Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Recifense

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Re: Crusader Kings 2 v2.7.2 beta Steam (GM and More) 2017-Jul-07

Recifense said:
Hi guys,

I removed the beta and now I can see the update. I will work on it.

Cheers!

Done. Please look at the first post.

Cheers!
 

Sourenics

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Now anyone knows if it's CompactCD going to update his expansion table?
 

Visi

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

EDIT:
Nevermind. Table seems to work fine. Not sure why it didn't work the first time I tried it. Thanks!!
 

abcdefgddddd

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

CompactDisc said:
------------------------------------------------------------------
Table Extension for Crusader Kings II v2.7.1.0 (WHCB)
------------------------------------------------------------------
==By CompactDisc and BringChaos==

This extension contains a large amount of extra pointers for the game. It will allow you to alter much more than Recifense's script alone.
It also enables the console in ironman mode and achievements in modded/ruler designer games.

Instructions:
Download the original table from Recifense and open it in cheat engine. Then open my extension in the same Cheat Engine instance. It may ask you if you want to merge or keep the current list, say yes.

Once you activate Recifense's script, the pointers should work. You can then save the merged table as a whole if you want to use it again.

If something doesn't work, please post it in this thread so I can fix it.

Updates:
18 Mar 2016: Updated for Crusader Kings II v2.7.0.1 (OAWR) - Extension v2.3
18 Mar 2016: Fix- Extension v2.3a
Fixed tech pointers + Added modded achievements
26 Apr 2016: Updated for Crusader Kings II v2.7.1.0 (APAH) - Extension v2.4
27 Apr 2016: Fix for v2.7.1.0 (BPAH) - Extension v2.5
- Fixed Selected County pointers

Wishlist:
- Nomadic pointers (Population/Manpower)
can you make table extension for 2.7.2 GMTV? i'll really appreciate for this
 

e479

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

To make ironman cheats work with 2.7.2 you need to change the 2.7.1 CT-file
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 74 ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
with this
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 0F ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
And pointer
CK2game.exe+E8D390 offset +36
With this one
CK2game.exe+E703E0 offset +36
 

abcdefgddddd

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

e479 said:
To make ironman cheats work with 2.7.2 you need to change the 2.7.1 CT-file
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 74 ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
with this
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 0F ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
And pointer
CK2game.exe+E8D390 offset +36
With this one
CK2game.exe+E703E0 offset +36
Thanks! it works very well.
 

Visi

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

e479 said:
To make ironman cheats work with 2.7.2 you need to change the 2.7.1 CT-file
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 74 ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
with this
aobscan(aob1, ?? ?? 56 8B F1 80 B8 FC 02 00 00 00 75 ??)
aobscan(aob2, 8B 1D ?? ?? ?? ?? 83 BB F4 02 00 00 00 0F ??)
aobscan(aob3, E8 ?? ?? ?? ?? C6 40 35 00 8A 45 C4 8B 75)
And pointer
CK2game.exe+E8D390 offset +36
With this one
CK2game.exe+E703E0 offset +36
Worked perfectly, thanks!!
 

CompactDisc

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

abcdefgddddd said:
can you make table extension for 2.7.2 GMTV? i'll really appreciate for this
I could, because you asked nicely :)
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366

Though, e479 already fixed it for me! Except for the religion pointer. So that was fun :)
I have long and hard workdays for a month now, so it's hard to work on anything else.
That's why the delays.
 

strayfies

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Posting a thank-you for being so prompt with the update! You rock, as always.
 

Visi

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

CompactDisc said:
abcdefgddddd said:
can you make table extension for 2.7.2 GMTV? i'll really appreciate for this
I could, because you asked nicely :)
http://fearlessrevolution.com/viewtopic.php?f=4&t=348&p=1366#p1366

Though, e479 already fixed it for me! Except for the religion pointer. So that was fun :)
I have long and hard workdays for a month now, so it's hard to work on anything else.
That's why the delays.
Thank you very much for taking time out of your busy schedule to do this for everyone! =D
 

Sourenics

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Whats the purpose of enable achievements and how it works?
 

CompactDisc

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

Visi said:
Thank you very much for taking time out of your busy schedule to do this for everyone! =D
I'm happy to contribute when I can :)
 

imsammers

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

I am currently using all the updates, but when I check "Achievements enabled?" before I start a game, the achievements still say disabled. Will I still get achievements or is this bugged?


17 Aug 2016: Update for Crusader Kings II v2.7.2.0 (GMTV) - Extension v2.6
 

H Con

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

imsammers said:
I am currently using all the updates, but when I check "Achievements enabled?" before I start a game, the achievements still say disabled. Will I still get achievements or is this bugged?


17 Aug 2016: Update for Crusader Kings II v2.7.2.0 (GMTV) - Extension v2.6
"Achievements enabled?" is a pointer, not a script. Instead of checking it, you should manually change its value from 0 to 1.
 

CompactDisc

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Re: Crusader Kings 2 v2.7 Steam (GM and More) 2017-03-12

H Con said:
"Achievements enabled?" is a pointer, not a script. Instead of checking it, you should manually change its value from 0 to 1.
I endorse this message =)
 

tonzak

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Where exactly do I change the value for the "Minimum Wealth" script?
Nevermind, easier to just use the extension to add some gold.
 

Wolfman217

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Just joined, been using this table and the EU4 one for ages. They're awesome! Brilliantly on point for the new patches as well, It's like 'damn, new patch, never mind, Recifense will have a new table up soon' :D
 

TheThing

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

Looks like achievments pointer not work properly when you add mod to existing game. Does anyone have a script, that disable checksum checking for achievments?

 

Butter Bar

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

I don't know if I'm just having issues on my side, but whenever I activate the minimum Army and Defense troop size scripts it actually lowers the maximum amount by a substantial amount rather than just having a base amount of troops at all times. Apologies in advance if I'm just not understanding something.
 

srx47

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Re: Crusader Kings 2 v2.7.2 Steam (GM and More) 2017-Aug-16

also in selected character edit piety misplaced with money.
actually would be nice to have both in table :)
 
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