Think this needs to be updated again, game not starting up with the DLLs provided
Is this still something you're working on? tyty
Search found 4 matches
- Tue Jul 06, 2021 9:34 pm
- Forum: Tables
- Topic: Halo: Master Chief Collection - EAC bypass
- Replies: 203
- Views: 107115
- Sun Jun 20, 2021 6:20 pm
- Forum: Tables
- Topic: (Halo 3) Halo: The Master Chief Collection +70 [Update 21]
- Replies: 139
- Views: 73862
Re: (Halo 3) Halo: The Master Chief Collection +70 [Update 17] Working
Hi sorry to ask basic questions, how do I find the base pointer of wp_base and all of your other pointers?? Seems like you've set variables for those pointers and I can't seem to find the original base address? Thank you just wanting to try out the memory.dll in VS with Halo and would like to use yo...
- Wed May 12, 2021 6:01 pm
- Forum: Tables
- Topic: (Halo 3) Halo: The Master Chief Collection +70 [Update 21]
- Replies: 139
- Views: 73862
Re: (Halo 3) Halo: The Master Chief Collection +70 [Update 15] Working
Update's out. For people who like to merge the tables, the main script will not activate when any of my other MCC main scripts are activated (If all auto attach scripts are activated table should automatically activate the appropriate game's script). Hey just a quick question, the base address of w...
- Sat May 08, 2021 9:26 am
- Forum: Tables
- Topic: (Halo 3) Halo: The Master Chief Collection +70 [Update 21]
- Replies: 139
- Views: 73862
Re: (Halo 3) Halo: The Master Chief Collection +70 [Update 15] Working
Hey just a quick question, the base address of weapons is wp_base etc, how can you find the actual hex address of this?
Thanks ^^
Thanks ^^