I am not talking about you modifying their tables, but simply adding those features to yours.
As for sunbeam's table, it conflicts with yours. If you load both and try to execute a script both tables crash.
Hence why I am asking you if you can bring those features to your tables
Search found 20 matches
- Fri Mar 22, 2024 11:02 am
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
- Thu Mar 21, 2024 7:02 pm
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
OKay, no problem. Maybe I can suggest features that are already existing in other tables but were for version below 1.6 or are conflicting with yours: - ignore fall damage full: Cielos tables (not compatible with 1.6) had two "ignore fall damage" options. One for fall damage and one for desync when ...
- Wed Mar 13, 2024 8:08 pm
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
Sorry, I am not familiar with scanning. I wanted to ask if you think having a feature to increase/decrease damage from fire, bleeding and poison separately, and also separate from the actual weapon damage? The actual situation (NG+, all skills and upgrades): With the ACP.ini file, you can increase f...
- Mon Feb 19, 2024 7:44 pm
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
^^ @ogamisugizo: yeah, try fl_ing and such; same thing. :ph34r: anywho: cool, but not my thing. I'm guessing that the same thing can be done with horses. I'll have a look at that table... when I can afford to waste some time :shock: => just keep in mind that i'm very pragmatic this way. if somethin...
- Fri Feb 16, 2024 9:04 am
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
About the link: It is not my fault, fearless revolution seems to not like n3xusm0ds.com, it automatically change this word into fearlessrevolution. So the correct address is https://www.fearlessrevolution.com/assassinscreedorigins/mods/212?tab=posts but you replace fearlessrevolution.com with n..x.....
- Thu Feb 15, 2024 2:07 pm
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
1./ https://i.ibb.co/2dJNXm7/CELua.png 2./ Cielos did that, but not for 1.6 3./ the link is https://www.fearlessrevolution.com/assassinscreedorigins/mods/212?tab=posts 4./ The arrow drops after a given time, no matter the trajectory. I counted about 6 seconds. 5./ They disappear forever once you bea...
- Wed Feb 14, 2024 9:31 am
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
^you are probably referring to "execute lua script" upon loading table? that'll be a 'yes' then... No I am referring to the "synchronize with luas" command in the "Table" item in cheat engine. Otherwise it doesn't load. as for requests: you should always post your requests; it is up to the tablemak...
- Mon Feb 12, 2024 7:51 pm
- Forum: Tables
- Topic: Assassin Creed's Origins (v1.51 ~ Uplay)
- Replies: 33
- Views: 6375
Re: Assassin Creed's Origins (v1.51 ~ Uplay)
Thank you very much Paul, it works in steam version 1.61, though I have to click on "synchronize with lua" in cheat engine, otherwise the scripts do not start.
Are you open to new features requests?
Are you open to new features requests?
- Sun Nov 06, 2022 8:14 pm
- Forum: Tables
- Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
- Replies: 170
- Views: 268974
Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]
Apologies for the incorrect link. The one I had in mind (that has no screenshot) is this one https://fearlessrevolution.com/viewtopic.php?p=254175#p254175 . With people clearly telling that the last table you posted (for version 1.51) doesn't work anymore with 1.6, and asked If something can be made...
- Sun Nov 06, 2022 3:58 pm
- Forum: Tables
- Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
- Replies: 170
- Views: 268974
Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]
This is very own post https://fearlessrevolution.com/viewtopic.php?p=262076#p262076 , announcing your Patreon plan, with the very same 1.51 table YOUR table 1.51 used to work until patch 1.60 You say your patreon is for fixing your tables that used to work and don't anymore with 1.60. (you asserted ...
- Fri Nov 04, 2022 2:52 pm
- Forum: Tables
- Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
- Replies: 170
- Views: 268974
Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]
.... My "problem" (this is not really a problem) is much simpler than that. In the first post of this thread, you posted tables (you are the author of the post). I used them a lot. Comes 1.60, and they do not work anymore. You offer to make the tables work again, and ask for contribution on your pa...
- Thu Nov 03, 2022 8:23 am
- Forum: Tables
- Topic: Assassin's Creed: Origins [Engine:AnvilNEXT64]
- Replies: 170
- Views: 268974
Re: Assassin's Creed: Origins [Engine:AnvilNEXT64]
I do not host my stuff on Patreon, that's why. You get instructions when you subscribe :P Here's my recent addition: https://imgur.com/nElTosv The problem with that is that, if you don't post the updates content somewhere, we don't know if you have any update released. So you basically have to pay ...
- Mon Jun 20, 2022 5:10 pm
- Forum: Specific Game Discussions
- Topic: Assassin's Creed: Origins - Animus Control Panel (ACP)
- Replies: 28
- Views: 40787
Re: Assassin's Creed: Origins - Animus Control Panel (ACP)
MOdifying acp.ini in a non previously acp saved game hasn't worked since the day uconnect kicked in.
- Thu Jun 16, 2022 6:05 pm
- Forum: Specific Game Discussions
- Topic: Assassin's Creed: Origins - Animus Control Panel (ACP)
- Replies: 28
- Views: 40787
Re: Assassin's Creed: Origins - Animus Control Panel (ACP)
1.6 and it still works.
- Tue Jun 14, 2022 3:44 pm
- Forum: Specific Game Discussions
- Topic: Assassin's Creed: Origins - Animus Control Panel (ACP)
- Replies: 28
- Views: 40787
Re: Assassin's Creed: Origins - Animus Control Panel (ACP)
It still works for me (from the ACP.ini file).