Search found 180 matches

by jungletek
Mon Apr 27, 2020 12:29 am
Forum: Tables
Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
Replies: 71
Views: 28628

Re: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)

SunBeam wrote:
Sun Apr 26, 2020 1:47 pm
I'm currently playing this and have built the usual dumper + a ton of incoming stuff :P
Showoff, LOL.

Good work as usual :D I need to up my skills w.r.t. Unreal Engine hacking...
by jungletek
Sun Apr 26, 2020 12:41 am
Forum: Tables
Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
Replies: 71
Views: 28628

Re: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)

Xero84 wrote:
Wed Mar 04, 2020 11:23 am
Hi first thx for the table :)

I use CT 7.0 + UWP Built. I can start and do your instraction but wen i hit the blue "playerBase" my game is crashing :(
Don't touch the "playerBase" entry, just the "Get playerBase" one and the health, energy, and dashes entries.
by jungletek
Tue Feb 11, 2020 11:26 am
Forum: General Gamehacking
Topic: Looking to shadow a table maker.
Replies: 2
Views: 839

Re: Looking to shadow a table maker.

Hacking Unity games is easier with the built-in CE Mono tools, especially in that you can pretty easily grasp the relationships between objects/classes and how they're tied together and referenced. That said, if you want private tutoring, most people are going to expect something in exchange for the...
by jungletek
Tue Feb 11, 2020 11:09 am
Forum: General Gamehacking
Topic: learning more advanced CE stuff
Replies: 4
Views: 1432

Re: learning more advanced CE stuff

Moved topic to the appropriate forum.
by jungletek
Mon Feb 10, 2020 2:47 pm
Forum: Single Player Cheat Requests
Topic: [REQUEST] Kunai
Replies: 3
Views: 2252

Re: [REQUEST] Kunai

How about one that freezes the timer in the the time-trial in the city? It's a float IIRC, pretty easy to scan for and freeze. Note that the UI in-game won't reflect this, it will still count up, but you'll notice it won't reset you. I'm going to release my table soon, I'll see if I can figure out ...
by jungletek
Sun Feb 09, 2020 11:55 am
Forum: Tables
Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
Replies: 71
Views: 28628

Re: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)

Thank you jungletek for creating this table! You made this great game so much more enjoyable for me. Your table works with the Windows Store version of the game (the Health Freeze feature at least - this is the only one I'm using), but it required replacing the name of the process in the script (ch...
by jungletek
Sun Dec 29, 2019 4:52 pm
Forum: Tables
Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
Replies: 71
Views: 28628

Re: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)

Not sure how you guys experiencing crashes expect me to fix crashes I can't replicate.

Also don't freeze the playerBase entry.

Are you guys all on Windows 10 by any chance?
by jungletek
Wed Sep 25, 2019 9:27 am
Forum: Cheat Engine
Topic: What causes this error?
Replies: 2
Views: 20936

Re: What causes this error?

My guess is that you're trying to dissect structs when the 'Mono Features' aren't enabled; usually this happens when you set a breakpoint or something similar, the Mono stuff gets disabled and you need to enable it again.
by jungletek
Tue Sep 17, 2019 2:24 am
Forum: Giveaways and Raffles
Topic: [Giveaway] Borderlands 3
Replies: 11
Views: 21911

Re: [Giveaway] Borderlands 3

Nothing to lose by entering :D
by jungletek
Wed Sep 04, 2019 8:11 pm
Forum: App Discussions
Topic: Cheat Engine Download/Information
Replies: 68
Views: 1662672

Re: Cheat Engine Download/Information

Yeah, using virustotal to check even the github version in the OP; it went nuts... 24 things found. So it's warnings about Cheat Engine ("Hack Tool"), which is not surprising, and mentions of "InstallCore" which is in the ad-supported installer. Again, totally not surprising. Are you naive and genu...
by jungletek
Wed Sep 04, 2019 12:55 pm
Forum: Tables
Topic: Ruiner (Updated 2019-10-02) (ver. 1.6c - 32838)
Replies: 71
Views: 28628

Re: Ruiner (Updated 2019-08-05) (ver. 1.6 - 24301 *FIXED*)

gives ue4 fatal error when activated playerbase, and yes I followed all the procedures. CE 7.0 Steam version It's going to be hard to debug this without knowing your game and table version. Shall I assume the latest ones? Has the game updated since 1.6? EDIT: Are the people still reporting issues u...
by jungletek
Fri Aug 09, 2019 8:52 am
Forum: General Gamehacking
Topic: Help: AOB Scan script crashes my CE!
Replies: 3
Views: 85114

Re: Help: AOB Scan script crashes my CE!

Use aobscanmodule() instead, like: aobscanmodule(INJECT,gamename.exe,FF FF AA AA ** FF) Obviously replace the AOB name, game executable name, and byte pattern to match your use-case. Here's a simple example (trimmed a bit of fluff that the template I used adds) of an AOB for ntdll.dll (I quickly loa...
by jungletek
Fri Jul 26, 2019 1:04 am
Forum: Tables
Topic: Wolfenstein: Youngblood [Engine:idTech 6]
Replies: 138
Views: 57214

Re: Wolfenstein: Youngblood [Engine:idTech 6]

Nice work! I'll have to wait for the scene to do their magic to get to check it out, but quality engine-work as usual ;)

One question though: how long can you bear staring at that white debugger background before your eyes start to bleed?

Edit: Also, is +3008 a record for "trainer" options?