Search found 12 matches

by DEJG
Fri May 03, 2024 2:35 pm
Forum: Single Player Cheat Requests
Topic: [REQ] Great Houses of Calderia
Replies: 12
Views: 2793

Re: [REQ] Great Houses of Calderia

1.0 released, table would be awesome with features like: a) editable resources b) editable skills of selected character c) quick build Until one is made here are painful but effective manual solutions: a) resources in game are hundredths values rounded to tenths and you can find them looking for 4 b...
by DEJG
Tue Jan 23, 2024 7:17 pm
Forum: Tables
Topic: The Universim (Early Access) +21
Replies: 27
Views: 9189

Re: The Universim (Early Access) +21

gmax17 wrote:
Tue Jan 23, 2024 3:44 pm
I have a shortened version
Not really working. It activates, Nugget stats shows some data but every other option gives this:
Image
After 2 windows like that game crashes. God power for example finds address but counts backwards and at about -4000 crashes.
by DEJG
Sat Jan 20, 2024 9:20 am
Forum: Single Player Cheat Requests
Topic: [Request] New Cycle
Replies: 23
Views: 5680

Re: [Request] New Cycle

As for now, saves are in plain text and resources are quite easy to find. Each resource has it's own id and there are two places to change it's value. There is also "Knowledge" : easy to find. Kinda pain in the ass but will do until we get a table. Find "DataMaterial" : { line and just change value...
by DEJG
Fri Jan 19, 2024 7:58 pm
Forum: Single Player Cheat Requests
Topic: [Request] New Cycle
Replies: 23
Views: 5680

Re: [Request] New Cycle

As for now, saves are in plain text and resources are quite easy to find. Each resource has it's own id and there are two places to change it's value. There is also "Knowledge" : easy to find. Kinda pain in the ass but will do until we get a table.
by DEJG
Sat Aug 05, 2023 5:15 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6941
Views: 2263104

Re: z Baldur's Gate 3

No matter what I do, I cannot populate table - "??" all the time and nothing works... Am I the only one here? Version is correct, I saved and loaded hundreds times and nothing happens.
by DEJG
Tue Jul 25, 2023 12:00 am
Forum: Tables
Topic: Punch Club 2: Fast Forward
Replies: 28
Views: 25072

Re: Punch Club 2: Fast Forward

<<to delete>>
by DEJG
Wed May 17, 2023 1:39 pm
Forum: Single Player Cheat Requests
Topic: [Request]Total Conflict: Resistance
Replies: 21
Views: 16367

Re: [Request]Total Conflict: Resistance

All values break in the game, but be careful, some corrections in the game can lead to a black screen instead of a map. 8-) ) https://www.imagehost.at/images/2023/05/16/TotalConflictResistance.png Which one do you mean? I changed everyone of them I think, finding value in CE results three addresses...
by DEJG
Thu May 04, 2023 7:31 am
Forum: Tables
Topic: z Age of Wonders 4
Replies: 146
Views: 50813

Re: z Age of Wonders 4

Before proper table will be released there are build in quite useful cheat codes if anyone wants that:

[Link]
by DEJG
Wed Apr 26, 2023 8:48 am
Forum: Single Player Cheat Requests
Topic: [Request]Total Conflict: Resistance
Replies: 21
Views: 16367

Re: [Request]Total Conflict: Resistance

+1

Resources are simple 4 bytes but values on top bar are sum of all cities, so you just need to find value from one of your cities, transfer some to another city, scan again etc., easy to find but time consuming for sure, just as research and construction.
by DEJG
Sat Mar 11, 2023 1:57 pm
Forum: Trainers
Topic: Terraformers Trainer
Replies: 9
Views: 4800

Re: Terraformers Trainer

jfowler11 wrote:
Sat Mar 11, 2023 12:33 pm
Resources are 4 bytes and easy to find
Yes they are, as well as Happiness. Although it is annoying to look for all of them in each new game, also quick exploration would be very handy, not to mention locking current deck cards or something like that.
by DEJG
Fri Mar 10, 2023 8:20 pm
Forum: Trainers
Topic: Terraformers Trainer
Replies: 9
Views: 4800

Re: Terraformers Trainer

Version 1.0.59 is out, any chances for table update?
by DEJG
Mon May 09, 2022 11:04 am
Forum: Tables
Topic: Galactic Civilizations IV [EPIC]
Replies: 20
Views: 11358

Re: Galactic Civilizations IV [EPIC]

I'm not sure, but I think quick research may be working for AI as well