Search found 42 matches

by waduk
Sun Sep 29, 2019 8:06 am
Forum: Tables
Topic: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)
Replies: 156
Views: 15117

Re: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)

DrummerIX wrote:
Sun Sep 29, 2019 2:15 am
I was able to get a Quick Cooldown I think working.

I'm not stopping my playthrough to search for things that take a long time to find.
Oh sorry, i didn't know finding/triggering golden glim will take a long time to find.
by waduk
Sun Sep 29, 2019 12:58 am
Forum: Tables
Topic: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)
Replies: 156
Views: 15117

Re: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)

@DrummerIX
Can you add feature to do "Always Miracle Move"
OR Always drop Golden Glim ?

I play normally, only use No MP, but it's hard to trigger golden glim drop.
by waduk
Tue Sep 24, 2019 5:53 am
Forum: Tables
Topic: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)
Replies: 156
Views: 15117

Re: Ni No Kuni Wrath of the White Witch Remastered (Steam) (Released September 2019)

Can we have a feature of :

Always Miracle Move
or
Always drop golden glim (gold orb) .

Thank you for your work.
by waduk
Tue Sep 10, 2019 3:47 pm
Forum: Tables
Topic: Final Fantasy 8 Remaster (Steam) (Released September, 2019)
Replies: 111
Views: 14409

Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

@karlos_007
Thank you so much with the magic set template, it's very convenient. Then i can create my own set.
by waduk
Wed Apr 03, 2019 5:01 am
Forum: Tables
Topic: Satisfactory +18 | 1.09 | 10-Apr-2019
Replies: 186
Views: 84110

Re: Satisfactory +18 | 1.08 | 02-Apr-2019

Thx CJBok for the 9643 update, the Biomass Fuel Burner is the one thing i dislike in this game, spent fuel too fast, all manual
Your option make this bearable when i rush into coal.
by waduk
Tue Feb 19, 2019 4:09 am
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 967
Views: 400503

Re: Assassin’s Creed® Odyssey - InventoryEditor

budabum wrote:
Mon Feb 18, 2019 4:24 pm
re: Artifacts, dbl click <script> on the line and update it as follows:

Code: Select all

dqLevel:
  dd FFFFFFFF
Thank you, it's working now :D
by waduk
Mon Feb 18, 2019 3:15 pm
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 967
Views: 400503

Re: Assassin’s Creed® Odyssey - InventoryEditor

Get Quest item "Artefact Fragment" did not update the quest summary, only adding it to the quest inventory as separate entity than the "real" "Artefact Fragment" Btw, i'm still using CPY version (1.0.6), but use the 1.1.3.3 CT table. Is that the case why it doesn't work correctly ? Other option is w...
by waduk
Sun Feb 17, 2019 6:30 am
Forum: Tables
Topic: Assassin’s Creed® Odyssey - InventoryEditor
Replies: 967
Views: 400503

Re: Assassin’s Creed® Odyssey - InventoryEditor

How do we "un-owned" an item (reverting / putting the store item back into store).
I tried to change the item id, but upon load, it's added back to the inventory again.
by waduk
Thu Jan 31, 2019 9:52 am
Forum: Tables
Topic: Ni No Kuni 2 Revenant Kingdom (Steam)
Replies: 531
Views: 134949

Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Updating and merging the buff list from the one i found. will update if i come across some new value. 3014896996:Airborne Ax 102617897:Archer's Art 1329015934:Att. and def. boosted vs. Horned One. 956839231:Ball, Ball! 1170058061:Bang, Bang! 146441171:Batter, Better! 4131284032:Big dmg. boost vs. br...
by waduk
Mon Jan 21, 2019 10:14 am
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 806
Views: 153735

Re: Tales of Vesperia Definitive Edition (Steam)

I swear yesterday i can activate Instant cast, but with this new table you posted, it doesn't even click-able. Works perfectly fine for me. I didn't change it. Only thing I can think of, that would be the script's fault, is your game updated and the array of bytes its scanning for were just not vag...
by waduk
Mon Jan 21, 2019 5:14 am
Forum: Tables
Topic: Tales of Vesperia Definitive Edition (Steam)
Replies: 806
Views: 153735

Re: Tales of Vesperia Definitive Edition (Steam)

Alright, same scenario as last time. I have included a "Titles" section in the Character Data so you can add onto that. I've included only a few titles and would like if one of you guys can add to it. They seem to be in order, but there are a few bits in it that are just nothing. So I'd recommend d...
by waduk
Sat Jan 19, 2019 8:24 am
Forum: Tables
Topic: My Time at Portia
Replies: 555
Views: 126533

Re: My Time at Portia

how would change the script or can you post the full script for it? I tried to edit but then it keep son saying the Pathea.HomeNs:Plant:Grow+94+3: (second line) is invalid . .thank you! This is fanotmas' latest table with all the new scripts that he added in the previous posts (fishing, fuel, plant...
by waduk
Sun May 20, 2018 1:17 pm
Forum: Tables
Topic: My Time at Portia
Replies: 555
Views: 126533

My Time at Portia

Thanks for this, just pickup the game today out of bored.

Wow this is really good game.



Haven't checked all the option aside from the quickbar item.
by waduk
Sun Jan 21, 2018 1:03 pm
Forum: Tables
Topic: Emperor Rise of the Middle Kingdom [2017-4-12]
Replies: 7
Views: 4662

Re: Emperor Rise of the Middle Kingdom [2017-4-12]

How do you guys find the value ? I'm trying to lock certain items in warehouse, using exact search but found nothing. I do occasionally found with 4 byte, which may seems correspond to in-game value, but turns out to be false positive (so it's must be just a screen value) I try to search with "all',...
by waduk
Thu Nov 30, 2017 5:35 pm
Forum: Tables
Topic: World of Final Fantasy
Replies: 182
Views: 49311

Re: World of Final Fantasy

Didn't find anywhere on the net, perhaps i didn't googling enough. Anyway, so i made this list of total Experience needed for each Level. Can't post the full list in convenient format in this forum , so i have to use pastebin instead. Not that important, since it included how much exp needed for nex...