Search found 6 matches

by Groundshaker
Sat Apr 24, 2021 3:51 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

thanks!
by Groundshaker
Sat Apr 24, 2021 12:11 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

it seems to be related to the latest version of the ct that I downloaded, I tried it with version .10 and it worked fine


on a side note how dom we edit posts? rather than make all these new ones.
by Groundshaker
Fri Apr 23, 2021 9:55 pm
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

addon to the previous post

this the second time with this one though I ran the game again without the ct but it's still there
by Groundshaker
Fri Apr 23, 2021 9:06 pm
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

got another problem that hopefully someone knows how to fix, I just finished the guard side story, collected the reward but the hud prompt is still saying to collect it, and since I did it's stuck
by Groundshaker
Fri Apr 23, 2021 1:27 pm
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

Thanks I'll try that
.
/he over 9999 was just to be safe, I didn't know how much total was needed
by Groundshaker
Fri Apr 23, 2021 2:27 am
Forum: Tables
Topic: z Evil Genius 2 [DX12]
Replies: 194
Views: 95068

Re: z Evil Genius 2 [DX12]

hi all, first I want to say thanks for making this table, my problem is that after using the table in eg2 I was on the part where I needed to turn off the power but even after I did I still had almost 9k in power even with no generators (sold em when I was testing)the default base power had been set...