Wolcen: Lords of Mayhem

Z

Zanzer

RCE Fanatics
Talents
Joined
Mar 3, 2017
Messages
305
Full Health
Half Willpower/Rage
Unlimited Skill Modifiers (does not save)
Unlimited Primordial Essence
Player Pointer
- Gate of Fate Spent new
- Gold
- Primordial Affinity
Inventory Editor (use at your own risk)
Vendor Pointer
- Reset Stock (Hotkey: F1)
Set Required Productivity to Zero
Set Maximum Projects to 100
Fast Kill Quests
Disable AI
Ignore Locked Skill Modifiers

Don't know what the repercussions are for screwing up an item. Lost item? Corrupt character?

To modify an item's value, set its hash to 0 (to remove it) and then set the float value as desired.

You're probably better off just editing the saved game file. It's just JSON

Here's a godly amulet you can paste into your InventoryGrid section. Just make sure your first inventory slot is empty.

Code:
{
			"InventoryX":	0,
			"InventoryY":	0,
			"Rarity":	4,
			"Quality":	5,
			"Type":	2,
			"ItemType":	"Amulet",
			"Value":	"123456789",
			"Level":	1,
			"Armor":	{
				"Name":	"Goldstone_Amulet"
			},
			"Sockets":	[{
					"Effect":	8
				}],
			"MagicEffects":	{
				"Default":	[{
						"EffectId":	"health_pts",
						"EffectName":	"implicit_life_ring",
						"MaxStack":	1,
						"bDefault":	1,
						"Parameters":	[{
								"semantic":	"HealthFlatInt",
								"value":	10000
							}]
					}, {
						"EffectId":	"all_attribute_pts",
						"EffectName":	"implicit_all_attributes_amulet",
						"MaxStack":	1,
						"bDefault":	1,
						"Parameters":	[{
								"semantic":	"AttributeFlatInt",
								"value":	500
							}]
					}, {
						"EffectId":	"forceshield_pts",
						"EffectName":	"implicit_forceshield_ring",
						"MaxStack":	1,
						"bDefault":	1,
						"Parameters":	[{
								"semantic":	"ArmorFlatInt",
								"value":	10000
							}]
					}, {
						"EffectId":	"movespeed",
						"EffectName":	"implicit_movespeed",
						"MaxStack":	1,
						"bDefault":	1,
						"Parameters":	[{
								"semantic":	"SpeedPercentInt",
								"value":	100
							}]
					}],
				"RolledAffixes":	[{
						"EffectId":	"physical_damage_weapon",
						"EffectName":	"ac_flat_weapon_added_physical_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"rend_damage_weapon",
						"EffectName":	"ac_flat_weapon_added_rend_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"toxic_damage_weapon",
						"EffectName":	"ac_flat_weapon_added_toxic_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"fire_damage_spell",
						"EffectName":	"ac_flat_spell_added_fire_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"frost_damage_spell",
						"EffectName":	"ac_flat_spell_added_frost_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"lightning_damage_spell",
						"EffectName":	"ac_flat_spell_added_lightning_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"umbra_damage_spell",
						"EffectName":	"ac_flat_spell_added_umbra_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"sacred_damage_spell",
						"EffectName":	"ac_flat_spell_added_sacred_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"shadow_damage_spell",
						"EffectName":	"ac_flat_spell_added_shadow_damage_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DamagesFlatInt_Min",
								"value":	5
							}, {
								"semantic":	"DamagesFlatInt_Max",
								"value":	5
							}]
					}, {
						"EffectId":	"stamina_regeneration_percent",
						"EffectName":	"ar_stamina_regeneration_percent_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"ResourcePercentFloat",
								"value":	1000
							}]
					}, {
						"EffectId":	"rageandumbra_cost_percent",
						"EffectName":	"ar_rageandumbra_cost_percent_2",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"ResourcePercentFloat",
								"value":	10000
							}]
					}, {
						"EffectId":	"umbra_regen_percent",
						"EffectName":	"ac_willpower_regeneration_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"ResourcePercentFloat",
								"value":	1000
							}]
					}, {
						"EffectId":	"health_regen_pts",
						"EffectName":	"ac_health_regen_pts_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"ResourceFlatFloat",
								"value":	1000
							}]
					}, {
						"EffectId":	"health_regen_frequency",
						"EffectName":	"ar_health_regen_frequency_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"ResourcePercentFloat",
								"value":	1000
							}]
					}, {
						"EffectId":	"forceshield_regeneration_percent",
						"EffectName":	"ar_forceshield_regeneration_percent_pts_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DefenseRegenerationPercentFloat",
								"value":	1000
							}]
					}, {
						"EffectId":	"skill_cooldownreduction_percent",
						"EffectName":	"ar_skill_cooldownreduction_percent_2",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"DurationPercentFloat",
								"value":	10000
							}]
					}, {
						"EffectId":	"can_cast_teleport",
						"EffectName":	"w_can_cast_teleport_Craft",
						"MaxStack":	1,
						"bDefault":	1,
						"Parameters":	[{
								"semantic":	"CountInt",
								"value":	1
							}]
					}, {
						"EffectId":	"local_allresistances_score_flat",
						"EffectName":	"ar_local_allresistances_score_flat_1",
						"MaxStack":	1,
						"Parameters":	[{
								"semantic":	"LocalFlatFloat",
								"value":	500
							}]
					}, {
						"EffectId": "magic_find",
						"EffectName": "unique_omaley_magic_find_2",
						"Level": 500000,
						"MaxStack": 0,
						"bDefault": 1,
						"Parameters": [{
						"semantic": "ResourcePercentFloat",
						"value": 100000
							}]
					}]
			}
		}
Unlock All Cosmetics - edit saved file: playerdata.json
Code:
	"AccountCosmeticInventory":	{
		"CosmeticColorsUnlocked":	{
			"version":	0,
			"bitmask":	"ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff"
		},
		"CosmeticWeaponsUnlocked":	{
			"version":	0,
			"bitmask":	"ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff"
		},
		"CosmeticArmorsUnlocked":	{
			"version":	0,
			"bitmask":	"ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff"
		}
	},
Stash 3 Full of End Game Consumables
Replace:
Code:
		}, {
			"Id":	2,
			"Locked":	false,
			"InventoryGrid":	[]
		}, {
With:
Code:
		}, {
			"Id":	2,
			"Locked":	false,
			"InventoryGrid":	[{
					"InventoryX":	3,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"349278",
					"Level":	45,
					"Gem":	{
						"Name":	"Fire_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	5,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"344216",
					"Level":	45,
					"Gem":	{
						"Name":	"Lightning_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	4,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"334092",
					"Level":	45,
					"Gem":	{
						"Name":	"Frost_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"688432",
					"Level":	45,
					"Gem":	{
						"Name":	"Umbra_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"329030",
					"Level":	45,
					"Gem":	{
						"Name":	"sacred_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"323968",
					"Level":	45,
					"Gem":	{
						"Name":	"shadow_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"318906",
					"Level":	45,
					"Gem":	{
						"Name":	"physical_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"313844",
					"Level":	45,
					"Gem":	{
						"Name":	"Poison_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	8,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"308782",
					"Level":	45,
					"Gem":	{
						"Name":	"rend_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	1,
					"Rarity":	1,
					"Quality":	1,
					"Type":	10,
					"ItemType":	"",
					"Value":	"1",
					"Level":	45,
					"Reagent":	{
						"Name":	"Reagent_2_Legendary",
						"StackSize":	100
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	0,
					"Rarity":	1,
					"Quality":	1,
					"Type":	10,
					"ItemType":	"",
					"Value":	"1",
					"Level":	40,
					"Reagent":	{
						"Name":	"Reagent_1",
						"StackSize":	100
					}
				}, {
					"InventoryX":	3,
					"InventoryY":	1,
					"Rarity":	4,
					"Quality":	4,
					"Type":	10,
					"ItemType":	"",
					"Value":	"34322",
					"Level":	44,
					"Reagent":	{
						"Name":	"Reagent_4_Legendary",
						"StackSize":	100
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	0,
					"Rarity":	1,
					"Quality":	1,
					"Type":	10,
					"ItemType":	"",
					"Value":	"1",
					"Level":	40,
					"Reagent":	{
						"Name":	"Reagent_2",
						"StackSize":	100
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	1,
					"Rarity":	4,
					"Quality":	4,
					"Type":	10,
					"ItemType":	"",
					"Value":	"35098",
					"Level":	45,
					"Reagent":	{
						"Name":	"Reagent_1_Legendary",
						"StackSize":	100
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	0,
					"Rarity":	1,
					"Quality":	1,
					"Type":	10,
					"ItemType":	"",
					"Value":	"1",
					"Level":	45,
					"Reagent":	{
						"Name":	"Reagent_3",
						"StackSize":	100
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	1,
					"Rarity":	4,
					"Quality":	4,
					"Type":	10,
					"ItemType":	"",
					"Value":	"35099",
					"Level":	45,
					"Reagent":	{
						"Name":	"Reagent_3_Legendary",
						"StackSize":	100
					}
				}, {
					"InventoryX":	3,
					"InventoryY":	0,
					"Rarity":	1,
					"Quality":	1,
					"Type":	10,
					"ItemType":	"",
					"Value":	"1",
					"Level":	44,
					"Reagent":	{
						"Name":	"Reagent_4",
						"StackSize":	100
					}
				}, {
					"InventoryX":	4,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"303720",
					"Level":	45,
					"Gem":	{
						"Name":	"toughness_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	5,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"298658",
					"Level":	45,
					"Gem":	{
						"Name":	"Special_gem",
						"StackSize":	100
					}
				}, {
					"InventoryX":	3,
					"InventoryY":	9,
					"Rarity":	1,
					"Quality":	1,
					"Type":	6,
					"ItemType":	"Gem",
					"Value":	"253100",
					"Level":	45,
					"Gem":	{
						"Name":	"Utility_Gem_Tier_12",
						"StackSize":	100
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_01"
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_02"
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_03"
					}
				}, {
					"InventoryX":	3,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_04"
					}
				}, {
					"InventoryX":	4,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_05"
					}
				}, {
					"InventoryX":	5,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_06"
					}
				}, {
					"InventoryX":	6,
					"InventoryY":	4,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_07"
					}
				}, {
					"InventoryX":	0,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_08"
					}
				}, {
					"InventoryX":	1,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_09"
					}
				}, {
					"InventoryX":	2,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_10"
					}
				}, {
					"InventoryX":	3,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_11"
					}
				}, {
					"InventoryX":	4,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_12"
					}
				}, {
					"InventoryX":	5,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_13"
					}
				}, {
					"InventoryX":	6,
					"InventoryY":	5,
					"Rarity":	4,
					"Quality":	5,
					"Type":	9,
					"ItemType":	"",
					"Value":	"9999999",
					"Level":	100,
					"NPC2Consumable":	{
						"Name":	"npc2_consumable_14"
					}
				}]
		}, {
You can add this list of unique items to the Merchant_LootClasses_BetaTech.xml file. Insert them into the section shown below so that the potion vendor will now also sell unique items.
Code:
  <LootClass Name="lc_potion_BetaTech1">
    <Pick Value="14" />
    <Level Value="1" />
    <Rarity Legendary="0" Normal="5" Rare="0" Magic="0" />
    <NoDrop Value="0" />
    <Loot>

      <Item MaxLevel="9" MinLevel="1" Name="Potion_S_Health" Weight="1" />
      <Item MaxLevel="19" MinLevel="10" Name="Potion_S_Health_2" Weight="1" />
      <Item MaxLevel="29" MinLevel="20" Name="Potion_M_Health" Weight="1" />
      <Item MaxLevel="39" MinLevel="30" Name="Potion_M_Health_2" Weight="1" />


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
 

Attachments

K

KS212

Expert Cheater
Joined
Mar 3, 2017
Messages
808
Wait a sec, this is out? I thought there's a couple of hours to go...
 
Chrisfearless

Chrisfearless

Noobzor
Joined
Sep 23, 2018
Messages
14
Maybe Lord Zanzer is hovering in his secret Lab at the date line and already unlocked the release version.

Anyway thanks in advance. Wolcen will be a nice ARPG for a change.
 
K

KS212

Expert Cheater
Joined
Mar 3, 2017
Messages
808
Supposed to be some major 1.0.0 release day update in about an hour and a half... Looking forward to playing this. I backed the initial KS when it was called Umbra way back and then totally utterly forgot it even existed after trying the alpha. Glad to see its finally actually releasing for real.
 
Sergun4uk

Sergun4uk

What is cheating?
Joined
Feb 13, 2020
Messages
1
Many thx!
 
Turk

Turk

Cheater
Joined
Nov 22, 2017
Messages
39
You can download it now. You have to restart Steam.
 
K

KS212

Expert Cheater
Joined
Mar 3, 2017
Messages
808
Recommended to redownload the game if you have the beta to avoid issues, or so the devs say.
 
Necrosx

Necrosx

Cheater
Joined
Aug 10, 2018
Messages
34
Well, seems neither of the scripts work after the update. Unfortunate but expected.
 
K

KS212

Expert Cheater
Joined
Mar 3, 2017
Messages
808
Completely expected, which is why I was all 'wait, what?' when Zanzer posted the initial script. :p
 
A

applemint101

What is cheating?
Joined
Mar 7, 2017
Messages
1
The only thing I'm able to change at the moment is the gold and current XP, they're in 4 bytes. I tried them in the first map. You need to gain xp or gold after edit for it to get updated though.

The primordial affinity for leveling skills can be found and edited with 4 bytes as well
 
R

robicab

Noobzor
Joined
Feb 5, 2018
Messages
5
I only tried gold and yea is 4 bytes, rest we have to wait a bit longer, i hope for a inventory/save editor.
Best regards!
 
Turk

Turk

Cheater
Joined
Nov 22, 2017
Messages
39
Offline saves and stashes can be edited with notepad+ or whatever text editor you prefer. They are at Users\yourname\Saved Games\wolcen\savegames\
 
Z

Zanzer

RCE Fanatics
Talents
Joined
Mar 3, 2017
Messages
305
Updated
 
J

jesjames79

Expert Cheater
Joined
Dec 3, 2017
Messages
63
Thank you!
 
A

acecel

Expert Cheater
Joined
Apr 9, 2017
Messages
410
Fling added a trainer on his website
 
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