Search found 5 matches

by Base_N
Wed Aug 30, 2023 4:55 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6958
Views: 2302525

Re: z Baldur's Gate 3

Awesome, it works, thank you so much. You're welcome :) Hello I was wondering if I could get some help on a command that would add the passive feat, "Awakened". You get it In Find the Githyanki Crèche, while a character is in the Zaith'isk. I did not notice that happen in my playthrough and had one...
by Base_N
Tue Aug 29, 2023 6:46 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6958
Views: 2302525

Re: z Baldur's Gate 3

Have you tried dumping all flags for the character and see if one stands out? I posted a script recently to do just this and going through those I found flags that I wouldn't have thought to look for in the complete list of flags. I'm posting from phone so you'll have to find it yourself in my prev...
by Base_N
Tue Aug 29, 2023 2:27 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6958
Views: 2302525

Re: z Baldur's Gate 3

It seems like we can add and remove passives to characters BUT we can't remove passives that were added normally through gameplay instead of the CE table. For example: {$lua} if syntaxcheck then return end passive = { "CRE_BrainDamage_CON", "CRE_BrainDamage_INT", "CRE_BrainDamage_WIS" } [ENABLE] Re...
by Base_N
Tue Aug 29, 2023 5:08 am
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6958
Views: 2302525

Re: z Baldur's Gate 3

Hello I was wondering if I could get some help on a command that would add the passive feat, "Awakened". You get it In Find the Githyanki Crèche, while a character is in the Zaith'isk. I did not notice that happen in my playthrough and had one of my companions in the machine, I was really hopping t...
by Base_N
Mon Aug 28, 2023 11:51 pm
Forum: Tables
Topic: z Baldur's Gate 3
Replies: 6958
Views: 2302525

Re: z Baldur's Gate 3

It seems like we can add and remove passives to characters BUT we can't remove passives that were added normally through gameplay instead of the CE table. For example: {$lua} if syntaxcheck then return end passive = { "CRE_BrainDamage_CON", "CRE_BrainDamage_INT", "CRE_BrainDamage_WIS" } [ENABLE] Rem...