Search found 10 matches

by Tuft
Wed Oct 25, 2023 1:06 am
Forum: Tables
Topic: Factorio+30 v.1.1.53
Replies: 107
Views: 97470

Re: Factorio+30 v.1.1.53

I've always wondered by people don't use the built in symbols for this sort of unprotected game.

i.e. Unlocked zoom out:

Code: Select all

[ENABLE]

Factorio.RenderParameters::zoomOut+48:
  db EB


[DISABLE]

Factorio.RenderParameters::zoomOut+48:
  db 72
by Tuft
Sat May 28, 2022 8:06 am
Forum: Tables
Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
Replies: 112
Views: 63545

Re: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)

Side note, looks like they've updated the version of unity that they're using. CE's MONO connector thing isn't working by default, that I can tell.
by Tuft
Tue Aug 18, 2020 10:10 am
Forum: Single Player Cheat Requests
Topic: [Request] Endless World
Replies: 137
Views: 71680

Re: [Request] Endless World

Decrease enemy stats doesn't work. When i was updating, it was always the first green address in search list to take aob from, further in gifs.... https://i.imgur.com/3RsDvNb.gif https://i.imgur.com/H29PYwM.gif Ah, easy. Nice work. Edit: Something sketchy might be going on - doesn't seem to be func...
by Tuft
Sun Aug 16, 2020 11:04 am
Forum: Single Player Cheat Requests
Topic: [Request] Endless World
Replies: 137
Views: 71680

Re: [Request] Endless World

Something temporary, disabled the anti-cheat. Replace the code within the Activate Endless World Table script. define(cheatManagerUpdateDef,CheatManager.Update) [enable] {$lua} LaunchMonoDataCollector() {$asm} cheatManagerUpdateDef: db C3 90 90 90 90 [disable] cheatManagerUpdateDef: db 48 89 5C 24 1...
by Tuft
Sun May 17, 2020 9:50 am
Forum: Single Player Cheat Requests
Topic: [Request] Endless World
Replies: 137
Views: 71680

Re: [Request] Endless World

Got bored, checked the game out. In terms of the whole super-tap stuff (from what I can tell) they've added a CRC to the code somewhere. Making modifications to the method causes all your clicks to act as though you're clicking nothing (that star effect). If anyone gets to have a go at it lemme know...
by Tuft
Wed May 06, 2020 10:49 am
Forum: Tables
Topic: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..
Replies: 784
Views: 528920

Re: Borderlands 3 [Engine:Unreal 4.20] - Console enabler, Dumper and more..

Amazing stuff Sunbeam. I've been on and off in the various game hacking communities for more than a decade and you're still going strong. Seemingly getting better each year. Thanks for the time and effort you put into learning the oddities of how so many of these games decide to obfuscate or outrigh...
by Tuft
Tue Jan 21, 2020 8:03 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 1028
Views: 888325

Re: Borderlands 3 +30

They appear to have made hacking the game more difficult.
I'm assuming some sort of CRC.
by Tuft
Sat Sep 14, 2019 10:10 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 1028
Views: 888325

Re: Borderlands 3 +14

Movement speed pointer. Value is float. "Borderlands3.exe"+06361590 ->A0 ->0 ->40 ->1130 Seems like most of the other scripts have been based from a series of A0 pointers. Might be worth finding the character's root. In terms of rando searching, while playing around with the Rakk spawn limiting, I w...
by Tuft
Sat Sep 14, 2019 6:30 am
Forum: Tables
Topic: Borderlands 3 +30
Replies: 1028
Views: 888325

Re: Borderlands 3 +6

As Fl4k, limitless rakk things. [ENABLE] assert(Borderlands3.exe+8B6090C,FF 90 E0 03 00 00 48 89 D9) Borderlands3.exe+8B6090C: db 90 90 90 90 90 90 [DISABLE] Borderlands3.exe+8B6090C: db FF 90 E0 03 00 00 { // ORIGINAL CODE - INJECTION POINT: "Borderlands3.exe"+8B6090C "Borderlands3.exe"+8B608E5: 44...