Gunfire Reborn

Ask about cheats/tables for single player games here
furthestben
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Gunfire Reborn

Post by furthestben »

[B]Game Name:[/B] Gunfire Reborn

[B]Options Required:[/B] Infinite Health, Infinite Ammo, Infinite Clip

[B]Steam Website:[/B] [URL]https://store.steampowered.com/app/1217060/Gunfire_Reborn/[/URL]

[B]Other Info:[/B]

CE Table preferred
Last edited by furthestben on Sun May 24, 2020 12:56 pm, edited 2 times in total.

Pingling
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Gunfire Reborn

Post by Pingling »

Yes please.

The game is made in unity, but when I try to find stuff with mono, it gives me next to nothing. There is commonly used names for things like HP and Shield etc, but not for functions.

JackyJK
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Gunfire Reborn

Post by JackyJK »

+1

Yazawa
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Gunfire Reborn

Post by Yazawa »

+1

ramoreneo
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Gunfire Reborn

Post by ramoreneo »

+1

ssdk01
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Gunfire Reborn

Post by ssdk01 »

+1

LeTree
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Gunfire Reborn

Post by LeTree »

+1

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NumberXer0
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Gunfire Reborn

Post by NumberXer0 »

Game looks pretty fun. Besides all the basic requests, I'll throw in a request for uh..Spirit Essence? Whatever the skill points are called haha. The little green crystals.

ODimm
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Gunfire Reborn

Post by ODimm »

Fck that game...for real



No Reload(Inf. Ammo):



[CODE][ENABLE]

aobscanmodule(aobSomeFckingAmmoConsumeCall,GameAssembly.dll,48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 80 3D ** ** ** ** 00 49 8B F1 41 8B E8 48 8B FA 48 8B D9 75 12 8B 0D 19 ** ** ** **)

aobSomeFckingAmmoConsumeCall:

db C3

registersymbol(aobSomeFckingAmmoConsumeCall)

[DISABLE]

aobSomeFckingAmmoConsumeCall:

db 48

unregistersymbol(aobSomeFckingAmmoConsumeCall)[/CODE]



-



won't do health/god-mode... it would take a fcking insane amount of time...game is creating a local server, it was already a pain to find a ammo inject spot...



maybe someone else with more patience will do something...but i never want to start that crap game again...

vash
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Gunfire Reborn

Post by vash »

[QUOTE="ODimm, post: 137734, member: 37104"]

Fck that game...for real



No Reload(Inf. Ammo):



[CODE][ENABLE]

aobscanmodule(aobSomeFckingAmmoConsumeCall,GameAssembly.dll,48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 20 80 3D ** ** ** ** 00 49 8B F1 41 8B E8 48 8B FA 48 8B D9 75 12 8B 0D 19 ** ** ** **)

aobSomeFckingAmmoConsumeCall:

db C3

registersymbol(aobSomeFckingAmmoConsumeCall)

[DISABLE]

aobSomeFckingAmmoConsumeCall:

db 48

unregistersymbol(aobSomeFckingAmmoConsumeCall)[/CODE]



-



won't do health/god-mode... it would take a fcking insane amount of time...game is creating a local server, it was already a pain to find a ammo inject spot...



maybe someone else with more patience will do something...but i never want to start that crap game again...

[/QUOTE]

How do I apply the code?



Thanks for your help.

Pingling
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Gunfire Reborn

Post by Pingling »

[QUOTE="vash, post: 137744, member: 42398"]

How do I apply the code?



Thanks for your help.

[/QUOTE]



Click CTRL+ALT+A to bring up the Auto assemble, paste the code and click File -> Assign to current cheat table. Then activate to enable and deactivate to disable.

Its not activating for me tho, I've tried CE 7.1 and 7.0.
Last edited by Pingling on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

vash
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Gunfire Reborn

Post by vash »

Yup, doesn't work.

"<


Error: Not all results found>>"

astor
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Gunfire Reborn

Post by astor »

Pingling, post: 137748, member: 42324 wrote:
Click CTRL+ALT+A to bring up the Auto assemble, paste the code and click File -> Assign to current cheat table. Then activate to enable and deactivate to disable.

Its not activating for me tho, I've tried CE 7.1 and 7.0.
vash, post: 137754, member: 42398 wrote:
Yup, doesn't work.

">"


try this.



credit: ODimm
Attachments
Gunfire Reborn.CT
no reload
(3.04 KiB) Downloaded 321 times

vash
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Gunfire Reborn

Post by vash »

[QUOTE="astor, post: 137767, member: 39949"]

try this.



credit: ODimm

[/QUOTE]

Not working for me :(

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NumberXer0
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Gunfire Reborn

Post by NumberXer0 »

So it seems manually adding the script worked, but the table didn't.



Edit: Actually..it stopped working. It seems to randomly decide to activate whenever it wants. I have to restart the game over and over until it decides to work.
Last edited by NumberXer0 on Mon Jun 01, 2020 12:39 am, edited 2 times in total.

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