Search found 8 matches

by LoreDood
Thu Mar 14, 2024 9:24 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1483
Views: 240762

Re: Granblue Fantasy Relink (Steam)

is it just me or the sigil editor trait 1 and 2 are the same thing that change only level trait 1 only? and not trait 2. The offset for Trait 2's level is wrong/the same as Trait 1, hence it points to the same address. Can easily fix yourself if you don't want to wait for an update, just double-cli...
by LoreDood
Thu Dec 10, 2020 7:58 pm
Forum: Tables
Topic: Cyberpunk 2077 [Patch 2.01]
Replies: 451
Views: 514110

Re: Cyberpunk 2077 [GOG]

Wow, you guys work fast! Thank you very much for the table!
by LoreDood
Thu Jun 20, 2019 12:59 pm
Forum: Tables
Topic: Bloodstained: Ritual of the Night +11+1 (table Update8) (20200704)
Replies: 309
Views: 200033

Re: Bloodstained: Ritual of the Night +7 (table Update4)

Guys, you're doing it the hard way. If you want to modify the Grade/Stock/Amount of a shard, you can do so, but the game only recalculates if an event causes the amount of shards to change. Examples of such events would be acquiring a shard or selling it, and the game is programmed well enough that ...
by LoreDood
Wed Mar 27, 2019 3:29 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 578209

Re: Sekiro™: Shadows Die Twice +11 (table Update5.1)

Thanks for the table! Some info regarding prayer beads and gourd seeds. I got all of mine legit and in NG+ bosses that would give them now give me different items instead, so far I've only obtained money pouches from bosses. Beads in the world have turned into those revive statues. Seeds have turned...
by LoreDood
Thu Oct 05, 2017 10:34 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 830674

Re: Divinity Original Sin 2

Unique items are always pretty bothersome to spawn, but the name starting with ARX means it's located in the endgame. I can also confirm it's in Arx because I did find it when beating the game. I haven't quite figured out the science behind that, but I speculate that this is a limitation imposed by...
by LoreDood
Thu Oct 05, 2017 4:05 pm
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 830674

Re: Divinity Original Sin 2

I just tried making some random changes and dropping a newly extracted treasure table and it worked just fine for me. It's the same path even. Could be that little "-" you got there in the root folder: "Divinity - Original Sin 2" So my suggestion is to rename that to "Divinity Original Sin 2". For t...
by LoreDood
Thu Oct 05, 2017 11:10 am
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 830674

Re: Divinity Original Sin 2

That's very interesting, could you tell us exactly how you "used cheatengine to find the id of my table", cause I wish I could do the same with my tables :D Edit: I did not have nor the file nor the folders "Shared\Stats\Generated\TreasureTable.txt", so I created them and put a file with my table t...
by LoreDood
Thu Oct 05, 2017 11:01 am
Forum: Tables
Topic: Divinity Original Sin 2
Replies: 798
Views: 830674

Re: Divinity Original Sin 2

That's because when you replace the "Shared" folder you're actually replacing the entirety of TreasureTable.txt with that one line you made. So the game is now referencing a bunch of non-existent tables because you wound up deleting them all. Shared is the base game folder, the engine will draw elem...