Search found 6 matches
- Thu Mar 04, 2021 4:24 pm
- Forum: Cheat Engine
- Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
- Replies: 12
- Views: 5623
Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
I'm assuming FPU are your eax ebx ecx and MMX are the xmm*, is that correct? I recommend trying to use a debugger in the real sense of the word that does only that, debug. CE is more of a swiss army knife, it's not aimed at debugging as a major component. Here: https://x64dbg.com/#start Then when y...
- Thu Mar 04, 2021 3:10 pm
- Forum: Cheat Engine
- Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
- Replies: 12
- Views: 5623
Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
Sure sure man, but since its an integer value in edx we'd use cvtsi2ss xmm1,edx and then just multiply normally. I just like using the FPU as a personal preference, don't opcode-shame me. :D I was asking the OP, man :) There's nothing wrong in using what you like, I am just suggesting leveling up a...
- Wed Mar 03, 2021 9:04 am
- Forum: Cheat Engine
- Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
- Replies: 12
- Views: 5623
Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
That worked beautifully, and I definitely didn't expect the man himself to respond. I still have a question as to how this is actually working though if you wouldn't mind answering. How have you determined that esp is the one that needs to be multiplied if edx is holding the value? Is the fistp sto...
- Wed Mar 03, 2021 8:01 am
- Forum: Cheat Engine
- Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
- Replies: 12
- Views: 5623
Re: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
You are treating edx as a pointer, it is actually holding an integer so when you reference the address it crashes. Try and see if this works: push edx fild [esp] fmul [multVal] fistp [esp] pop edx That worked beautifully, and I definitely didn't expect the man himself to respond. I still have a que...
- Wed Mar 03, 2021 6:11 am
- Forum: Cheat Engine
- Topic: Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
- Replies: 12
- Views: 5623
Assassin's Creed Valhalla - Stun Damage Integer to Float Multiplier question
I'm very new when it comes to actually using Cheat Engine. Meaning I've done the bare minimum basic things like finding, changing and freezing values as well as using tables for years, but I'm finally diving into properly making my own scripts and learning how to make these tables myself and I decid...
- Sat Sep 28, 2019 3:14 pm
- Forum: Tables
- Topic: Borderlands 3 +30
- Replies: 1028
- Views: 889336
Re: Borderlands 3 +14
Hi! I've figured out how to edit Anointed gear but I am curious on how to change the modifier on it. For example when I added the GPart_All_SkillEnd_CritDamage I only get 25% extra crit damage but I want to edit that. If anyone could help me out that would be great! It's not really possible. That 2...