Deep Rock Galactic

A

Akira

Novice Cheater
Joined
May 24, 2019
Messages
21
What about more as 4 players in multiplayer?
 
F

fartmeter

What is cheating?
Joined
Oct 24, 2019
Messages
1
Several options are causing crashes to me, this is on build 0.25.32148.0 (the latest on steam). "No minigun spinup time" for examples gives:
Version: 0

Unhandled exception

FSD_Win64_Shipping!ABeltDrivenWeapon::Tick() [c:\p4\closed-alpha\fsd\source\fsd\items\beltdrivenweapon.cpp:133]
FSD_Win64_Shipping!AGatlingGun::Tick() [c:\p4\closed-alpha\fsd\source\fsd\items\beltdrivenweapon.cpp:287]
FSD_Win64_Shipping!AActor::TickActor() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\actor.cpp:970]
FSD_Win64_Shipping!FActorTickFunction::ExecuteTick() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\actor.cpp:167]
FSD_Win64_Shipping!TGraphTask<FTickFunctionTask>::ExecuteTask() [c:\p4\unrealengine\main4-22\engine\source\runtime\core\public\async\taskgraphinterfaces.h:842]
FSD_Win64_Shipping!FNamedTaskThread::processTasksNamedThread() [c:\p4\unrealengine\main4-22\engine\source\runtime\core\private\async\taskgraph.cpp:685]
FSD_Win64_Shipping!FNamedTaskThread::processTasksUntilQuit() [c:\p4\unrealengine\main4-22\engine\source\runtime\core\private\async\taskgraph.cpp:582]
FSD_Win64_Shipping!FTaskGraphImplementation::WaitUntilTasksComplete() [c:\p4\unrealengine\main4-22\engine\source\runtime\core\private\async\taskgraph.cpp:1457]
FSD_Win64_Shipping!FTickTaskSequencer::ReleaseTickGroup() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\ticktaskmanager.cpp:557]
FSD_Win64_Shipping!FTickTaskManager::RunTickGroup() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\ticktaskmanager.cpp:1505]
FSD_Win64_Shipping!UWorld::Tick() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\leveltick.cpp:1568]
FSD_Win64_Shipping!UGameEngine::Tick() [c:\p4\unrealengine\main4-22\engine\source\runtime\engine\private\gameengine.cpp:1364]
FSD_Win64_Shipping!FEngineLoop::Tick() [c:\p4\unrealengine\main4-22\engine\source\runtime\launch\private\launchengineloop.cpp:3967]
FSD_Win64_Shipping!GuardedMain() [c:\p4\unrealengine\main4-22\engine\source\runtime\launch\private\launch.cpp:168]
FSD_Win64_Shipping!GuardedMainWrapper() [c:\p4\unrealengine\main4-22\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
FSD_Win64_Shipping!WinMain() [c:\p4\unrealengine\main4-22\engine\source\runtime\launch\private\windows\launchwindows.cpp:275]
FSD_Win64_Shipping!__scrt_common_main_seh() [d:\agent\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
I reinstalled the game and verified the files just to make sure it's not caused by my installation being corrupted or something. Anyone else getting this?
 
F

fartmeter

What is cheating?
Joined
Oct 24, 2019
Messages
1
Welp nevermind, apparently it was related to visual c++, i just updated from microsoft's website and now it works.
 
OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
It would seem that some auto-generated assembly doesn't cooperate with some people's machines. Until I can find a universal fix I'll be uploading two versions of the table.

Update 25 (Halloween)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Added: "Common Class -> Edit Player Position"
 

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Memiomy

Memiomy

Expert Cheater
Joined
Apr 29, 2017
Messages
149
looking for a method to unlock all matrix core. plz help
 
OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
Memiomy said:
looking for a method to unlock all matrix core. plz help
Try joining our Discord and re-ask this question in General-Discussion chat. There are many people working on this problem and would be glad to help you.

Discord:
https://discord.gg/rSjnn6r

Cheers!
 
Memiomy

Memiomy

Expert Cheater
Joined
Apr 29, 2017
Messages
149
would like to request one last option
"no recoil"
 
NumberXer0

NumberXer0

Expert Cheater
Joined
Mar 12, 2017
Messages
632
I'm a little confused with how to use the collected mineral amount script. I went into a solo game, collected a ton of gold, set it to 50,000 (default) and then completed the mission. However at the end screen it said I only collected 30 and gave me the equivalent amount of credits. Shouldn't it have thought I collected 50,000 and gave me a ton of credits instead?

Surely I'm missing something somewhere. Is there a better way to farm credits and upgrade materials if this doesn't work anymore?
 
G

Glau

Novice Cheater
Joined
Feb 6, 2019
Messages
16
NumberXer0 said:
I'm a little confused with how to use the collected mineral amount script. I went into a solo game, collected a ton of gold, set it to 50,000 (default) and then completed the mission. However at the end screen it said I only collected 30 and gave me the equivalent amount of credits. Shouldn't it have thought I collected 50,000 and gave me a ton of credits instead?

Surely I'm missing something somewhere. Is there a better way to farm credits and upgrade materials if this doesn't work anymore?
Go into solo mission, collect some gold, drop some into mule, search for a float value, find the correct one and make it 1 or 10 mil gold. Finish the mission, you'll have enough gold for life. Then just buy minerals in the terminal
 
OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
Update 25 Hotfix 12 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Fixed: Edit Player Position (Still takes time)
5) Verified Working: Modify Resource Amounts In Molly
 

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OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
Update 26 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Fixed: No Cryo Cannon Heat
5) New Beer Minerals can be edited via: (Barley Bulb, Yeast Cone, Malt Star, Starch Nut)
- Mining -> Unlimited Mineral Drop In Mule (takes a lot of time, but works)
- Mining -> Modify Resource Amounts In Molly (easy, fast, and recommended)
6) Removed: Set Mission Timer To Zero (No longer worked & I couldn't figure out how to get it working again)
7) Added some experimental Barrel Game score pointers. (Use them if you can, simply scan yourself for 4 byte value if they don't)
 

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T

Tigerlover73

Novice Cheater
Joined
Nov 25, 2019
Messages
19
Im hoping the fire rate that isn't super fast gets added back, ultra firerate is too obvious
 
GDragon

GDragon

Noobzor
Joined
Jul 24, 2019
Messages
10
Updates? :(
 
OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
Update 26 + Holiday (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Removed: Common Class (All scripts inside only work in station) -> Near Infinite Minerals + Credits script (Credit Script)
5) Added: Resouce Editing (All scripts inside only work in station) -> Edit Credits
6) Fixed: Resource Editing -> Edit Beer Minerals -> Set (Insert Bear Mineral Name Here) Value
- These are AOBScans so they take a second to enable. If your CPU sucks, it takes longer. If it doesn't enable EVER, @ me.
7) Added: Resource Editing -> Edit Beer Minerals -> Never Lose Beer Minerals
8) Improved: Common Class -> Edit Player Position.
- Now enables almost instantly. <3

Sorry for not posting to Fearless instead of just Discord. I had a few scripts that were not working 100%. Wanted to get them ironed out first.

If you find anything that isn't working for you, please stop messaging me on Fearless (I don't check it, nor do I get notifications). We're in the future now, get on Discord and follow the directions below.

How to find help on Discord:
1) Check the #script-help-checklist to see if it's something simple.
2) Check the #table-problems to see if anyone else is talking about your problem.
3) Ask General chat. Many love to help you.
4) Ask an Admin/Owner for help.

Check out the Discord here: https://discord.gg/rSjnn6r
 

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OmicronVega

OmicronVega

Expert Cheater
Joined
Dec 29, 2018
Messages
64
Update 27 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Removed: Blank Matrix Core Script (I'm working on a better solution)
5) Removed: Unlimited Credits (It's simple enough to scan yourself 1 time, or just modify the gold output from a mission)
6) Removed: Modify Resource Amounts In Molly (Host Required)
7) Added: Mining -> Set Minerals On Player/Molly During Mineral Pickups/Drops (Works With BEER Minerals!)

Check out the Discord to help make this table better! - https://discord.gg/rSjnn6r
 

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