[Link]
In this video I go over setting up a central code repository for Cheat Engine Lua.
Search found 1394 matches
- Thu Jan 27, 2022 2:55 am
- Forum: Generic Tutorials
- Topic: [Lua] Setting up a central code repository for Cheat Engine
- Replies: 2
- Views: 6529
- Wed Jan 26, 2022 1:12 pm
- Forum: Generic Tutorials
- Topic: [Lua] Object Oriented Programming
- Replies: 0
- Views: 5964
[Lua] Object Oriented Programming
[Link]
In this video I go over the basics of how object oriented programming works in Lua.
In this video I go over the basics of how object oriented programming works in Lua.
- Wed Jan 26, 2022 2:00 am
- Forum: Generic Tutorials
- Topic: [Lua] First module - re-thinking how things are done.
- Replies: 0
- Views: 5946
[Lua] First module - re-thinking how things are done.
[Link]
Cheat Engine Lua - First module: Timer to constantly write to an address
In this video I cover a different way of doing the "createSetValueTimer" function, and discus how re-thinking things can be a good thing to do.
Cheat Engine Lua - First module: Timer to constantly write to an address
In this video I cover a different way of doing the "createSetValueTimer" function, and discus how re-thinking things can be a good thing to do.
- Tue Jan 25, 2022 2:02 pm
- Forum: Generic Tutorials
- Topic: [Lua] Using modules as table files
- Replies: 0
- Views: 5922
[Lua] Using modules as table files
Cheat Engine Lua Series Playlist In this video I go over using Lua modules as table files. https://www.youtube.com/watch?v=QFIQkH0g -- Loaded in table lua script -- Table File Package Loader function tableFilePackageLoader(name, modPath) local tableFile = findTableFile(modPath) if tableFile then lo...
- Tue Jan 25, 2022 2:07 am
- Forum: Generic Tutorials
- Topic: [Lua] Cheat Engine Lua - First module: Timer to constantly write to an address
- Replies: 0
- Views: 6082
[Lua] Cheat Engine Lua - First module: Timer to constantly write to an address
[Link]
In this video I go over making a basic module, one with a timer that will constantly write to an address using a hard coded value or a value that is read from an address.
In this video I go over making a basic module, one with a timer that will constantly write to an address using a hard coded value or a value that is read from an address.
- Mon Jan 24, 2022 5:08 am
- Forum: Generic Tutorials
- Topic: [Lua] Error Handling
- Replies: 0
- Views: 6044
[Lua] Error Handling
[Link]
In this video I go over Lua error handling.
In this video I go over Lua error handling.
- Mon Jan 24, 2022 1:23 am
- Forum: Generic Tutorials
- Topic: [Lua] Cheat Engine Lua For Beginners
- Replies: 2
- Views: 4805
[Lua] Cheat Engine Lua For Beginners
[Link]
In this video I go over some of the basics of Lua. Plus some core concepts to keep in mind when writing and working with Lua.
In this video I go over some of the basics of Lua. Plus some core concepts to keep in mind when writing and working with Lua.
- Sun Jan 23, 2022 10:56 am
- Forum: Generic Tutorials
- Topic: [Lua] Object exploration
- Replies: 0
- Views: 6196
[Lua] Object exploration
Cheat Engine Lua Series Playlist In this video I just go over how to explore objects in CE using a object print function. https://www.youtube.com/watch?v=OlcsRRVY8 ---- Inspection Helpers ---- Object/Table Print function oprint(...) local function write(...) print(...) end local function _oprint(ob...
- Wed May 12, 2021 11:51 pm
- Forum: Cheat Engine
- Topic: [Help] Navigating to Memory Region From Memory Viewer?
- Replies: 4
- Views: 4031
Re: [Help] Navigating to Memory Region From Memory Viewer?
Select the disassembled line of code and press CTRL+SPACE.
- Wed May 12, 2021 12:21 pm
- Forum: Tables
- Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
- Replies: 159
- Views: 131343
Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT
... I haven't tested it with the DLCs yet. But for me the red chests where giving legendaries, but only on playthrough 2. But they gave purple on playthrough 1. The drop rates seem to be handled a little differently so it's not always 100%. You can try setting the last 3 to a high value (i.e. 'Awes...
- Wed May 12, 2021 4:18 am
- Forum: Tables
- Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
- Replies: 159
- Views: 131343
Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Table Updated:
- v 1.0.5:
- Set up weapon cheats to use weapon slot flag.
- Added: Gun Rarity Drops { lampuiho }
- Tue May 11, 2021 12:31 pm
- Forum: Tables
- Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
- Replies: 159
- Views: 131343
Re: Borderlands GOTY Enhanced - table v: 1.0.4 CT
... I noticed a much higher diversity in legendaries and less blues in the gold chest after level 30 or so, not sure if that has anything to do with it. I was getting orange items that were not showing up at lower levels and even things like revolvers finally started to spawn around 30. I reloaded ...
- Mon May 10, 2021 12:22 pm
- Forum: Cheat Engine
- Topic: cheat engine 7.2 virus total shows 29?
- Replies: 2
- Views: 4124
Re: cheat engine 7.2 virus total shows 29?
Virus total just shows a list of other sites. So it's telling you that 29 other AV companies flagged it. If you look at those flagges you'd likely see a lot of the same stuff. PUP, PUA, Hack tool, and Adware. The CE installer comes with adware, so DB can make a little money back for his time. If you...
- Mon May 10, 2021 12:13 pm
- Forum: General Discussions
- Topic: PM's doesn't seem to get sent
- Replies: 2
- Views: 9008
Re: PM's doesn't seem to get sent
If it's still in your outbox that means the PM hasn't been opened yet.
- Mon May 10, 2021 4:31 am
- Forum: Tables
- Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
- Replies: 159
- Views: 131343
Re: Borderlands GOTY Enhanced - table v: 1.0.4 CT
... Looks like setting either of these to 100 does give better odds with red chests. More purple weapons mostly. Index: 0x16AE4 UObjVtable: 0000000140E44858 UObjID2: 0000005E UObjNameID: 0000EDDD UObjName: Weight_Awesome_3_Uncommoner UObjValueFloat: 1.0 UObjValuePointer: 000000003F800000 UObjParent...