Search found 25 matches

by Spazi
Mon Dec 30, 2019 1:38 pm
Forum: Tables
Topic: Phoenix Point
Replies: 111
Views: 41464

Re: Phoenix Point

xilacnog wrote:
Fri Dec 27, 2019 11:52 pm

I get an error on the latest EGS version.

Something about line 748:
1589: attempt to index a nil value (global 'monopipe')
I updated to 1.0.54713 and had no problem with my table.
Did you follow my remark "1)" and have a usable dll ?
by Spazi
Wed Dec 18, 2019 2:28 pm
Forum: Tables
Topic: Phoenix Point
Replies: 111
Views: 41464

Re: Phoenix Point

Anyway to edit what bonus skills each unit gets? Use Spazi's table. I am not sure if that works with the latest patches. Thus, I'd rather wait for updated tables before installing patches. I, too, haven't tested with patches, but it should be safe. I use 0 offset or anything alike, everything is se...
by Spazi
Thu Dec 12, 2019 6:45 pm
Forum: Tables
Topic: Phoenix Point
Replies: 111
Views: 41464

Re: Phoenix Point

Finally finished my soldier skill editor Important notes !!! : 1) You need a fixed Mono collector dll (in "Cheat Engine\autorun\dll\" ) - You can use mine (but you shouldn't trust a random guy on internet !) - Compile it using cheat engine source, but you'll need to apply the fixes discussed here , ...
by Spazi
Mon Dec 09, 2019 11:30 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

There is another problem with current invoke implementation, and parameters. What you did works fine for value type, but it will always crash when passing any object parameter. That is because the array you create and give to mono_invoke is malformed for object parameters. Current implementation "bo...
by Spazi
Sat Dec 07, 2019 4:28 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

Okay, it worked with commenting the "object_to_string" and changing the paramater for to_utf8 :)

I'll wait your official dll builds
by Spazi
Sat Dec 07, 2019 3:37 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

(Or you could implement a workaround in this case, and have Lua read the string instead of Mono, like I did :D Would save me a lot of hours I think '^^ I had Lua read a net string like this, to circumvent that invoke problem (and added another invoke method to MonoDataCollector that return the strin...
by Spazi
Sat Dec 07, 2019 2:58 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

Disregard pervious message, was because I was going step by step and, cheat engine was putting the pipe to a faulty behavior.

So, exception is on :
void *string = mono_object_to_string(object, NULL);

in WriteObject, and is a Read access violation.
Will try to know more
by Spazi
Sat Dec 07, 2019 1:59 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

I get a "Write acces violation" exception from the call to 'mono_type_get_type' in 'WriteObject'

I'll see if I can go into the mono function with Mono sources to have more detail
by Spazi
Fri Dec 06, 2019 10:19 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

Well, actually, just tested, it still crashed with yours on the game I'm testing :/
Same thing, it crash on getting the string from pipe
by Spazi
Fri Dec 06, 2019 10:12 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

Re: can't invoke a mono method that return a string

Wow, did not expect a response so fast.
I had already made a custom dll in the meantime, but an official correct solution is always better.
Thank you, will put it to good use
by Spazi
Fri Dec 06, 2019 2:54 pm
Forum: Cheat Engine
Topic: can't invoke a mono method that return a string
Replies: 10
Views: 1601

can't invoke a mono method that return a string

Hi,

Like the title says, I get a crash when trying to invoke any method that has a return type of String (lua crash on "return monopipe.readString(resultlength);").
Is there a way to force mono_invoke to return the string address instead, so I do the string reading myself ?

Thank you
by Spazi
Sun Jun 10, 2018 12:35 pm
Forum: Tables
Topic: Binding Of Isaac: Afterbirth+
Replies: 159
Views: 167720

Binding Of Isaac: Afterbirth+

Alucain, for Angel/Devil door script, I found those :<br /> [CODE]aobscanmodule(DoorGH,isaac-ng.exe,* * * 84 C0 75 14 68 D7 00 00 00 8D 8E) //<br /> aobscanmodule(DoorDual,isaac-ng.exe,84 C0 0F 84 0B 05 00 00 8B 0D)[/CODE]<br /> For Goat Head, you should look for a new "start" position (to make a mo...
by Spazi
Mon Mar 12, 2018 8:37 pm
Forum: Single Player Cheat Requests
Topic: Into the Breach (Steam)
Replies: 31
Views: 31161

Re: Into the Breach (Steam)

I updated my table for 1.0.20. Nothing changed much except mech energy. Damage cancel script is still beta, haven't retested it a lot. The patch 1.0.20 (Steam) move the some table pointer around (easily fixed just by changing the address by 2). Some scripts broke too, and I'm clueless on how to fix ...
by Spazi
Sat Mar 10, 2018 12:27 am
Forum: Single Player Cheat Requests
Topic: Into the Breach (Steam)
Replies: 31
Views: 31161

Re: Into the Breach (Steam)

RoboUnca wrote:
Fri Mar 09, 2018 1:02 pm
New version of game, Gog Version : 1.0.17 (19102)

combat works but player no longer.
I have the Steam version and there is no problem on Steam, so can't help you on that, sorry :/
by Spazi
Sat Mar 03, 2018 12:30 am
Forum: Single Player Cheat Requests
Topic: Into the Breach (Steam)
Replies: 31
Views: 31161

Re: Into the Breach (Steam)

Actually, using your table I was able to figure out change max mech health and even add a shield. Can only be changed during combat. Not possible on the mech upgrade part of the game (Player script). That said, I noticed that your address was the same as the one i found during combat and changing i...