Fixes / new options request that also provide savegames will have a higher chance of being looked at.
Inventory Names here:
Shinkansen Final Fantasy XIII V1000.csv
which can be downloaded from here
[Link]
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.
V1007
1. Game version Original. Also tested all options working for Update 3.
2. In Battle Results.
"In Battle Duration Set to 0?" will set the in battle duration to 0 to achieve 5 Star rating.
V1006
1. Datalog.
To modify an Enemy Intel Entry to be completely unlocked.
A. Activate "Datalog Base Address Scan Initialization (Activate This First)".
B. Activate "Datalog Entry Base Address Scan (To Update: View Datalog Entry)".
C. Enable "Datalog Update Base Address?".
D. View the Enemy Intel Entry that needs unlocking, for example "Targeting Beacon".
E. Modify "Intel 1" and "Intel 2" to be "All Unlocked".
To unlock every Entry in a Datalog Section (not recommended to save after, some entries are tied to game progress as well).
A. Activate "Datalog Base Address Scan Initialization (Activate This First)".
B. Activate "Datalog Section Base Address Scan (To Update: View Datalog Section)".
C. Enable "Datalog Section Set All to Unlocked?".
D. View each Datalog Section.
2. Battle Stats.
Added a few more options.
"Party Leader Only Battle ATB Set to Max, Party Others Set to 1?", for a party, effectively let only the Party Leader take actions.
"Enemy Battle Stats Set to Min?" will set enemy stats, ATB etc to the minimum.
3. Doom.
"Doom Set to Massive?" will set Doom Duration massive.
4. Battle Results.
Added Inventory list to "Spoil Item 1 Name" for convenience.
V1005
1. Inventory.
Separated setting Weapons, Accessories, Key Items and everything else.
"Inventory Weapons, Accessories, Key Item Quantity Set to 1?" will set Weapons, Accessories, Key Items quantity to 1. This automatically fixes any quantity 99 issues from previous tables.
"Inventory Non Weapons, Accessories, Key Item Quantity Set to Quantity Value?" will set other Inventory quantity to "Quantity Value" (default 99).
To remove glitched weapons / accessories caused by dismantling / selling while quantity greater than 1:
A. View the Weapon / Accessory Tab.
B. Put a 1 into "Inventory Update Base Address?".
C. Select the glitched item.
D. Put a 0 into "Name1", "Name2", "Quantity".
E. Exit the Tab, then view the Tab again.
2. Battle Stats
Separated setting HP and ATB.
3. Battle Results.
How to get any Items, Weapon, Accessories, Components, Key Items.
A. Activate "Battle Results Base Address Scan Initialization (Activate This First)".
B. Activate "Battle Results Base Address Scan (To Update: Complete Battle)".
C. Enable "Battle Results Update Base Address?" by putting 1 into value.
D. Fight and win a battle.
Go back to CheatEngine and look at "Battle Results -> Spoils"
E. Put Inventory Name into "Spoils X Name".
Example, for Goddess Favor, change "Spoils 1 Name" value to "acc_054_000".
F. Put quantity into "Spoils X Quantity". "50" for 50. For Weapons and Accessories, this will give you 50 separate Weapon / Accessory.
Example, for 2 Goddess Favor, change "Spoils 1 Quantity" value to "2".
G. Put number of Spoils into "Number of Spoils". If getting Goddess Favor and Lightning Charm, this would be "2".
Example, for 2 Goddess Favor, this is only 1 type of item, so change "Number of Spoils" value to 1.
H. Freeze "Spoils X Name", "Spoils X Quantity", "Number of Spoils".
Example, for 2 Goddess Favor, freeze "Spoils 1 Name", "Spoils 1 Quantity", "Number of Spoils"
I. Fight and win another battle. This will give the Spoils.
V1004
1. Inventory.
Fixed to be simpler and easier to use.
"Inventory Quantity Set to Quantity Value?" do the following:
- Weapons, Accessories, Key Items quantity will be set to 1. This automatically fixes any quantity 99 issues from previous tables.
- Other Items quantity will be set to "Quantity Value" (default 99).
To remove glitched weapons / accessories caused by dismantling / selling while quantity greater than 1:
A. View the Weapon / Accessory Tab.
B. Put a 1 into "Inventory Update Base Address?".
C. Select the glitched item.
D. Put a 0 into "Name1". "Name2", "Quantity".
E. Exit the Tab, then view the Tab again.
2. Shroud.
"Shroud Set to Massive?" will set Shroud Duration to be really long, and does not expire when entering battle. The two scripts should be activated, and a shroud must be used.
V1003
1. Inventory.
"Inventory Quantity Set to Quantity Value?" will set Inventory Quantity to "Quantity Value" (default 99), if the Item Quantity is at least "Inventory Minimum Quantity to Affect Value" (default 2). Was tired of setting weapons and accessories quantity back to 1 before dismantling or selling.
If weapons / accessories quantities were already set to 99 from using previous tables, do this to set quantities back to 1:
A. Enter the Weapon / Accessory Tab.
B. Put a 1 into "Inventory Update Base Address?".
C. Freeze Quantity to 1.
D. Scroll through all the weapons / accessories.
E. Unfreeze Quantity.
2. Battle Stats
Fixed to correctly work for party members.
3. Battle Results.
"Battle Results Set to Massive?" will set Battle Duration, Target Time to 0, massive numbers for everything else, Star Rating to 5.
V1002
1. Weapon.
"Weapon Set to Max?" will set Weapon EXP to 99999, still need to upgrade at least once to max level.
Modifying the Attribute Level is also possible.
2. Accessory.
"Accessory Set to Max?" will set Accessory EXP to 99999, still need to upgrade at least once to max level.
Modifying the Attribute Level is also possible.
3. Gestalt Gauge, Gestalt Mode Duration, Eidolon Battle Stats.
"Gestalt Gauge Set to Massive?" will max the Gestalt Gauge when charged.
"Gestalt Mode Duration Set to Massive?" will set the Gestalt Mode Duration to max.
"Eidolon Battle Stats Set to Massive?" will set Eidolons to always have max HP, ATB and SP Gauge.
These options will also allow Eidolons to be immediately captured.
4. Armament.
"Armament Power Set to 3?" will set the Armament Power to 3.
V1001
1. Party Stats.
"Party Stats Set to Massive?" will set Technical Points to 5, Gil to 9999999, Play Time to 0.
2. Party Member.
"Party Member Stats Set to Massive?" will set massive CP, HP, ATB, Strength, Magic and Resistances.
3. Battle Stats.
"Party Battle Stats Set to Massive?" will set combatants with Max HP of 9999 and Max ATB of 5 to always have max HP and ATB.
V1000
1. Party Stats.
"Party Stats Set to Massive?" will set Gil to 9999999, Play Time to 0.
2. Party Member.
"Party Member Stats Set to Massive?" will set massive HP, ATB, Strength, Magic and Resistances.
3. Inventory.
"Inventory Quantity Set to Quantity Value?" will set Inventory Quantity to Quantity Value (default 99). For weapons and accessories, set quantity back to 1 before dismantling or selling or the item won't be correctly removed.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1