Minecraft Dungeons - Beta - +7 - Update 1

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Rysefox
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Minecraft Dungeons - Beta - +7 - Update 1

Post by Rysefox »

I made a table for Minecraft Dungeons Beta

Preview:
Spoiler
Image
Table;
Spoiler
Unlimited Ammo
Unlimited Emeralds
Unlimited Health
Unlimited Enchanting Points
Rapid Fire
Video:
Spoiler
Updates:
Spoiler
Update 1:
Added Unlimited XP
Added Unlimited Lives
Unlimited Emeralds:
takes affect when you get some emeralds.

Have fun :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Dungeons-Win64-Shipping.CT
Update 1
(37.53 KiB) Downloaded 156 times
Dungeons-Win64-Shipping.CT
First Release
(198.64 KiB) Downloaded 79 times
Last edited by Rysefox on Thu Apr 16, 2020 10:18 am, edited 1 time in total.

leviathanxv
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by leviathanxv »

You're awesome, thank you for your time <3

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Rhark
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by Rhark »

I'm excited to play this when it releases, didn't know how to get into the Beta 😂 good work :)

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xICEMANx117
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by xICEMANx117 »

serious question, what version of minecraft is the best one the Java one or the one on windows store?

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SvT
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by SvT »

How are you playing it? I can't launch it until May 26th...
I'm guess you pre-ordered and got early access or something?

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Rysefox
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by Rysefox »

SovietWristwatch.jpg wrote:
Thu Apr 16, 2020 3:41 am
How are you playing it? I can't launch it until May 26th...
I'm guess you pre-ordered and got early access or something?
Leviathanxv gave me a beta key

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Rysefox
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Re: Minecraft Dungeons - Beta - + 5 - First Release

Post by Rysefox »

rhark wrote:
Thu Apr 16, 2020 2:43 am
I'm excited to play this when it releases, didn't know how to get into the Beta 😂 good work :)
Search "minecraft dungeons beta key" and sign up, but i dont know if you can get a key

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Re: Minecraft Dungeons - Beta - +7 - Update 1

Post by Rysefox »

Update 1

bossman
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Minecraft Dungeons - Beta - +7 - Update 1

Post by bossman »

I currently have the game but its not working it says module not working

JoshBart
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Minecraft Dungeons - Beta - +7 - Update 1

Post by JoshBart »

Hey Rysefox, an update for release? Or how do you find the value of the learning points, I tried with changed value but doesn't seem to work.

Impala
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Minecraft Dungeons - Beta - +7 - Update 1

Post by Impala »

Money is pretty easy to change, search for the value, change all the addresses



It appears the offset changed, rysefox will probably fix that



[CODE]Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

[/CODE]



Looks correct didn't test it



Unlimited ammo still works



I can check in learning points since thats the only thing I care about
Last edited by Impala on Tue May 26, 2020 1:35 pm, edited 2 times in total.

Dishonored_DO
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Minecraft Dungeons - Beta - +7 - Update 1

Post by Dishonored_DO »

[QUOTE="JoshBart, post: 136939, member: 38834"]

Hey Rysefox, an update for release? Or how do you find the value of the learning points, I tried with changed value but doesn't seem to work.

[/QUOTE]

same nothing works for xbox game pass version :(

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Minecraft Dungeons - Beta - +7 - Update 1

Post by Impala »

[QUOTE="Dishonored_DO, post: 136949, member: 35010"]

same nothing works for xbox game pass version :(

[/QUOTE]



Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



[CODE]







54

"Auto Assemble script"



Auto Assembler Script

[ENABLE]

//Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

aobscanmodule(InfiniteEmeralds,Dungeons-Win64-Shipping.exe,41 89 59 08 48 8B 5C 24 48) // should be unique

alloc(newmem,$1000,"Dungeons-Win64-Shipping.exe"+823C87)



label(code)

label(return)



newmem:



code:

mov [r9+08],#6000

mov rbx,[rsp+48]

jmp return



InfiniteEmeralds:

jmp newmem

nop 4

return:

registersymbol(InfiniteEmeralds)



[DISABLE]



InfiniteEmeralds:

db 41 89 59 08 48 8B 5C 24 48



unregistersymbol(InfiniteEmeralds)

dealloc(newmem)



{

// ORIGINAL CODE - INJECTION POINT: "Dungeons-Win64-Shipping.exe"+823C87



"Dungeons-Win64-Shipping.exe"+823C6A: 49 83 43 08 0C - add qword ptr [r11+08],0C

"Dungeons-Win64-Shipping.exe"+823C6F: EB 32 - jmp Dungeons-Win64-Shipping.exe+823CA3

"Dungeons-Win64-Shipping.exe"+823C71: 4D 3B CA - cmp r9,r10

"Dungeons-Win64-Shipping.exe"+823C74: 74 D4 - je Dungeons-Win64-Shipping.exe+823C4A

"Dungeons-Win64-Shipping.exe"+823C76: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823C78: 41 2B 41 08 - sub eax,[r9+08]

"Dungeons-Win64-Shipping.exe"+823C7C: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823C7D: 33 C2 - xor eax,edx

"Dungeons-Win64-Shipping.exe"+823C7F: 2B C2 - sub eax,edx

"Dungeons-Win64-Shipping.exe"+823C81: 01 87 00 01 00 00 - add [rdi+00000100],eax

// ---------- INJECTING HERE ----------

"Dungeons-Win64-Shipping.exe"+823C87: 41 89 59 08 - mov [r9+08],ebx

"Dungeons-Win64-Shipping.exe"+823C8B: 48 8B 5C 24 48 - mov rbx,[rsp+48]

// ---------- DONE INJECTING ----------

"Dungeons-Win64-Shipping.exe"+823C90: 48 83 C4 30 - add rsp,30

"Dungeons-Win64-Shipping.exe"+823C94: 5F - pop rdi

"Dungeons-Win64-Shipping.exe"+823C95: C3 - ret

"Dungeons-Win64-Shipping.exe"+823C96: 4C 8D 44 24 20 - lea r8,[rsp+20]

"Dungeons-Win64-Shipping.exe"+823C9B: 49 8B CB - mov rcx,r11

"Dungeons-Win64-Shipping.exe"+823C9E: E8 3D 87 FC FF - call Dungeons-Win64-Shipping.exe+7EC3E0

"Dungeons-Win64-Shipping.exe"+823CA3: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823CA5: 48 8B 5C 24 48 - mov rbx,[rsp+48]

"Dungeons-Win64-Shipping.exe"+823CAA: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823CAB: 33 C2 - xor eax,edx

}









[/CODE]
Last edited by Impala on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Rhark
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Minecraft Dungeons - Beta - +7 - Update 1

Post by Rhark »

[QUOTE="ImpalaPUA, post: 136953, member: 2425"]

Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



...

[/QUOTE]

The executable for the game pass version is "Dungeons.exe" but this is infact the same AoB on the Game Pass version as I already have this in my table :)
Last edited by Rhark on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

Dishonored_DO
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Minecraft Dungeons - Beta - +7 - Update 1

Post by Dishonored_DO »

[QUOTE="ImpalaPUA, post: 136953, member: 2425"]

Try this for 6000 emeralds



I have the non gamepass version, but I'm curious if it works



[CODE]







54

"Auto Assemble script"



Auto Assembler Script

[ENABLE]

//Dungeons-Win64-Shipping.exe+823C87 - 41 89 59 08 - mov [r9+08],ebx

aobscanmodule(InfiniteEmeralds,Dungeons-Win64-Shipping.exe,41 89 59 08 48 8B 5C 24 48) // should be unique

alloc(newmem,$1000,"Dungeons-Win64-Shipping.exe"+823C87)



label(code)

label(return)



newmem:



code:

mov [r9+08],#6000

mov rbx,[rsp+48]

jmp return



InfiniteEmeralds:

jmp newmem

nop 4

return:

registersymbol(InfiniteEmeralds)



[DISABLE]



InfiniteEmeralds:

db 41 89 59 08 48 8B 5C 24 48



unregistersymbol(InfiniteEmeralds)

dealloc(newmem)



{

// ORIGINAL CODE - INJECTION POINT: "Dungeons-Win64-Shipping.exe"+823C87



"Dungeons-Win64-Shipping.exe"+823C6A: 49 83 43 08 0C - add qword ptr [r11+08],0C

"Dungeons-Win64-Shipping.exe"+823C6F: EB 32 - jmp Dungeons-Win64-Shipping.exe+823CA3

"Dungeons-Win64-Shipping.exe"+823C71: 4D 3B CA - cmp r9,r10

"Dungeons-Win64-Shipping.exe"+823C74: 74 D4 - je Dungeons-Win64-Shipping.exe+823C4A

"Dungeons-Win64-Shipping.exe"+823C76: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823C78: 41 2B 41 08 - sub eax,[r9+08]

"Dungeons-Win64-Shipping.exe"+823C7C: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823C7D: 33 C2 - xor eax,edx

"Dungeons-Win64-Shipping.exe"+823C7F: 2B C2 - sub eax,edx

"Dungeons-Win64-Shipping.exe"+823C81: 01 87 00 01 00 00 - add [rdi+00000100],eax

// ---------- INJECTING HERE ----------

"Dungeons-Win64-Shipping.exe"+823C87: 41 89 59 08 - mov [r9+08],ebx

"Dungeons-Win64-Shipping.exe"+823C8B: 48 8B 5C 24 48 - mov rbx,[rsp+48]

// ---------- DONE INJECTING ----------

"Dungeons-Win64-Shipping.exe"+823C90: 48 83 C4 30 - add rsp,30

"Dungeons-Win64-Shipping.exe"+823C94: 5F - pop rdi

"Dungeons-Win64-Shipping.exe"+823C95: C3 - ret

"Dungeons-Win64-Shipping.exe"+823C96: 4C 8D 44 24 20 - lea r8,[rsp+20]

"Dungeons-Win64-Shipping.exe"+823C9B: 49 8B CB - mov rcx,r11

"Dungeons-Win64-Shipping.exe"+823C9E: E8 3D 87 FC FF - call Dungeons-Win64-Shipping.exe+7EC3E0

"Dungeons-Win64-Shipping.exe"+823CA3: 8B C3 - mov eax,ebx

"Dungeons-Win64-Shipping.exe"+823CA5: 48 8B 5C 24 48 - mov rbx,[rsp+48]

"Dungeons-Win64-Shipping.exe"+823CAA: 99 - cdq

"Dungeons-Win64-Shipping.exe"+823CAB: 33 C2 - xor eax,edx

}









[/CODE]

[/QUOTE]

plz dont ban me but I've no idea what you're asking me to do ??‍♂️

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