Search found 44 matches

by RedKaezar
Sun Mar 24, 2024 10:49 am
Forum: Tables
Topic: Horizon Forbidden West [Engine:Decima]
Replies: 390
Views: 58120

Re: Horizon Forbidden West [Engine:Decima]

ZeroS wrote:
Sun Mar 24, 2024 10:28 am
There are certain options that are available on other modes that are not available on Ultra Hard such as enemy health bars, the range at which enemies detect you, etc.
Aim Assist is also disabled on Ultra Hard. Actually, having those disabled featured available on Ultra Hard would be nice.
by RedKaezar
Sat Mar 16, 2024 7:24 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 232389

Re: Granblue Fantasy Relink (Steam)

when i use the sigil editor it just crashes when i go to exit the gear menu? am i doing something wrong i just downloaded the newest table. Edit: actually it's weird its like its choosing when to crash and when not to crash because i just redid it again and it didnt crash Not sure what the problem ...
by RedKaezar
Sat Feb 17, 2024 7:15 am
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 232389

Re: Granblue Fantasy Relink (Steam)

when I clicked "sigil editor", the table wouldn't populate and it's always ??? for all the values even after I clicked the sigil trait menu, and various other gear menus. I'm on 1.0.5 so maybe this particular feature hasn't been updated yet? User error. It's working fine. thanks for confirming, but...
by RedKaezar
Fri Feb 16, 2024 12:53 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 232389

Re: Granblue Fantasy Relink (Steam)

christensennn wrote:
Fri Feb 16, 2024 6:49 am
Can anyone help update this table? It does not work after 1.0.5.
Where did you even get this from, anyway? Best to ask whoever made the code in the first place to update it.
by RedKaezar
Fri Feb 16, 2024 12:52 pm
Forum: Tables
Topic: Granblue Fantasy Relink (Steam)
Replies: 1456
Views: 232389

Re: Granblue Fantasy Relink (Steam)

Tempered Agito wrote:
Fri Feb 16, 2024 12:12 pm
My dude. Do you even know what forums you're posting this on?
by RedKaezar
Sun Apr 16, 2023 4:11 am
Forum: Tables
Topic: z Everspace 2
Replies: 164
Views: 34247

Re: z Everspace 2

There is 1 legendary minelayer - it shoots out a discoball that turns into a rave party.

Seriously.
by RedKaezar
Fri Apr 14, 2023 10:18 pm
Forum: Tables
Topic: z Everspace 2
Replies: 164
Views: 34247

Re: z Everspace 2

I currently only have one tier 4 wings for each of the 9 ship classes. Under player data, it says I have collected 198/209 ship modules. No further modules will drop from any HRA drops, regardless of how high i modify the dropcount. Still 11 unaccounted for.
by RedKaezar
Thu Apr 13, 2023 7:19 am
Forum: Tables
Topic: z Everspace 2
Replies: 164
Views: 34247

Re: z Everspace 2

A few hours ago while in "Light Speed Mode", after having selected a destination and clicked "Travel To" (F key), i was able to accelerate my ship by like 10 times the normal speed by pressing Shift. I had never seen that feature before in the game and it was very useful, but on next game launch it...
by RedKaezar
Thu Apr 13, 2023 12:36 am
Forum: Tables
Topic: z Everspace 2
Replies: 164
Views: 34247

Re: z Everspace 2

Modules (ship parts) are random drops.
I just set the dropcount modifier to something nuts like 20 and went and did a bunch of highrisk areas.
by RedKaezar
Sun Apr 09, 2023 5:48 pm
Forum: Tables
Topic: z Everspace 2
Replies: 164
Views: 34247

Re: z Everspace 2

I just wanna point out that if for whatever reason, you have an item with a wildly high Handling stat (like, 16000 or something), your ship is probably uncontrollable.
by RedKaezar
Tue Apr 04, 2023 7:34 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] Vambrace cold soul cheat table (Request)
Replies: 66
Views: 34878

Re: [COMPLETED] Vambrace cold soul cheat table (Request)

Dunno if anyone noticed this, but activating Unlimited Health also sets the Combat stats to whatever amount your Health is. Was wondering why I was oneshotting everything even without the instakill cheat active. Turns out this was why. Eheh.
by RedKaezar
Fri Oct 29, 2021 2:34 pm
Forum: Tables
Topic: FATAL FRAME / PROJECT ZERO: Maiden of Black Water [+7]
Replies: 45
Views: 30361

Re: FATAL FRAME / PROJECT ZERO: Maiden of Black Water [+7]

GreenHouse wrote:
Fri Oct 29, 2021 12:03 pm
Change "mov r8d,[r10+r11+10]" to something like "mov r8d,#90".
Thanks!
by RedKaezar
Fri Oct 29, 2021 10:51 am
Forum: Tables
Topic: FATAL FRAME / PROJECT ZERO: Maiden of Black Water [+7]
Replies: 45
Views: 30361

Re: FATAL FRAME / PROJECT ZERO: Maiden of Black Water [+7]

I don't see anything in the Consumables script to set the amount, unlike Films.
by RedKaezar
Wed May 26, 2021 3:14 pm
Forum: General Discussions
Topic: What's the first game you ever used cheats on?
Replies: 25
Views: 35902

Re: What's the first game you ever used cheats on?

Doom. my 12 year old ass was so excited when I learned about IDDQD and IDKFA. I do not remember HOW I learned about it, since the Internet wasn't a thing back then.
by RedKaezar
Thu Feb 18, 2021 3:19 am
Forum: Tables
Topic: Nioh 2 - The Complete Edition [STEAM]
Replies: 1428
Views: 634222

Re: Nioh 2 Complete Edition CT

user779 wrote:
Wed Feb 17, 2021 2:17 pm
I also asked this a few pages ago but nobody responded so I think they are not good enough to make it work xD
There's a mod on the Nexus that does this.