Search found 8 matches

by Empyrial
Thu Jan 25, 2024 11:08 am
Forum: Single Player Cheat Requests
Topic: Enshrouded Steam EA
Replies: 16
Views: 4811

Re: Enshrouded Steam EA

Not what you asked, but inventory is 4byte, slot based. Health/stam are harder for me to pin down. I tried 4b, floats and doubles and couldn't refine the value down properly. Haven't tried anything else for now.
by Empyrial
Sat Feb 19, 2022 3:51 pm
Forum: Tables
Topic: Genshin Impact 2.6
Replies: 1380
Views: 343579

Re: Genshin Impact 2.5

I can't help but feel like this is just them collecting info on the cheats after their patch and prepping for a banwave.
by Empyrial
Fri Feb 18, 2022 3:16 pm
Forum: Tables
Topic: Total War: WARHAMMER 3
Replies: 118
Views: 73676

Re: Total War: WARHAMMER 3

I'm continually getting the "Failed to allocate memory near" error when activating any of these scripts. I searched online for any kind of work around, even using far jumps instead of near by removing the 3rd parameter in the allocs, but that crashes my game. I'm at a loss here, I don't know what, i...
by Empyrial
Thu Feb 17, 2022 11:14 am
Forum: Tables
Topic: Total War: WARHAMMER 3
Replies: 118
Views: 73676

Re: Total War: WARHAMMER 3

Thanks for the table. How close to TW:WH2 is it in the code? I haven't purchased the game yet, but I wonder if some of the scripts for an older game can be easily ported?
by Empyrial
Tue Sep 21, 2021 1:56 pm
Forum: Cheat Engine
Topic: Revisiting an old classic: Diablo II
Replies: 0
Views: 3670

Revisiting an old classic: Diablo II

Hello all, I decided to apply some new skills and some new ideas to try and understand a bit more about debugging and program execution. I decided to try it on an older, more explored game, diablo 2. From the modding sites, I have a full list of functions and things that I want to explore and learn ...
by Empyrial
Sat May 29, 2021 12:41 pm
Forum: Single Player Cheat Requests
Topic: Solasta: Crown of The Magister
Replies: 54
Views: 59076

Re: Solasta: Crown of The Magister

Gold/Currency is under RulesetTreasury. It is an array of 5 ints, each int is a separate coin type. I found this under EquipmentDefinitions: public enum Currency { Platinum, Gold, Electrum, Silver, Copper, Max } I think "Max" isn't in the Treasury definition? Meaning you should be able to manipulate...
by Empyrial
Sat May 29, 2021 12:20 pm
Forum: Single Player Cheat Requests
Topic: Solasta: Crown of The Magister
Replies: 54
Views: 59076

Re: Solasta: Crown of The Magister

Alright, I can't edit my posts, so I'll just keep replying with code snippets when I find something useful. Infinite spell casts: [ENABLE] //code from here to '[DISABLE]' will be used to enable the cheat define(slot,RulesetCharacter:SpendSpellSlot) define(slotbytes,55) slot: db C3 [DISABLE] slot: db...
by Empyrial
Sat May 29, 2021 12:07 pm
Forum: Single Player Cheat Requests
Topic: Solasta: Crown of The Magister
Replies: 54
Views: 59076

Re: Solasta: Crown of The Magister

I'm not good at tables. Hell, this is the first time I've even registered to post. There's a cheat menu that's available from the game menu. It has options for invulnerable party, clearing fog of war and killing all enemies. define(campaignd,GameCampaignScreen:OnBeginShow+19e) define(campaignb,45 33...