Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

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happyTugs
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

go here for the Steam release.

viewtopic.php?t=12625


Options:

ESP

--Enable ESP and press your 'Intel' key

--Underneath will be a toggle flag that you can hotkey to manually remove ESP

-- toggle flag can be large (e.g 960513) or small (e.g 1), it doesnt really matter since the lower byte is being modified. all you need to know is 0==Off/1==On

--If you want to disable ESP, simply disable and aim with a gun

Free Shop Items

God mode

Infinite Ammo Clip

Infinite Ammo Total

Infinite Slow-Motion

Make All Entities Static

--cars crash into each other, all entities appear to freeze, and other weirdness

No Detection

No Recoil

No Spread

Position (unreliable pointer, if anyone fixes it, let me know and ill credit you)

--Underneath that script contains the player position along with way-point positions.

--By default, way-point position is set to 'Sammy's Bar'

--Make sure to enable God-Mode before teleporting to avoid fall-damage.

Rapid Fire

Set Medkits to Ten

Static Entities

-- Invisibility? i just thought it was interesting so I added it

-- can conflict with 'Infinite Ammo Total'



Pointers:

Camera

Adrenaline

Electronics

Money



update v.1:

-added ESP ( basically just intel being always on)

-added No Detection

-added pointer to electronics

-added pointer to camera

-added 'set medkits to ten' (basically unlimited medkits)

-added Make All Entities Static

-added Static Entities

-renamed some things as not to mislead



update v.2

added unlimited ammo/throwables

reworked no detection

-- npcs now dont react to being touched

infinite Ammo Clip renamed to no reload

removed static entities

-- couldn't get into cars with npcs

reworked electronics pointer

all hooks conducted beforehand for less overhead



update v.3

merged scripts by 3979 with mine



btw, i haven't fullly tested any of these so save regularly

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
m3DE.CT
v.3 (probs my final update. idk)
(111.13 KiB) Downloaded 5541 times
Last edited by happyTugs on Wed Jun 10, 2020 5:38 am, edited 22 times in total.

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GlycerineQueen
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by GlycerineQueen »

Thank you so much! I have the Steam version, trying it now. <3



Update: it works great with my Steam version, I've tested all options except I don't want to mess around with the teleport function ?



If you don't mind would there be any way to incorporate some of the options from this cheat table here: [URL]https://fearlessrevolution.com/threads/8687/[/URL] (specifically the race timer always being low, that one is crucial for me ? )? Obviously only if the original creator isn't planning to update for the Definitive Edition. Thanks again for all your work on this, I can finally get back to my playthrough!
Last edited by GlycerineQueen on Sat May 23, 2020 1:42 am, edited 1 time in total.

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jfowler11
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by jfowler11 »

Thanks!

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

update v.1 released

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by matthew »

with money can you make an option to decrease racket money very fast ?

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

[QUOTE="GlycerineQueen, post: 136410, member: 25304"]...

[/QUOTE]

I'll see if I can find it. I can't make any promises since I easily get bored.
Last edited by happyTugs on Sun May 24, 2020 7:23 am, edited 3 times in total.

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by toydefenser »

need up show hidden items on minimap....thank
Last edited by toydefenser on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by KAWA »

Works great, thanks for making it. The only thing for v.2 that comes to mind is some kind of teleport. A massive convenience feature.
Last edited by KAWA on Mon May 25, 2020 1:20 am, edited 1 time in total.

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happyTugs
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

update v.2

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by KAWA »

[QUOTE="happyTugs, post: 136900, member: 39952"]

update v.2

[/QUOTE]

sweet, thanks!

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by gir489 »

Here's my table that I just took the old one and changed the names in the AoBScan. If it works, you can add it to your root table if you want. I haven't cared about this game in ages.



Someone asked me on reddit for my NG+ save, here it is if you want it, too: [Link]



EDIT: Some ancient funnies:







EDIT: I fixed my nospread.


Code: Select all


[ENABLE]

AoBScanModule(View, Mafia3DefinitiveEdition.exe, F3 0F 11 8B ? ? ? ? 0F 28 74 24 ? 0F 28 7C 24 )

AoBScanModule(Fire, Mafia3DefinitiveEdition.exe, F3 41 0F 11 95 ? ? ? ? F3 0F 10 9B )

registerSymbol(View)

registerSymbol(Fire)

alloc(newmem,256, "Mafia3DefinitiveEdition.exe")

label(return)



View:

jmp newmem

nop 3

return:



Fire:

nop 9



newmem:

movss [rbx+104],xmm1

cmp rsi, 0

jne return

mov [rbx+104],(float)0.0001

jmp return



[DISABLE]

dealloc(newmem)

dealloc(return)

unregistersymbol(View)

unregistersymbol(Fire)



View:

movss [rbx+104],xmm1 //View - F3 0F11 8B 04010000   - movss [rbx+00000104],xmm1



Fire:

movss [r13+00000104],xmm2

Attachments
Mafia3DefinitiveEdition.CT
(8.13 KiB) Downloaded 541 times
Last edited by gir489 on Wed May 27, 2020 5:31 pm, edited 3 times in total.

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happyTugs
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

^ ill add them, thanks!
Last edited by happyTugs on Wed May 27, 2020 3:18 am, edited 1 time in total.

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by chrisreddot3 »

[QUOTE="happyTugs, post: 136405, member: 39952"]



[/QUOTE]

teleport to waypoint make my game close/crash.

steam version here
Last edited by chrisreddot3 on Wed May 27, 2020 4:05 pm, edited 1 time in total.

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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by gir489 »

I actually did more than update the signatures in IDA this time. I updated my previous post to fix No Spread to be proper with the new update. It only writes to the crosshair address now. (Although I only tested it for 5 seconds).

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happyTugs
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Mafia III: Definitive Edition [1.100.0] (CODEX) v.3

Post by happyTugs »

[QUOTE="gir489, post: 137157, member: 3979"]

I actually did more than update the signatures in IDA this time. I updated my previous post to fix No Spread to be proper with the new update. It only writes to the crosshair address now. (Although I only tested it for 5 seconds).

[/QUOTE]

im parsing it with ida rn out of curiosity

[automerge]1591614142[/automerge]

v.3
Last edited by happyTugs on Mon Jun 08, 2020 11:02 am, edited 4 times in total.

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