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  1. mgr.inz.Player

    To avoid the injection code

    It is possible to use code caves filled with 0x00. But: - it can happen you just found a structure with many vars and those vars are initialized with zeros. Altering it will cause unpredictable behavior. - when you found code cave filled with 0x00 in memory, let's say cave size is 300-500 bytes...
  2. mgr.inz.Player

    To avoid the injection code

    Find a cave filled with "90" or "cc" as close as possible. You can also find caves filled with many kinds of nop with "Assemblyscan" (memory viewer -> search -> find assembly code) Use a call instead of jump. Last instruction should be ret. Example with Tutorial-x86_64.exe. There is nice...
  3. mgr.inz.Player

    Report any issues here

    I predict a lot of confused users. I remember there was a "summary post" with a dozen links to other not-first-on-page posts with CT files. Maybe disable preview for links with "/threads/threadID/postID" at the end. I mean: https://fearlessrevolution.com/threads/12506/ - with preview...
  4. mgr.inz.Player

    Report any issues here

    "Carbon" has customization. "iO Dark Mode" is also nice :)
  5. mgr.inz.Player

    Report any issues here

    Indeed it is confusing. For a moment I thought you quoted my post.
  6. mgr.inz.Player

    Report any issues here

    Page setup -> Page background -> Extra Of course you can use better CSS selector. Maybe the one I used above will not interfere with other things... don't know. Edit: you can also use defined colors there:
  7. mgr.inz.Player

    Report any issues here

    :) Ehh, indeed there's no room for such customization: :(:mad:
  8. mgr.inz.Player

    Report any issues here

    Maybe this (an example): .fr-element a { text-shadow: 2px 2px 5px; /*text-decoration: underline;*/ } I tested it with Stylish, it only affects links inside editor and fits for all styles.
  9. mgr.inz.Player

    Report any issues here

    I meant: "I like it = It is enough for me". Current highlighter (nubia, nubia dark, fury, fury dark): See you later.
  10. mgr.inz.Player

    Report any issues here

    I like it. Last minor, not that important, thing I can see: getLuaEngine().cbShowOnPrint.Checked = false Code highlighter doesn't work on all styles. There's no "Select all". I will be back and check this thread tomorrow. Thank you.
  11. mgr.inz.Player

    Report any issues here

    OK, that one is solved :) Now try this. Copy below code text, in reply box turn BB code off, paste it, turn BB code on. Second line is to show potential problems user will have. You don't see it until you turn BB code off or hit preview. This is example This is example This is example edit...
  12. mgr.inz.Player

    Report any issues here

    edit: solved
  13. mgr.inz.Player

    Report any issues here

    In my browser I pressed CTRL+F5 (and also CTRL+R) few times in row just to be sure. Fury and Nubia have still this text selection problem: (resized above image link you can see barely see second and third word is selected) Note: also a link in editor doesn't have different color or underline...
  14. mgr.inz.Player

    Report any issues here

    In light mode, while writing a post, selected text background color is barely visible. I can't clearly see where selection starts and ends. ("text background color" is selected in above image) Also, while reporting above issue I found another one: insert image (ctrl+p) doesn't allow upload...
  15. mgr.inz.Player

    Report any issues here

    for i,v in ipairs(enumMemoryRegions()) do if v.RegionSize==0x1001000 and v.AllocationProtect==4 then unregisterSymbol('GameMemoryStart') registerSymbol('GameMemoryStart',v.BaseAddress+0x20) end end mov rax,deadc0de There's no syntax color highlighter when Dark mode is selected.
  16. mgr.inz.Player

    Report any issues here

    @Chrisfearless if you have Stylish, you can temporarly use this style: .block-header { text-transform: none; } .block-minorHeader { text-transform: none; } .block-formSectionHeader { text-transform: none; } .overlay-title { text-transform: none; } .p-title-value { text-transform: none; }...
  17. mgr.inz.Player

    DOSBox Static Addresses

    I got a PC when Windows Me was released. Before that I had only C64 :) I didn't do much with programming in DOS - simple tasks in Turbo Pascal 7 (with graph library) and some very basic executable modifications with Hiew 6.50. To sum this up - DOS is not my thing. GameMemoryStart, VideoMemory...
  18. mgr.inz.Player

    Bug 7.1 CE version

    Only those with memory records with descriptions: "float", "fLoAt",..., "FLOAT", "double", "dOuBlE",..., "DOUBLE", "int", "iNt", ..., "INT". Add this to cheat engine autorun folder (as ".lua" file, not ".lua.txt"): -- "rename" some memory records local function...
  19. mgr.inz.Player

    Bug 7.1 CE version

    As mentioned previously you have a memory record with description "float". Just open your CT file with notepad++ or other decent text editor and search for <Description>"float"</Description> and change that to <Description>"float value"</Description> Then save the changes. Or load your CT...
  20. mgr.inz.Player

    Bug 7.1 CE version

    Probably this is the cause. In his last last video ( 5:47 ), hex value is +1 and then +100 to some other value. "(float)1" got converted to "somevalue+1" and "somevalue+100"
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