Search found 6 matches
- Tue Nov 29, 2022 12:24 pm
- Forum: Tables
- Topic: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18
- Replies: 72
- Views: 64496
Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18
This one still works on the latest version of the game. I play on steam with both DLC's. So no need to update really as far as I can tell. Unlikely it works, those offsets changes even in case of minor game updates. Sorry, I can't update the table. I am not table maker, preparing that one took me 4...
- Mon Nov 22, 2021 1:00 pm
- Forum: Tables
- Topic: Ruined King: A League of Legends Story [GOG]
- Replies: 5
- Views: 3654
Re: Ruined King: A League of Legends Story [GOG]
Sure. No credits are needed. Use it as you want. (This table was done for the first version of yours. So no Mega Exp and Currency stuff)
UPD: Seems Steam version works for GoG (v58173) now viewtopic.php?f=4&t=18227
UPD: Seems Steam version works for GoG (v58173) now viewtopic.php?f=4&t=18227
- Mon Nov 22, 2021 12:21 am
- Forum: Tables
- Topic: Ruined King: A League of Legends Story [GOG]
- Replies: 5
- Views: 3654
Re: Ruined King: A League of Legends Story [GOG]
Not sure it will work because GameAssembly.dll have 4 hits for the array of bits. And only the last one is the target one. I thought "FighterStats" is something like user-defined structure/address array which you forget to attach to the table. Never mind, seems we have different GoG versions. Thanks...
- Sun Nov 21, 2021 11:14 pm
- Forum: Tables
- Topic: Ruined King: A League of Legends Story [GOG]
- Replies: 5
- Views: 3654
Re: Ruined King: A League of Legends Story [GOG]
Seems those named memory regions are not found
aobscanregion(GetHP,FighterStats.set_health,FighterStats.get_healthPercent,F3 0F 11 73 6C)
and I have to change to something like
aobscanregion(GetHP,GameAssembly.dll+9F82A0,GameAssembly.dll+9F8386,F3 0F 11 73 6C)
aobscanregion(GetHP,FighterStats.set_health,FighterStats.get_healthPercent,F3 0F 11 73 6C)
and I have to change to something like
aobscanregion(GetHP,GameAssembly.dll+9F82A0,GameAssembly.dll+9F8386,F3 0F 11 73 6C)
- Wed Nov 10, 2021 11:17 pm
- Forum: Tables
- Topic: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18
- Replies: 72
- Views: 64496
Re: Call to Arms - Gates of Hell: Ostfront 1.013.0 +18
Meanwhile Gideon25 fixes his table, you can try this one for version 1.016.0. All creds to WhiteSnoop and Gideon25, i just have stolen their code. Game version 1.016.0 Godmode: True godmode for infantry and vehicles (w/o aircraft) ; enable all options to have completely immortal units ; 1. No HP dec...
- Fri Jul 23, 2021 9:56 pm
- Forum: Tables
- Topic: Total War ROME REMASTERED v2.0.5 Steam (GM and More) 2022-Apr-16
- Replies: 58
- Views: 33285
Re: Total War ROME REMASTERED v2.0.1 Steam (GM and More) 2021-Jun-16
Seems RTS God mode (and unlimited moves likely) makes game ctd. First battle goes ok. On the second one, when a tower reaches a unit with battering ram with arrows, game ctd at once. Even if I don't start a battle for 4-5 turns then WASD overview freezes from time to time (only mouse works) and even...