Search found 1 match
- Thu Apr 22, 2021 5:19 pm
- Forum: Tables
- Topic: Batman: Arkham Knight [Engine:Unreal 3.5] « revisited »
- Replies: 57
- Views: 33320
Re: Batman: Arkham Knight [Engine:UE3.5] « revisited »
Note that making IsShippingBuild function return FALSE will also allow you access to all of the stuff mapped in Batman Arkham Knight\BmGame\Config\BmInput.ini. Some development stuff like: Bindings=(Name="P",Command="TogglePhysicsMode") Bindings=(Name="Up",Command="MoveForward") Bindings=(Name="Dow...