Search found 10 matches

by Kalinag
Sun Nov 05, 2023 12:16 am
Forum: Single Player Cheat Requests
Topic: [REQ] RoboCop: Rogue City
Replies: 15
Views: 5127

Re: [REQ] RoboCop: Rogue City

The table works great, but there is one place in the game where you will have to remove the "1 Hit Kill" option. Before the very last boss fight, un-tick the "1 Hit Kill" option. If you don't, the game will go crazy!! You won't even be able to turn or walk.
by Kalinag
Sat Nov 04, 2023 12:58 pm
Forum: Single Player Cheat Requests
Topic: [REQ] RoboCop: Rogue City
Replies: 15
Views: 5127

Re: [REQ] RoboCop: Rogue City

Works great! Thank you. (Health tops out at 66, but it never decreases.) ๐Ÿ‘
by Kalinag
Thu Mar 30, 2023 3:21 pm
Forum: Tables
Topic: The Last of Us Part 1
Replies: 132
Views: 61067

Re: The Last of Us Part 1

Thank you cfemen, for all that you do here. ๐Ÿ‘๐Ÿป
by Kalinag
Thu Feb 23, 2023 10:58 pm
Forum: Tables
Topic: Atomic Heart [Engine:Unreal 4.27.2]
Replies: 30
Views: 14448

Re: Atomic Heart [Engine:Unreal 4.27.2]

@Kalinag, If you are by chance using the pre-release DEV version, then yes, you will get this "Some prerequisites were not found, please check with SunBeam for a new build." warning and it will NOT work. I just tested that, and I too got the error. However, if you use the Release version, you shoul...
by Kalinag
Thu Feb 23, 2023 5:34 pm
Forum: Tables
Topic: Atomic Heart [Engine:Unreal 4.27.2]
Replies: 30
Views: 14448

Re: Atomic Heart [Engine:Unreal 4.27.2]

SunBeam, After following your instructions and inserting the "dxgi.dll" in the "\Atomic Heart\AtomicHeart\Binaries\Win64" folder, I receive a message at the beginning of each game as follows: "Some prerequisites were not found, please check with SunBeam for a new build." I only report it here becaus...
by Kalinag
Wed Jun 02, 2021 3:25 pm
Forum: Tables
Topic: Biomutant [Engine:Unreal 4.18]
Replies: 91
Views: 33927

Re: Biomutant [Engine:Unreal 4.18]

As I am the laziest guy on this good planet and I don't want to build the complete list by hand, I'm working on a script that is gonna do it for me. But it's gonna take me some time to do it. So if people really need the ID list and do not want to wait I can publish it as is. I would like to have a...
by Kalinag
Mon May 03, 2021 2:54 pm
Forum: Tables
Topic: Pascal's Wager: Definitive Edition
Replies: 49
Views: 21020

Re: Pascal's Wager: Definitive Edition

A new game update has arrived, check if the table is compatible. @Kanelakis: Y'all have the patience of saints, putting up with we who are students of inquiry and graduates of gain. It is only when I step back from the feeding trough that I realize just how helpful and patient y'all are and how glu...
by Kalinag
Sun May 02, 2021 8:38 pm
Forum: Single Player Cheat Requests
Topic: [Request] Hobo Tough Life - v1.00.019
Replies: 34
Views: 20724

Re: [Request] Hobo Tough Life - v1.00.019

its bug you suppose to not press on continue, but you need to create game then select your game after host it, also i have learned different cracks causes problems This worked! I didn't use the " Continue " option and instead, selected " Create ", then selected the previous save. Copacetic! Thanks!
by Kalinag
Sun May 02, 2021 5:23 pm
Forum: Single Player Cheat Requests
Topic: [Request] Hobo Tough Life - v1.00.019
Replies: 34
Views: 20724

Re: [Request] Hobo Tough Life - v1.00.019

alked wrote: โ†‘
Sun May 02, 2021 4:35 pm
its bug you suppose to not press on continue, but you need to create game then select your game after host it, also i have learned different cracks causes problems
Thank you. I will try this.
by Kalinag
Sun May 02, 2021 3:19 pm
Forum: Single Player Cheat Requests
Topic: [Request] Hobo Tough Life - v1.00.019
Replies: 34
Views: 20724

Re: [Request] Hobo Tough Life - v1.00.019

Can anyone please explain what I'm doing wrong? I have tried three different tables by three different creators and I continually end with the same results: All factors can be edited and changed.. everything seems to work fine, but when I exit the game and return (Open the game after saving and clos...