Search found 276 matches

by Bloodybone
Thu Jan 09, 2020 3:14 pm
Forum: Cheat Engine
Topic: Compare big address in assembly
Replies: 10
Views: 556

Re: Compare big address in assembly

Could you try out this and tell me what happens: label(originalcode) label(return) label(healmeplease) newmem: {$try} push rdi mov rdi,[rbx+78] mov rdi,[rdi+c40] cmp [rdi+598],#0 jne originalcode healmeplease: cvtsi2ss xmm0,[rsi+7ac] //max health to health movss [rsi+AB8],xmm0 pop rdi jmp return {$e...
by Bloodybone
Wed Jan 01, 2020 4:02 pm
Forum: Tables
Topic: Slime Rancher+95 v1.4.1c [Steam]
Replies: 106
Views: 45361

Re: Slime Rancher+95 v1.4.1c [Steam]

I've Updated the Table to support Version 1.4.1c
by Bloodybone
Thu Oct 31, 2019 7:44 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+24 v.0.17.69

Yes, I activated that so that I could activate the steam-achievements script, both were enabled at the time of the achievement firing. In-game the achievement registers, but it doesn't activate a steam achievement for it. Well that's weird, I'll create a "Debug Build" which may help find the issue.
by Bloodybone
Wed Oct 30, 2019 5:41 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+24 v.0.17.69

I just checked and tried getting the "watch your step" achievement for being hit by a train and dying, didn't have it on steam yet. Had steam-achievements enabled on the table whilst using a mod on my game. Table doesn't prevent it disabling steam-achievements. Have you activated the "Achievements ...
by Bloodybone
Tue Oct 29, 2019 8:10 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+24 v.0.17.69

Traslogan wrote:
Tue Oct 29, 2019 2:58 pm
Can I ask, does the toggle for steam achievements work when it's still saying that modded games stop achievements? (Was using infinite mining mods since only outdated aob-scan Factorio tables have infinite ore)
Yes.
by Bloodybone
Sat Oct 12, 2019 4:29 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+24 v.0.17.69

I have updated the Table, added a Give Random Item functionality and "Steam Achievements are allowed". :)
by Bloodybone
Thu Oct 10, 2019 8:09 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+23 v.0.17.58

Thank you so much for your great work! Since 0.17.69 got released, I wanted to ask, if it is possible to update the table. Thank you very much. I was gone for a long while not updating any tables and stuff but I think it's time to do so now. Which means that yes, I'll probably update the table tomo...
by Bloodybone
Sat Aug 24, 2019 11:56 pm
Forum: Tables
Topic: Duck Game+7 [Steam]
Replies: 8
Views: 3514

Re: Duck Game+7 [Steam]

I have added a new Script called "Hook Steam API" with which you can Unlock/Lock Achievements and Print Achievement Information :)
by Bloodybone
Tue Aug 20, 2019 11:23 am
Forum: Tables
Topic: Starbound+28 v1.4.4 [Steam]
Replies: 61
Views: 62529

Re: Starbound+28 v1.4.3 [Steam]

Teioh wrote:
Mon Aug 19, 2019 2:09 pm
actually the version was updated to 1.4.4 so some of the scripts are outdated/obsolete and in need of minor patches
I have updated the Cheat Table and everything should hopefully work.
by Bloodybone
Tue Jul 23, 2019 9:45 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+23 v.0.17.58

I have added two new Scripts which both have something to do with items,Item IDs and Item Names. Firstly: Give Item Which uses the Internal methods of creating Items to spawn any Item by ItemID or by Name into the Cursor Slot, which at least for me stopped the Game from crashing and making Items lik...
by Bloodybone
Mon Jul 15, 2019 6:15 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+21 v.0.17.56

I have found the Address where it crashes when you modify a Item and it auto-saves but I'm gonna do more testing before I release a new Updated Table.
by Bloodybone
Mon Jul 15, 2019 4:39 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+20 v.0.17.56

LUL Apparently the game will crash if you mess with the stack. https://gyazo.com/5880a85e80ed4231326309f4f44abb99 I have now updated my Cheat Table and added the "Disable Cursor Stack Anti-Cheat Check" Script which Disables the Mechanism that checks if your Cursor Stack is what it should be. Also T...
by Bloodybone
Sun Jul 14, 2019 10:59 am
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+20 v.0.17.56

gamebob wrote:
Sun Jul 14, 2019 9:38 am
"Achievements are allowed" seems not woking with mods on...
If you mean steam achievements then no, they don't seem to be affected by the function.
by Bloodybone
Thu Jul 11, 2019 10:14 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+20 v.0.17.56

I have now updated the Table to support Version 0.17.56 :D
by Bloodybone
Thu Jul 11, 2019 5:14 pm
Forum: Tables
Topic: Factorio+24 v.0.17.69
Replies: 36
Views: 11408

Re: Factorio+19 v.0.17.45

I just picked this up and was hoping to mess around with it before I get serious. I grabbed the 17.45 version in betas and loaded the table but it doesn't seem like everything is working. Infinite health worked, but One hit kill, for instance, didn't do anything, and the info under "Get character" ...