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- Fri Sep 03, 2021 11:43 pm
- Forum: Tables
- Topic: [Steam] Final Fantasy II Pixel Remaster
- Replies: 18
- Views: 20029
Re: [Steam] Final Fantasy II Pixel Remaster
Skill information seems to move around in memory constantly - not entirely sure why. At any rate, magic skill updates appear to run through Last.Data.User.OwnedAbility.set_SkillLevel, with rdx containing the new value and rax (plus 18) pointing to the current/old one. Edit: looks like hooking set_Sk...