Search found 6 matches
Re: ATLYSS
Spent Skill Points now does what Current attribute points used to do.
Re: ATLYSS
On further testing, all attribute points revert to being just strength. If you level up to max (I did it by killing enemies with xp locked at around 1000000.) Strength will be 78. I never quit the game without making sure to still have attribute points and they are the same number 78 I think that is...
Re: ATLYSS
The attribute points don't stick after character creation making it basically pointless currently. The pointer does work and can be used to buff your stats in-game, but also doesn't stick meaning you will have to redo the change every time you restart the game. There is some kind of check in the cod...
- Mon Nov 11, 2024 9:02 pm
- Forum: Trainers
- Topic: Bō: Path of the Teal Lotus Trainer
- Replies: 4
- Views: 2499
Re: Bō: Path of the Teal Lotus Trainer
- Tue Jun 29, 2021 1:33 am
- Forum: Tables
- Topic: Biomutant [Engine:Unreal 4.18]
- Replies: 91
- Views: 36358
Re: Biomutant [Engine:Unreal 4.18]
Found a new item modifier "_DataCopy" Specifically, I found it on an item called "Shoulder01_DataCopy". I had gotten the original in-game after the loot changes and was able to add it using the giveitem command. It's a staring relic grade so it's definitely worth getting, and there are apparently mo...
- Sat Jun 26, 2021 12:23 am
- Forum: Tables
- Topic: Biomutant [Engine:Unreal 4.18]
- Replies: 91
- Views: 36358
Re: Biomutant [Engine:Unreal 4.18]
If anyone is still trying to figure out items, these worked for me and you can change it for any ranged or melee base "Body" part.
giveitem MB_Body33:T_Polar:M_Ultra:Q_Augmented:P_MB_Passive_Overpowered 1
giveitem RB_Body07_2H:T_Incinerating:M_Ultra:Q_Augmented:P_RB_Passive_Chainshot 1
giveitem MB_Body33:T_Polar:M_Ultra:Q_Augmented:P_MB_Passive_Overpowered 1
giveitem RB_Body07_2H:T_Incinerating:M_Ultra:Q_Augmented:P_RB_Passive_Chainshot 1