Search found 59 matches

by waduk
Tue Dec 10, 2019 12:10 am
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Yeah this game have variety (mission) issue, it's too repetitive, even the map is pretty much the same. The biggest peeve i have with this game is that we can't delete aircraft, nor fire/disband soldier. (i dislike infiltrator & mutant class), but since i need an army i have to recruit them anyway. ...
by waduk
Mon Dec 09, 2019 8:49 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

I figure out how to force the game to add new specific soldier. Use console, d'uh. To enable it, follow this guide from reddit user: https://redd.it/e6n0oq Could you share the patched dll? Sorry, no. It wasn't a good idea to use some dude dll files, even though you're the one asking it. It really e...
by waduk
Mon Dec 09, 2019 6:55 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Yeah, there are several bug i came across too, like there's the 9th Phoenix Base. Which is nice. It's working base, albeit the GUI will mess up a bit. Problem is, i also come across where the 8th base simply didn't exist, even after checking it with console. So i can't finished the "Find Phoenix Bas...
by waduk
Mon Dec 09, 2019 9:42 am
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

I figure out how to force the game to add new specific soldier. Use console, d'uh. To enable it, follow this guide from reddit user: https://redd.it/e6n0oq Then in the game, select your aircraft that have empty slot, then use console command : give_soldier [insert id here] Example, for my case: give...
by waduk
Sun Dec 08, 2019 9:00 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

You recruit the soldier by sending your ship to friendly faction Haven. But not all haven will be providing new soldier, only the one with training facility. On the map, it has little humanoid icon next to it. (the icon will not shown if you zoom out too far) If there's new soldier, it will filled w...
by waduk
Sun Dec 08, 2019 8:32 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Yeah i've look that specialization option.
Although i'm not sure how to use it.
It doesn't changed their value when i scroll through the solder list (as reference value)
It's static info ?
by waduk
Sun Dec 08, 2019 4:24 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

@Zanzer / Csimbi Is it possible to make CT changed soldier faction & class? I'm on my 2nd playthrough. It's hard to build to my preferences (Heavy-Sniper or Heavy-Tech) I don't like infiltrator class, and certainly didn't like mutation class. So on my 1st playthrough, i end up with Heavy-Whatever. N...
by waduk
Sun Dec 08, 2019 12:10 pm
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Did anyone finished this game ? cause even use all the cheat and play for 12+ hours I still have no clue how to finished the game. My main quest is after finished Antarctica and it's research but no next target location in sight. My faction (100% already) quest is after Project Vulture no next targ...
by waduk
Sun Dec 08, 2019 3:55 am
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

.... As for how to suppress the mist. You can't. However you can suppress the invasion by attacking their nest inside the mist. Actually you can suppress the mist. One of the faction have research to unlock if you do their mission. ( i think it was Synedrion) And then you be able to build mist repe...
by waduk
Fri Dec 06, 2019 5:12 am
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Thank you for XP Multiplier 😁
by waduk
Fri Dec 06, 2019 12:57 am
Forum: Tables
Topic: Phoenix Point
Replies: 65
Views: 6983

Re: Phoenix Point

Request:

XP Multiplier
by waduk
Mon Nov 25, 2019 2:50 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1554
Views: 603414

Re: Final Fantasy XV (Steam)

^ I literally mention an hour ago i used CODEX version build 1261414 , main table (page 1) and many others (Cielos, DrummerIX) is working just fine, well at least the option that i used. I only got a hiccup on that Magic Cooldown. But that was it, AFAIK. That being said, I haven't got far in the gam...
by waduk
Mon Nov 25, 2019 1:20 am
Forum: Tables
Topic: Final Fantasy XV (Steam)
Replies: 1554
Views: 603414

Re: Final Fantasy XV (Steam)

Table for Final Fantasy XV Steam Game Version Major Thanks to KS212 for gifting me the Ep. Ardyn DLC! @Squall8 Can you do something about this ? There's something wrong with the main table (page1). It seems it locked / grey out the magic after initial cast even-though i didn't enabled anything yet,...
by waduk
Wed Nov 13, 2019 12:34 pm
Forum: Tables
Topic: Blue Reflection
Replies: 10
Views: 4594

Re: Blue Reflection

Just a bit info for those coming here looking for a way to unlock all the skill. If you set all stats to 30 it will crash, as other have point out. However, in order to unlock all skill, you didn't need to set to 30 You just need to set to 25. (with exception for Hinako) https://barrelwisdom.com/blu...
by waduk
Wed Nov 06, 2019 3:37 am
Forum: Tables
Topic: Atelier Ryza - Ever Darkness & The Secret Hideout
Replies: 183
Views: 28365

Re: Atelier Ryza - Ever Darkness & The Secret Hideout

Request an option for shop override if possible ? It doesn't need to have function to assign the trait / effect / level / element. Just an id/name will be fine. That way, the shop would auto assign the trait / element etc ? I don't get what you are getting it. If you meant to change the ID of the i...