Search found 6 matches
- Thu Jan 03, 2019 9:38 am
- Forum: Tables
- Topic: Yakuza 0 Cheat Engine Table v1.0
- Replies: 153
- Views: 284570
Re: Yakuza 0 Cheat Engine Table v1.0
I just finished this game during the Christmas break. I am now re-running it under legendary mode to try and do 100% completion. Thanks to all the contributors here especially AllIWantToKnow and BigMan397 for the arcade offsets. These offsets made me hate the score completions lesser. Fantasy Zone b...
- Sun Oct 08, 2017 1:53 am
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830231
Re: Divinity Original Sin 2
I think, with this huge patch update, I can assume most of the game's bugs are ironed out and I can finally play without worries. I have a table I have been working on since before the 153.909 patch that I am proud to share along with this nice community. Most of the inspiration from the scripts are...
- Sat Oct 07, 2017 10:09 pm
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830231
Re: Divinity Original Sin 2
Want a lv. 100 tattered clothes? a lv. 100 mop? Say no more, fam. Might need some lore levels for identifying though. Edit: Changes random loot equipment levels. { Game : EoCApp.exe Version: Date : 2017-10-06 Author : deVars v.3.0.146.559 Equipment level enforcement. Change r12d to a constant number...
- Sun Oct 01, 2017 7:48 pm
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830231
Re: Divinity Original Sin 2
Hi guys, Is there a way to just trigger lucky charm success all the time when opening boxes? I saw that there's one that will override container items and I think that's very close to what I just need for the game. Can you post the code at the bottom of the script so I can use it to search for on t...
- Sat Sep 30, 2017 2:00 am
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830231
Re: Divinity Original Sin 2
Hi guys, Is there a way to just trigger lucky charm success all the time when opening boxes? I saw that there's one that will override container items and I think that's very close to what I just need for the game. Thanks! Finally found the code I was looking for to trigger lucky charm sparkle! It ...
- Thu Sep 28, 2017 4:03 pm
- Forum: Tables
- Topic: Divinity Original Sin 2
- Replies: 798
- Views: 830231
Re: Divinity Original Sin 2
Hi guys,
Is there a way to just trigger lucky charm success all the time when opening boxes? I saw that there's one that will override container items and I think that's very close to what I just need for the game.
Thanks!
Is there a way to just trigger lucky charm success all the time when opening boxes? I saw that there's one that will override container items and I think that's very close to what I just need for the game.
Thanks!