It's not Unity, it seems to Cocos2d-x
Search found 6 matches
- Fri Oct 16, 2020 5:30 pm
- Forum: Single Player Cheat Requests
- Topic: Kingdom Rush Vengeance [UNITY/PC]
- Replies: 16
- Views: 19326
Re: Kingdom Rush Vengeance [UNITY/PC]
- Fri Jan 24, 2020 3:37 pm
- Forum: Single Player Cheat Requests
- Topic: Alien shooter 2 the legend
- Replies: 70
- Views: 32784
Re: Alien shooter 2 the legend
Unlimited Grenades (not AOB, but easy to make one) define(address,"AlienShooter.exe"+C04F5) define(bytes,FF 8C 83 80 01 00 00) [ENABLE] assert(address,bytes) alloc(newmem,$1000) label(code) label(return) newmem: code: //dec [ebx+eax*4+00000180] jmp return address: jmp newmem nop 2 return: [DISABLE] ...
- Wed Dec 05, 2018 4:02 am
- Forum: Single Player Cheat Requests
- Topic: [COMPLETED] [REQ] Just cause 4
- Replies: 14
- Views: 7204
Re: [REQ] Just cause 4
Weapon ammo clip always 100. Not AOB yet. Steam version. <AssemblerScript> define(address,"JustCause4.exe"+912954A) define(bytes,89 B4 B9 28 02 00 00) [ENABLE] assert(address,bytes) alloc(newmem,$1000,"JustCause4.exe"+912954A) label(code) label(return) newmem: code: mov esi,#100 mov [rcx+rdi*4+00000...
- Sun Aug 12, 2018 2:11 pm
- Forum: Tables
- Topic: We Happy Few
- Replies: 34
- Views: 33416
We Happy Few
God mode works for player and not affect the NPC when I turn off "Inf.Stamina" script. Checked v0.3 and v0.5 tables.
- Fri Mar 09, 2018 11:52 am
- Forum: Single Player Cheat Requests
- Topic: Heroes of Hammerwatch
- Replies: 108
- Views: 134807
Re: Heroes of Hammerwatch
May be useful for someone: town.bsa and *.sav files are encrypted with simple XOR by 0xA43D1A23 .text:00420F20 loc_420F20: ; CODE XREF: XOR_A43D1A23+15F↑j .text:00420F20 lea eax, [ebp+24h+var_24] .text:00420F23 mov [ebp+24h+var_24], ebx .text:00420F26 push eax .text:00420F27 call ds:std::basic_ostre...
- Thu Aug 17, 2017 11:53 am
- Forum: Tables
- Topic: Sudden Strike 4 (GM and More) 2019-Feb-23
- Replies: 179
- Views: 122702
Re: Sudden Strike 4 v1.00.19037 (GM and More) 2017-Aug-15
Unfortunately, after the last two updates I'm unable to click in order to activate the script...Any ideas? The same problem in my GOG version. I don't know why, but "ServerUnit:GetSightRange" offset changes from launch to launch on my system. So, I added to script: //define(MOSR,ServerUnit:GetSight...