I spent a little time trying to figure it out and couldn't. I think there's some code somewhere in the physics processing that I can't find.
Search found 67 matches
- Wed Apr 03, 2024 12:18 am
- Forum: Tables
- Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
- Replies: 112
- Views: 64458
- Sun Feb 25, 2024 8:39 pm
- Forum: Tools
- Topic: MonoHelper
- Replies: 1
- Views: 2090
MonoHelper
Update 2024-02-25 - Cheat Engine 7.5.2, better instructions, simple quick start * Source: https://github.com/JasonGoemaat/CheatEngineMonoHelper * Raft Tutorial: https://jasongoemaat.github.io/CheatEngineMonoHelper/Tutorials/Raft/ To just use it, download the 'Dev.CT' file and activate the 'MonoHelpe...
- Sun Feb 25, 2024 1:30 am
- Forum: Cheat Engine Lua Scripting
- Topic: Want to update script/aob. No opcode/alt code
- Replies: 4
- Views: 7261
Re: Want to update script/aob. No opcode/alt code
Looking at the table the code is actually like this (the 90 90 should be 77 16). If your script really shows '90 90' then it's probably incorrect. Otherwise, the code probably changed. Maybe xmm6 or r8b are different registers. Maybe there are more instructions and the 16 offset for the ja changed.....
- Sat Feb 24, 2024 5:51 pm
- Forum: Tables
- Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
- Replies: 112
- Views: 64458
Re: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
I know this is an old title, but seeing as it's unlikely to see updates that will break the trainer again, is there any possibility of getting it updated? Looks like none of the cheats are working anymore for the tables I can find. Specifically, I'd love to see the "deposit anywhere" cheat revived....
- Sat Feb 24, 2024 7:10 am
- Forum: Tables
- Topic: Steam - Underminer (Free)
- Replies: 0
- Views: 224
Steam - Underminer (Free)
Steam Website: https://store.steampowered.com/app/2735870/Underminer/ Nice little free game using mono I thought I'd try out some code on and fixing my mono helper library fixing an error caused by a change in 7.5 1. Activate 'MonoHelper' 2. Activate 'Cheat: No Item Use' - uses new AA helper method...
- Mon Oct 30, 2023 3:52 am
- Forum: Tables
- Topic: Torchlight 2 v1.25.9.5 Cheat [Epic Games]
- Replies: 6
- Views: 22239
Re: Torchlight 2 v1.25.9.5 Cheat [Epic Games]
Thanks for the awesome table! Here's a cheat that lets you infinitely enchant items if you want to add it to your table. The number of times something has been enchanted seems to be stored as a separate value from the enchantment bonuses, so this just sets it to 0 when it is checked, letting you enc...
Re: Days Gone
Here's a script for max accuracy when on a bike. It's the same structure as the max accuracy scripts from the table from @aanpsx, but seems to be unrelated to the walking accuracy. It's a different injection point, the offset is +2988 instead of +2974, and the value goes from 0.0 to 1.0 with 1.0 bei...
- Thu May 18, 2023 4:51 pm
- Forum: Cheat Engine
- Topic: Base Address needed to inject code?
- Replies: 8
- Views: 5324
Re: Base Address needed to inject code?
I assume you are talking about when you have found code that accesses the address you are interested in and want to write a script to inject your own code, and to do that you have the line selected and hit CTRL+A to open the Auto Assemble window and are using the 'Template' menu... I think the addre...
- Mon May 15, 2023 1:54 am
- Forum: Tables
- Topic: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
- Replies: 112
- Views: 64458
Re: Hardspace: Shipbreaker [2021-12-21] [v.0.7.0.215906] (Steam)
Here's my updated table with just a few options. The good news is that it uses the mono features so these scripts shouldn't require updating if the game updates in the future. * Cutting Tool: No Heat * ThrustController: Full Fuel (actually 100 fuel, so it won't look full if you upgrade it, but it wo...
- Sat Jan 21, 2023 8:23 am
- Forum: Tools
- Topic: GameMaker Basic Table
- Replies: 8
- Views: 24111
Re: GameMaker Basic Table
Just gonna put mine in here as well. This one doesn't auto-detect offsets so you'll need to know what each one is to modify for your game. I'll append an explanation below over the weekend to go over what each offset represents. Thanks for the amazing table! In the most recent update to Zero Siever...
- Sat Jan 21, 2023 8:04 am
- Forum: Single Player Cheat Requests
- Topic: ZERO Sievert
- Replies: 56
- Views: 32874
Re: ZERO Sievert
I think it changed to 64 bit with the new version, and the offsets seem to be off. I'll have to try and figure it out, but I don't understand all the structures. As a starter if someone is interested, I dissected [gml_GlobalVariables] and found the address of the pointer seems to be +0x48 instead of...
- Sun Jan 01, 2023 6:56 pm
- Forum: Single Player Cheat Requests
- Topic: ZERO Sievert
- Replies: 56
- Views: 32874
Re: ZERO Sievert
version 025.1 - does not work for me Downloaded the table -> edit with notepad++ ... What im doing wrong ? You're using notepad. The cheat table is an xml file you open in Cheat Engine. Do that, then double-click on '<script>' by the 'Enable' table entry to edit the script. The line 92 of the scrip...
- Sat Dec 31, 2022 11:53 pm
- Forum: Tools
- Topic: GameMaker Basic Table
- Replies: 8
- Views: 24111
Re: GameMaker Basic Table
Any example games you'd recommend to take these out for a spin? :) This is great! Zero Sievert with offset 0 is good. I created a table based on the template that has a script to only show the values I've found that are useful: https://fearlessrevolution.com/viewtopic.php?p=280779#p280779 You can c...
- Wed Dec 21, 2022 3:00 am
- Forum: Tables
- Topic: Simple Distant Star: Revenant Fleet
- Replies: 0
- Views: 175
Simple Distant Star: Revenant Fleet
Quick update to get some cheats out there... 1. Attach to game 2. Click "<--- Initialize" 3. Enable 'Ship:Update' to make your ships (and hopefully allies) invulnerable and lower shields and armor of enemies 4. Enable '<-- CurrentGame' to fetch the static pointer to the current game and let you edit...
- Tue Dec 13, 2022 2:25 pm
- Forum: Tables
- Topic: Simpler Raft table
- Replies: 0
- Views: 1532
Simpler Raft table
My original table was getting pretty complicated and was a pain to update when the version changed. Here's a simpler table that makes better use of the mono tools and shouldn't need many change if the game updates or you use mods. https://i.imgur.com/XxcCwQf.png Table Instructions: 1. You can enable...