Search found 6 matches

by CyanicDream
Thu Mar 04, 2021 4:24 pm
Forum: Cheat Engine
Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Replies: 12
Views: 5623

Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question

I'm assuming FPU are your eax ebx ecx and MMX are the xmm*, is that correct? I recommend trying to use a debugger in the real sense of the word that does only that, debug. CE is more of a swiss army knife, it's not aimed at debugging as a major component. Here: https://x64dbg.com/#start Then when y...
by CyanicDream
Thu Mar 04, 2021 3:10 pm
Forum: Cheat Engine
Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Replies: 12
Views: 5623

Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question

Sure sure man, but since its an integer value in edx we'd use cvtsi2ss xmm1,edx and then just multiply normally. I just like using the FPU as a personal preference, don't opcode-shame me. :D I was asking the OP, man :) There's nothing wrong in using what you like, I am just suggesting leveling up a...
by CyanicDream
Wed Mar 03, 2021 9:04 am
Forum: Cheat Engine
Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Replies: 12
Views: 5623

Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question

That worked beautifully, and I definitely didn't expect the man himself to respond. I still have a question as to how this is actually working though if you wouldn't mind answering. How have you determined that esp is the one that needs to be multiplied if edx is holding the value? Is the fistp sto...
by CyanicDream
Wed Mar 03, 2021 8:01 am
Forum: Cheat Engine
Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Replies: 12
Views: 5623

Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question

You are treating edx as a pointer, it is actually holding an integer so when you reference the address it crashes. Try and see if this works: push edx fild [esp] fmul [multVal] fistp [esp] pop edx That worked beautifully, and I definitely didn't expect the man himself to respond. I still have a que...
by CyanicDream
Wed Mar 03, 2021 6:11 am
Forum: Cheat Engine
Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Replies: 12
Views: 5623

Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question

I'm very new when it comes to actually using Cheat Engine. Meaning I've done the bare minimum basic things like finding, changing and freezing values as well as using tables for years, but I'm finally diving into properly making my own scripts and learning how to make these tables myself and I decid...
by CyanicDream
Sat Sep 28, 2019 3:14 pm
Forum: Tables
Topic: Borderlands 3 +30
Replies: 1028
Views: 889427

Re: Borderlands 3 +14

Hi! I've figured out how to edit Anointed gear but I am curious on how to change the modifier on it. For example when I added the GPart_All_SkillEnd_CritDamage I only get 25% extra crit damage but I want to edit that. If anyone could help me out that would be great! It's not really possible. That 2...