Search found 4 matches

by mrblondie
Fri Mar 18, 2022 8:20 am
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 485970

Re: Elden Ring All in One v1.03.1 *More Fixes + Additions**

Ill, just drop this here :P Game v1.03.1 New Screenshot on main page! [1.] Fixed ALL Scripts/pointers (Did not mess with the coordinate/camera ones though) [2.] Added No camera Auto Rotation script at top of table [3.] Added Easier Backstab and Better backstab chances [5.] Added Arcane to the No re...
by mrblondie
Mon Mar 07, 2022 11:38 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 485970

Re: Elden Ring All in One v1.02.3 (v3) **Fixes + Additions**

Game v1.02.3 (v3) [1.] FINALLY, fixed the infinite item use, seriously :P Plus I even added an alternate script, just in case. [2.] Put in player checks/compares for the Defense Multiplier scripts. The NPC invaders are still tough bastards though and seem to ignore some of the players defense stats...
by mrblondie
Sun Mar 06, 2022 7:36 pm
Forum: Tables
Topic: Elden Ring All in One v1.04.1 / Calibrations 1.04.2
Replies: 1092
Views: 485970

Re: Elden Ring All in One v1.02.3 (v2) **Fixed + Defense Multipliers**

I got "array of byte named damager couldn not be found" error
can someone help me?
by mrblondie
Wed Jun 16, 2021 11:41 am
Forum: Tables
Topic: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)
Replies: 488
Views: 578546

Re: Sekiro™: Shadows Die Twice +15 +1 (table Update7.3)

doesn't work with v1.05