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by Stephelyn1210
Thu Apr 22, 2021 5:19 pm
Forum: Tables
Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
Replies: 57
Views: 33320

Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »

Note that making IsShippingBuild function return FALSE will also allow you access to all of the stuff mapped in Batman Arkham Knight\BmGame\Config\BmInput.ini. Some development stuff like: Bindings=(Name="P",Command="TogglePhysicsMode") Bindings=(Name="Up",Command="MoveForward") Bindings=(Name="Dow...