It needed a jne to work.
The easy way to find where the address is written is by watching the accesses and that part is ok. I screwed everything because I didn't know that a jne function was needed.
But it wont change much as you said, because this injection also needs a...
Hi TheyCallMeTim13, here I am annoying you again rsrs.
Is there any template that shows how this thread logic would look like but using AOB injection instead?
I've looked into the Cheat Engine's Wiki but I didn't find any articles describing how the logic behind AOB works except the basics. I...
GOTCHA! The thread worked perfectly!
Thank you so much, TheyCallMeTim13!
I'm going to post the correct thread here for those interested.
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local addr = "octoshock.dll+1E600B"
local addr2 = "octoshock.dll+1E600B"...
Sorry. I was really dumb here tsk tsk
I use this to write a specific integer to the address and they are already decimal. 0x should be used for HEX
That part is ok so far, but I had no luck and with the effects and the script wouldn't turn off when using a timer, but It stay enabled even when...
These values here are in HEX or DEC form?
Is there a way to use dd , dw , db and dq to establish the byte limits (4, 2, 1 and 8 bytes) and # to id the values as decimal?
And I tried to use pointers as addresses with no success
Here's how I write them:
Is there any templates using compare operand parameters? I've tried to use CMP, no luck, 'cause I'm using pointers and it's a lot more easier to create it by LUA script than AOB injection. I've tried to find a template with a structure like that, but looks like no one ever tried to make a joker...
Is there a way to create a code that uses an address as a trigger using LUA script? I mean every time the address reaches a specific value it constantly set a value of 100 to another one. It's like a Gameshark joker command, but using an address value as a hotkey or trigger to activate another...