Search found 57 matches
- Sun Dec 06, 2020 6:02 pm
- Forum: Tables
- Topic: Per Aspera
- Replies: 1
- Views: 607
Per Aspera
V1.0.0.0.5.9721 64bit table Per_Aspera.CT - Stockpile_ConsumeByPurpose, Stockpile resource not decreasing, some constructing resource may remain; - Faction_AddResearchPoints, multiplier for research; - Building_minimumHealthFactor, building Health set to a minimum factor (0.8==80%) of maxHealth; - P...
- Wed Dec 02, 2020 3:27 am
- Forum: Single Player Cheat Requests
- Topic: [REQ] Colony Siege
- Replies: 9
- Views: 2222
Re: [REQ] Colony Siege
thanks a lot for the script, but how the cooldown mult work ? it doesnt seems to make any difference on-game ... if possible, can you add multiplier for tower attack cooldown ? thx Oops, you are right, the cheat not working, I can't remember why I included it. I tried again, but can't found any wor...
- Tue Dec 01, 2020 2:55 am
- Forum: Single Player Cheat Requests
- Topic: Mini Metro [Origin]
- Replies: 7
- Views: 3363
Re: Mini Metro [Origin]
32bit GOG version
- extra railcar perLine
- railcar spd
- railcar capacity x4
- inf Asset, except line- extra railcar perLine
- railcar spd
- railcar capacity x4
- Fri Nov 27, 2020 9:41 pm
- Forum: Single Player Cheat Requests
- Topic: [REQ] Colony Siege
- Replies: 9
- Views: 2222
Re: [REQ] Colony Siege
c*dex v1.20.1 64bit table
- minimum credit, on buy
- dmg mul
- cooldown mul
- ready timer
- add metal on buy tower- minimum credit, on buy
- dmg mul
- cooldown mul
- ready timer
- Thu Nov 19, 2020 10:31 pm
- Forum: Tables
- Topic: Mars Horizon
- Replies: 36
- Views: 9593
Re: Mars Horizon
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>26787</ID> <Description>"TraitSlotAndMaxPoint"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{$lua} _PIDCTX = _PIDCTX or {} local pid = GetOpenedProcessID() _PIDCTX[p...
- Tue Nov 10, 2020 10:02 am
- Forum: General Discussions
- Topic: Sign a petition to impeach Trump.
- Replies: 42
- Views: 26700
Re: Sign a petition to impeach Trump.
the last of us, finale,
to be released 202x...
to be released 202x...
- Sun Sep 06, 2020 4:05 pm
- Forum: Single Player Cheat Requests
- Topic: Craftopia (steam)
- Replies: 26
- Views: 21369
Re: Craftopia (steam)
...snip Thanks for the table! Only interested in the infinite items and durability stuff, but they work! The only issue I see with the durability cheat is that the current durability won't go to the maximum. It prevents the max durability from dropping, but the current still does. So I'm not entire...
- Sat Sep 05, 2020 7:19 pm
- Forum: Single Player Cheat Requests
- Topic: Craftopia (steam)
- Replies: 26
- Views: 21369
Re: Craftopia (steam)
+ LongerJumpTime, hold <(default)Sprint> while jump + NearbySpawner, extra spawn near player position, def setup ^'=ctrl+'->3, ^[->8, ^]->20, no boss, + MaxStack 999 + CraftSpeed - CooldownRateMul, (def 0.1x) - minSkillPoint(was infSkillPts); - minDuraPerMaxRatio(was ChangeDurabilityMod), minimum du...
- Sun Jul 12, 2020 12:52 pm
- Forum: Tables
- Topic: Soda Dungeon 2 [Steam]
- Replies: 37
- Views: 23319
- Fri Jul 10, 2020 11:41 pm
- Forum: General Gamehacking
- Topic: [HELP] Soda Dungeon 2
- Replies: 2
- Views: 1350
Re: [HELP] Soda Dungeon 2
You can use a c# decompiler, eg dnspy, justDecompile, to look at
*\Soda Dungeon 2\SodaDungeon2_Data\Managed\Assembly-CSharp.dll
It will show what the gold/essence are.
btw, they are BigInteger, which is a composite data structure.
*\Soda Dungeon 2\SodaDungeon2_Data\Managed\Assembly-CSharp.dll
It will show what the gold/essence are.
btw, they are BigInteger, which is a composite data structure.
- Fri Jul 10, 2020 8:54 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Soda Dungeon 2
- Replies: 2
- Views: 2652
Re: [Request] Soda Dungeon 2
There is another thread in 3hr distance, https://fearlessrevolution.com/viewtopic.php?f=2&t=13046 but here has some helpful link :) The game was in il2cpp,the ct may not work for other version. Using KeyDrop cheat in a new game may interfere the initial tutorial, enable KeyDrop only after gaining 1s...
- Thu Jul 09, 2020 9:36 pm
- Forum: Cheat Engine
- Topic: Search for a list of values
- Replies: 1
- Views: 523
Re: Search for a list of values
From here https://gameguardian.net/help/help.html#help_group_search_ it seems the format 250;350;1250;2500;6000 mostly resemble (but not exactly) ce's group search with OOO:A flag (out of order search, OOO:A is aligned with type, OOO:U is not aligned). The guardian format alone has a default value t...
- Sat May 16, 2020 1:21 am
- Forum: Cheat Engine
- Topic: Asm call to mono-address
- Replies: 5
- Views: 812
Re: Asm call to mono-address
You can enclose the symbolic address with double quote to force interpret the content as address, it should work in general not just mono. call "Jump:To:Address" -- the memory addressing like [rax+rcx*8+20] may be a form to access an item in an array type. For instance, it is the item with size 8 (s...
- Sun May 10, 2020 8:20 pm
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [Request] Before We Leave
- Replies: 10
- Views: 3535
Re: [Request] Before We Leave
- Work Speed, eg. production/research - Move Speed - Resource Output, multiplier for production. It seems not work for all, eg. Well for water, reach Tea to secure Drink supply. - Happiness Delta, mul for positive and negative change. - Pollution and Cleaning, mul for pollution rate/range and clean ...
- Tue Apr 21, 2020 5:21 pm
- Forum: Single Player Cheat Requests
- Topic: Into the Breach (Steam)
- Replies: 32
- Views: 34069
Re: Into the Breach (Steam)
fixed previous ct
Not fully checked, but should be work for 32bit 1.1.22 gog .
Not fully checked, but should be work for 32bit 1.1.22 gog .