 5, 2017
Messages
14
Re: Darkest Hour V1.04 Steam (GM and More)

hi recifense, darkest hour patch 1.05 has been released, can you update your table?
 
D

davidcrump01

Noobzor
Joined
Apr 19, 2017
Messages
11
Re: Darkest Hour V1.04 Steam (GM and More)

A patch was released earlier this month. Could you please update the table? Many thanks in advance.
 
Y

yan22silva

What is cheating?
Joined
Jan 14, 2018
Messages
2
Re: Darkest Hour V1.04 Steam (GM and More)

Hello,

Where is version 1.03- FR? I need to the older version, however in the encounter nowhere!

Sorry for the previous message, I forgot to translate.
 
I

idodoappo

Noobzor
Joined
Dec 5, 2017
Messages
14
Re: Darkest Hour V1.04 Steam (GM and More)

can you please upload a table for version 1.05? all the mods are updating for 1.05 and i can't play them with your table
 
Recifense

Recifense

RCE Fanatics
Talents
Joined
Mar 2, 2017
Messages
1,211
Re: Darkest Hour V1.04 Steam (GM and More)

idodoappo said:
can you please upload a table for version 1.05? all the mods are updating for 1.05 and i can't play them with your table
Done. Please look at the first post.

Cheers!
 
I

idodoappo

Noobzor
Joined
Dec 5, 2017
Messages
14
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

YESSSSS!!!! Thank you so much! you are my saviour!
 
E

espchn

What is cheating?
Joined
Mar 7, 2017
Messages
1
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Thank you so much!
 
O

OlegNedogin

What is cheating?
Joined
Mar 17, 2018
Messages
2
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Hey, could you update this to 1.05.1? Thanks.
 
G

Gnometa

What is cheating?
Joined
Apr 20, 2018
Messages
2
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Recifense, please update this table to V1.05.1
its a small update but it change the Darkest Hour.exe , so this 1.05 table didnt work
 
A

Arkadios23

What is cheating?
Joined
Feb 26, 2018
Messages
4
Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Update 1.05.1 pliss
 
I

idodoappo

Noobzor
Joined
Dec 5, 2017
Messages
14
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Can you update this for 1.05.1?
 
Sleepytime

Sleepytime

What is cheating?
Joined
May 6, 2018
Messages
3
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

I realize this is an old game and there probably aren't a whole lot of people still playing it aside from myself but if you could find time to update this table to 1.05.1, I would be very thankful. :)
 
A

abhi5237

What is cheating?
Joined
Oct 20, 2018
Messages
1
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

does it work for only player or AI as well?
 
K

konkun11

Novice Cheater
Joined
Oct 23, 2017
Messages
16
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Please update to 1.05.1 :)
 
E

edurodri19

What is cheating?
Joined
Mar 29, 2017
Messages
3
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

Any chance of this getting updated?
 
Recifense

Recifense

RCE Fanatics
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Joined
Mar 2, 2017
Messages
1,211
Re: Darkest Hour V1.05 Steam (GM and More) 2018-Feb-05

konkun11 said:
Please update to 1.05.1 :)
Done.

Cheers!
 
H

Hausi7447

What is cheating?
Joined
Nov 2, 2019
Messages
1
I'm not sure if i'm doing something wrong but for some reason the god mode script doesnt work, my units are just stuck in combat forever
 
M

Mirek_Burczyn

Expert Cheater
Joined
Apr 19, 2017
Messages
54
Hausi7447 said:
I'm not sure if i'm doing something wrong but for some reason the god mode script doesnt work, my units are just stuck in combat forever
That's entirely possible result of god mode. Consider the following:
Your unit is trash and has insufficient stats to face the enemy, not to mention beat him. Normally, your unit would rout or be wiped out, but since you are on god mode, your unit never dies or drops organisation. However, since it has trash stats, it can't fight back in any meaningful manner, leading to a situation where you are in a perpetual stalemate. This is especially true if you send outdates or just plain insufficient units against large stack of enemy. Very easy to do in HoI2 and its derived games, as provinces are relatively big and yet people still try to win wars by sending single division to them, against army made out of 15.
Another important factor is attack/defense modifier in HoI2 and mods, which is super important general modifier for combat, based on terrain, troop composition, type of battle, weather, time of the day etc. Doing amphibious assault in bad weather? Congrats, your attack efficiency is 0% and you are going to achieve shit. If that was regular situation, your landing troops would be beaten in few days by the defenders, but since they can't die, the battle can go for YEARS, without achieving anything. I tested it once in FODD (the Fallout mod for HoI2), sending bunch of tribals against Enclave on god mode. The battle lasted for the ENTIRE GAME SESSION. I wasn't even trying to win it, just tying down Enclave's troops in a battle that normally would end up with me squashed within hours, as it was amphibious invasion on fortified, low-infra province that's for most of the year is frozen solid. The attack efficiency never grew above 5% and that was when I had late-game doctrines and other modifiers.
In other words - if your unit is fighting for a month non-stop and doesn't seem to be losing or dispersing, but isn't making advances either, then the script is working. You just don't have sufficient numbers to overcome the enemy.
 
M

Mirek_Burczyn

Expert Cheater
Joined
Apr 19, 2017
Messages
54
On unrelated note, I've got a question. Would it be possible to get "move to next province instantly" script that's present for... pretty much all Paradox games, including other HoI games? I know there is an option to make "super" (huge quotation marks) units moving at 90 speed, which allows to do exactly that, but I would rather have unaltered units moving to next province on hourly basis. Pretty please?

Also, to make it more outlandish request, could it be done to work with not only the most recent version of DH, but also with 1.04? That's the last stable version on which FODD works. Unlike regular Darkest Hour, FODD has close to no infra, so moving troops takes weeks at best, months at worst if the province gets devastated by combat (which they alway are, but there is no joy in waiting 5 months until your unit "captures" a province, only to end up stuck there for half a year fighting defense battle and then getting booted for 3 months)
 
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