Search found 130 matches
- Thu Apr 03, 2025 11:10 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] StandSurvivors
- Replies: 35
- Views: 9200
Re: [Request] StandSurvivors
v.107a StandSurvivors_.CT -- AddItem_X4, when gaining an item, gain 4 times; item include gold/ore and forging equipment's, but not heroes. Godot's .net seems use a different compiler that ce's dotnet symbol not match even force jit-ed. Make sure activate the cheat AFTER buying one equipment from th...
- Tue Nov 12, 2024 6:12 am
- Forum: Tables
- Topic: Vampire Survivors (Unity)
- Replies: 0
- Views: 720
Vampire Survivors (Unity)
yet another Vampire Survivors table
- Tresure_MakePrizes, Tresaure chest x5 upgrades;
- AddXP_and_Extra, when gaining xp, move speed x4, force max weapon/acc count (18/18);
- Weapon_P* x, mul some stats
- Mon Sep 30, 2024 4:53 am
- Forum: Tables
- Topic: Axon TD: Uprising - Tower Defense
- Replies: 1
- Views: 841
Axon TD: Uprising - Tower Defense
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min Rsc, Power, TileAdd, Sell etc.
Buy Perk without cost
Misc Time Scale, eg. rapid tower, fast creep spawn.
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- Tue Sep 24, 2024 11:47 pm
- Forum: Single Player Cheat Requests
- Topic: [REQUEST] Megaloot
- Replies: 28
- Views: 10485
Re: [REQUEST] Megaloot
. A save, Sid start at floor 3. . Megaloot_Mega_Sid.CT . From ce menu, [table] > 'profile.save' > save to disk I'm playing p*rate version, the save directory is some long number beside the *.exe . The save is make with tedious memory edit. . For instance, group search 8:2 8:13571 & 8:2 8:375 will fi...
- Thu Aug 29, 2024 11:48 am
- Forum: Tables
- Topic: Dungeons of Hinterberg
- Replies: 2
- Views: 738
Re: Dungeons of Hinterberg
Updated, add
++ DaySectionLoop, start the same day in morning when leaving dungeon, infinite loop, use ctrl+/ to toggle on/off;
Not really tested, use at your own risk.
++ DaySectionLoop, start the same day in morning when leaving dungeon, infinite loop, use ctrl+/ to toggle on/off;
Not really tested, use at your own risk.
- Wed Aug 28, 2024 1:05 pm
- Forum: Tables
- Topic: Dungeons of Hinterberg
- Replies: 2
- Views: 738
Dungeons of Hinterberg
https://store.steampowered.com/app/1983260/Dungeons_of_Hinterberg/ Dungeons of Hinterberg.CT ------ Dungeons of Hinterberg.CT ++ DaySectionLoop, start the same day in morning when leaving dungeon, infinite loop, use ctrl+/ to toggle on/off; == Player_Melee_Attack_Range , range mul and set hit cone a...
- Fri Apr 12, 2024 11:33 pm
- Forum: Tables
- Topic: CD 2: Trap Master
- Replies: 0
- Views: 652
CD 2: Trap Master
- addCoin, mul for gain and spend;
- initEnergy, initial energy + 80;
- OpenPassedMapNode, able to enter passed map node again, eg. inf shop/campfire visit;
- Sat Apr 06, 2024 11:31 pm
- Forum: Cheat Engine
- Topic: I want to display the value of the address specified in the description
- Replies: 3
- Views: 2820
Re: I want to display the value of the address specified in the description
Check this 1st https://fearlessrevolution.com/viewtopic.php?p=345558#p345558 Then the function can be : local al = GetAddressList() local mr = al.getMemoryRecordByID(1234) -- your target record if mr then mr.OnGetDisplayValue = function(mr, val) mr.Description = val -- it may depend on other attribu...
- Sun Mar 31, 2024 11:20 pm
- Forum: Cheat Engine Lua Scripting
- Topic: count of subrecords
- Replies: 4
- Views: 10630
Re: count of subrecords
Each record with 'Value' to be displayed (eg. not include script/group etc.) may attached a function to alter what it display. The function is like an OnTimer function of a Timer, only enabled when the record can be 'seen', disabled when 'hidden' (eg. under a collapsed parent record). So it can be a...
- Sat Mar 16, 2024 3:44 pm
- Forum: Tables
- Topic: Microcosmum 2
- Replies: 2
- Views: 1019
Microcosmum 2
no much tested [Link]
- Tue Oct 31, 2023 12:23 am
- Forum: Tables
- Topic: [Steam] MISTROGUE
- Replies: 0
- Views: 663
[Steam] MISTROGUE
https://store.steampowered.com/app/2102320/MISTROGUE_Mist_and_the_Living_Dungeons/ MISTROGUE_DEV.CT - Gacha_Rarity, drop or treasure include higher rarity; - Weight_MUL, weight / 100 ; - Auto_HPMP_Regen_Plus, regen +5 (default) hp/mp per secs ; - Exp_Gain_MUL, (work?) ; - Recast_Timer_MUL, cooldown ...
- Thu Oct 19, 2023 10:17 am
- Forum: Tables
- Topic: [Steam] Captain Forever Trilogy/
- Replies: 0
- Views: 395
[Steam] Captain Forever Trilogy/
https://store.steampowered.com/app/758930/Captain_Forever_Trilogy/ - attach a part to level up the part (default +1); ie. repeatedly detach and attach to continue level up. this is bytecode cheats for an Air Flash Game. Must do so to be effective, and notes: 1. apply cheat in starting menu ONCE, BEF...
- Sun Sep 03, 2023 5:50 am
- Forum: Tables
- Topic: [Steam] Take Me To The Dungeon
- Replies: 7
- Views: 13386
Re: [Steam] Take Me To The Dungeon
It is fixed and added one cheat.
- Sat Sep 02, 2023 10:49 pm
- Forum: Tables
- Topic: [Steam] Take Me To The Dungeon
- Replies: 7
- Views: 13386
Re: [Steam] Take Me To The Dungeon
This one is hgame, the one you mentioned is 'good kid' version.
This version's option has a 'good kid' mode too.
This version's option has a 'good kid' mode too.
- Sat Sep 02, 2023 8:06 am
- Forum: Tables
- Topic: [Steam] Take Me To The Dungeon
- Replies: 7
- Views: 13386
[Steam] Take Me To The Dungeon
https://store.steampowered.com/app/1793250/Take_Me_To_The_Dungeon Take_Me_To_The_Dungeon.CT ++ Rune_Slot_Add , more rune slot per card; -- Player_AddReward, reward mul (default x10) ; -- AbiBase_get_value_add, Add Ability Effective Value, ie. with +10, +10 HP, +10 MaxCard, +10 MaxCrystal ; -- Galler...