Search found 5 matches

by Iterer
Thu Dec 23, 2021 9:21 am
Forum: Single Player Cheat Requests
Topic: [Request] After The Fall
Replies: 226
Views: 109534

Re: [Request] After The Fall

// Vertigo.Snowbreed.Client.ClientPlayerCheckpointGameSystem // Token: 0x06004F2A RID: 20266 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6004F2A")] [Address(RVA = "0x8DADE0", Offset = "0x8DA1E0", VA = "0x1808DADE0")] private void TeleportPlayer(Entity pawn, Vector3 position, Quaternio...
by Iterer
Mon Dec 20, 2021 4:52 pm
Forum: Single Player Cheat Requests
Topic: [Request] After The Fall
Replies: 226
Views: 109534

Re: [Request] After The Fall

Useful info : [Token(Token = "0x20003D2")] [Serializable] public enum ESpawnableItemTypes { // Token: 0x04001065 RID: 4197 [Token(Token = "0x4001065")] JunkItem, // Token: 0x04001066 RID: 4198 [Token(Token = "0x4001066")] Ammo, // Token: 0x04001067 RID: 4199 [Token(Token = "0x4001067")] GeneratorFue...
by Iterer
Mon Dec 20, 2021 4:00 pm
Forum: Single Player Cheat Requests
Topic: [Request] After The Fall
Replies: 226
Views: 109534

Re: [Request] After The Fall

I think it's possible to turn off the anti walk through walls via cheat engine because you can actually glitch it to walk through SOME walls in the game. If we can do it, it would be very easy to run through levels and get a floppy i think just pressing a button and teleporting to the end of Skin R...
by Iterer
Mon Dec 20, 2021 9:41 am
Forum: Single Player Cheat Requests
Topic: [Request] After The Fall
Replies: 226
Views: 109534

Re: [Request] After The Fall

Maybe here for floppies : // Token: 0x060046D1 RID: 18129 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60046D1")] [Address(RVA = "0x1016140", Offset = "0x1015540", VA = "0x181016140")] private void DecryptFloppy(uint floppyId) // Since it's an uint calling it with all possible id could...
by Iterer
Mon Dec 20, 2021 7:26 am
Forum: Single Player Cheat Requests
Topic: [Request] After The Fall
Replies: 226
Views: 109534

Re: [Request] After The Fall

Maybe here for floppies : // Token: 0x060046D1 RID: 18129 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60046D1")] [Address(RVA = "0x1016140", Offset = "0x1015540", VA = "0x181016140")] private void DecryptFloppy(uint floppyId) // Since it's an uint calling it with all possible id could ...