Search found 1601 matches

by TheyCallMeTim13
Mon May 17, 2021 10:57 pm
Forum: Tables
Topic: Outriders Table (With Equipment Editor)
Replies: 710
Views: 98340

Re: Outriders Table (With Equipment Editor)

... Yes I know about those bold letters, I was the one that put them there LMAO. Also the fact that people CAN get online and use this table is why I'm giving a warning since the Admins on here say they don't want their website to have a bad rep. Pretty sure giving out a table that can permanently ...
by TheyCallMeTim13
Mon May 17, 2021 10:01 pm
Forum: Tables
Topic: Dying Light - table v: 3.0.11 CT
Replies: 214
Views: 117916

Re: Dying Light - table v: 3.0.11 CT

Heya, I'm doing that Parkour Fever right SW of slums main safe zone, and I want to freeze the timer when I'm about to loose (bellow 2:15:00). Seems that the option for that is on the Time/Timer Scale Hook, but the Timer option is always on ??. Not updating for a option like "freeze". Am I doing som...
by TheyCallMeTim13
Sun May 16, 2021 3:34 pm
Forum: Cheat Engine
Topic: Finding a Double Address type based on a 4 Byte Pointer?
Replies: 4
Views: 237

Re: Finding a Double Address type based on a 4 Byte Pointer?

Try seeing what access the address of the values. Seeing what writes/accesses the pointer only looks at the base address not the value's address. But if changing the value has no effect, it's likely not the real value.
by TheyCallMeTim13
Sat May 15, 2021 6:28 pm
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

You'd have to auto attach to the process, then wait for things to load. Then you could run the loadTableState function. And for an auto save you'd need to hook the CE forms on close function and call saveTableState before calling the original on close. Try this table it's setup with the module in an...
by TheyCallMeTim13
Sat May 15, 2021 1:01 pm
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

If it's a script you don't need to do anything with the description, if it's a value the description has to start with "AUTO SET:". And it doesn't run automatically, you have to call the functions (i.e.: "saveTableState" and "loadTableState").
by TheyCallMeTim13
Fri May 14, 2021 1:50 pm
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

uhhhh...wow my head...its about to freakin explode here lol, serious tho ...i stopped thinking there for a sec....after running it trough my brain cells ...the few i have lols ...again, i figured ...you DONT need a blacklist, hence why ive deleted previous post...since your setup simply will save t...
by TheyCallMeTim13
Fri May 14, 2021 1:00 pm
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

If you use the module with other code make sure to remove the return else it will stop execution there. To make a blacklist, you want to add a table, and use a loop to iterate through it and check for the description. Or you could use the description as the table key with a value of true , and check...
by TheyCallMeTim13
Fri May 14, 2021 2:10 am
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

So I set it up to look for "AUTO SET:" at the start of the memory record's description for saving and loading values. It still enables scripts and since it waits for the script to be enabled it can now set script values too, so long as they are nested under the script. Here's a stripped down version...
by TheyCallMeTim13
Thu May 13, 2021 11:18 pm
Forum: Cheat Engine Lua Scripting
Topic: Need Help on my Lua Script to force a certain Value permanently constantly
Replies: 13
Views: 513

Re: Need Help on my Lua Script to force a certain Value permanently constantly

Hay, I recognize some of this code; had to grin when I saw the logger call. So if you run this script, then try and run saveValues , you get and error on line 58 "Attempt to index a nil value (global 'I2CETState')". So looking at the code around line 58, you'll find this: if stateName == nil then st...
by TheyCallMeTim13
Thu May 13, 2021 12:32 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 134
Views: 73814

Re: Borderlands GOTY Enhanced - table v: 1.0.4 CT

... I only played through it once. But yea, you don't get legendaries from red chests. I got my tons of legendaries from bosses starting from the huge skag, which doesn't happen without cheat. I was already lv 10 by that point if I remember correctly. I acutally deciphered a bit about the data stru...
by TheyCallMeTim13
Thu May 13, 2021 1:33 am
Forum: Cheat Engine
Topic: [Help] Navigating to Memory Region From Memory Viewer?
Replies: 4
Views: 287

Re: [Help] Navigating to Memory Region From Memory Viewer?

Killer, thank you very much! Just out of curiosity is that not an element in a menu somewhere? Couldn't find that keybind from a quick scan through all the memory viewer menus. In any case, that's going to save me a bunch of time so thanks Tim. :) I've never seen it if it is. I only know because I ...
by TheyCallMeTim13
Wed May 12, 2021 11:51 pm
Forum: Cheat Engine
Topic: [Help] Navigating to Memory Region From Memory Viewer?
Replies: 4
Views: 287

Re: [Help] Navigating to Memory Region From Memory Viewer?

Select the disassembled line of code and press CTRL+SPACE.
by TheyCallMeTim13
Wed May 12, 2021 12:21 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 134
Views: 73814

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

... I haven't tested it with the DLCs yet. But for me the red chests where giving legendaries, but only on playthrough 2. But they gave purple on playthrough 1. The drop rates seem to be handled a little differently so it's not always 100%. You can try setting the last 3 to a high value (i.e. 'Awes...
by TheyCallMeTim13
Wed May 12, 2021 4:18 am
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 134
Views: 73814

Re: Borderlands GOTY Enhanced - table v: 1.0.5 CT

Table Updated:
  • v 1.0.5:
    • Set up weapon cheats to use weapon slot flag.
    • Added: Gun Rarity Drops { lampuiho }
BorderlandsGOTYEnhanced.[v1.0.5].CT
by TheyCallMeTim13
Tue May 11, 2021 12:31 pm
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.5 CT
Replies: 134
Views: 73814

Re: Borderlands GOTY Enhanced - table v: 1.0.4 CT

... I noticed a much higher diversity in legendaries and less blues in the gold chest after level 30 or so, not sure if that has anything to do with it. I was getting orange items that were not showing up at lower levels and even things like revolvers finally started to spawn around 30. I reloaded ...