Search found 143 matches
- Fri May 03, 2024 6:24 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6955
- Views: 2293628
Re: z Baldur's Gate 3
:D :D :D :D Anyway you can add a spawn all armor and weapons legendary items (In spawn sets)? Also finding that if you choose from the spawn menu and spawn certain sets more than once the pouches come up empty, anyway to fix that? Would be much appreciated if you can fix and add legendary items set...
- Fri Mar 22, 2024 9:05 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
I believe this might be due to a lack of substantial arguments and a tendency towards assumptions rather than a mature exchange of ideas, is my bad for forgetting not everyone online is an adult.zachillios wrote: ↑Fri Mar 22, 2024 8:54 pmThen you're just pointlessly clogging the thread, move on.
So yes, I'll be moving on.
- Fri Mar 22, 2024 8:48 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
Where did I say I was fine with players using God Mode in multiplayer? Can you please point out in any of my tables that I've included such a feature? Oh right, never happened. But I don't care if you understand my decision or not. make a request thread begging for that feature in the proper sectio...
- Fri Mar 22, 2024 8:37 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
Then go in there and complain, I didn't make those table but I made this one, so take your discussions somewhere else, as I have told you all multiple times. I have already logged a complaint about another multiplayer game years ago, and since no action was taken, it seems evident that the team man...
- Fri Mar 22, 2024 8:21 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
As stated countless times, no. Absolutely no online cheating. I would like to respectfully point out that altering the specified values has no significant influence in Multi-Player sessions, at least not as much as the other options already available on your table. It has been observed within the g...
- Fri Mar 22, 2024 6:29 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
As stated countless times, no. Absolutely no online cheating. I would like to respectfully point out that altering the specified values has no significant influence in Multi-Player sessions, at least not as much as the other options already available on your table. It has been observed within the g...
- Thu Mar 14, 2024 9:16 pm
- Forum: Tables
- Topic: Granblue Fantasy Relink (Steam)
- Replies: 1563
- Views: 281092
Re: Granblue Fantasy Relink (Steam)
Nah, I tried the latest table and is not even populating Mastery Points, so I just did my own for personal usage, not waiting for update nor complex instructions on how to use such a basic function.
- Sun Mar 10, 2024 1:14 am
- Forum: Tools
- Topic: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
- Replies: 660
- Views: 80536
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
they dont know learning purposes..haha Remember that sharing your work is not allowed for educational purposes, especially when it comes to this type of code. If they wanted to, the developers could legally pursue you. Since the developers are probably watching this thread and determined to prevent...
- Fri Mar 08, 2024 8:39 pm
- Forum: Tools
- Topic: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
- Replies: 660
- Views: 80536
Re: Helldivers 2 Hack ( DLL Proxy - Proof Of Concept )
i wonder why the one by cfemen isnt being detected Cause is paid, if people stopped sharing methods and libraries for this cheat, would be undetected as well. My own custom version of this dll has been undetected this whole time. The more you guys share about your workarounds, the more the develope...
- Wed Feb 21, 2024 7:11 am
- Forum: Tables
- Topic: Tales of Berseria
- Replies: 145
- Views: 162738
Re: Tales of Berseria
There is nothing to update, this game hasn't been touched since the table at OP was released.
- Sun Feb 04, 2024 1:16 pm
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 125411
Re: z Palworld
We do not support cheats in Multi-Player mode.Illyasviel666 wrote: ↑Sun Feb 04, 2024 1:36 amIs it work on MP?
- Sat Feb 03, 2024 11:28 pm
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 125411
- Tue Jan 30, 2024 1:27 pm
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 125411
Re: z Palworld
Is there a reason why you guys use the breeding method (Z's CT) vs directly changing the pal's passives? (tifment's table) Isn't the latter easier? Is it preferences or does the formal have an advantage? Breeding has nothing to do with editing the passives, besides the fact you can get the parents ...
- Sun Jan 28, 2024 7:16 am
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 125411
Re: z Palworld
Just a side note for everyone, apparently eggs sourced from the breeding farm assign the number of passives differently than catching pals/hatching wild egg/rescuing pals from camps. the Pals i've gotten from the egg farm don't work with 'Pal Always Rolls 4 Passives' option. They work, but the pals...
- Sat Jan 27, 2024 8:08 pm
- Forum: Tables
- Topic: z Palworld
- Replies: 263
- Views: 125411
Re: z Palworld
Just a side note for everyone, apparently eggs sourced from the breeding farm assign the number of passives differently than catching pals/hatching wild egg/rescuing pals from camps. the Pals i've gotten from the egg farm don't work with 'Pal Always Rolls 4 Passives' option. They work, but the pals...