Search found 20 matches

by floob
Sat Mar 11, 2023 1:17 am
Forum: Single Player Cheat Requests
Topic: [COMPLETED] [REQUEST] Bleak Faith: Forsaken
Replies: 25
Views: 3817

Re: [REQUEST] Bleak Faith: Forsaken

HP, stamina, flux, and movement speed pointers. No sigs yet so these will break when the game updates.
by floob
Thu Aug 19, 2021 12:59 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

2021-07-02 v1.1 update for Last Epoch 0.8.2i added - Cheat: Attack Rate ( Melee only not Casting ) removed - Cheat: Speed Multiplier Casting / Melee 2021-07-02 update for Last Epoch 0.8.2i fixed - Cheat: Movement speed Multiplier (Set then take boots off/on. 1 = 100% increase) ( with help from SinG...
by floob
Wed Jun 09, 2021 1:51 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

UPDATE on save file editing: You can actually turn any blessing into any unique. It's hilarious that this works. Presumably, you can also turn a blessing into any rare with custom affixes. Look for Container ID: 33-39 and Container ID: 43-45. All of these are the container IDs for your blessings. {...
by floob
Sun Jun 06, 2021 4:17 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Under SavedSkillTrees there are fields for unspentPoints. That's what you wanna change. I'm not sure if that used to work and got patched out or if I just did something wrong, but in my testing a few days ago I couldn't get anything out of unspentpoints. Instead I just directly edited the node valu...
by floob
Sun Jun 06, 2021 3:57 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Added skill points.
Thank @J69R for the help.
by floob
Sun Jun 06, 2021 12:24 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

G1Soundwave wrote:
Sat Jun 05, 2021 11:54 pm
It doesnt work for me in either file but thanks any ways :)
Sorry m8. I'm still working on skill points for the table I'll keep trying.
by floob
Sat Jun 05, 2021 11:31 pm
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Someone should make a site to upload your save file, edit your values, then export the new save file. Sounds dope thanks for the heads up It took me so many hours to figure out how to edit items and skill passives. In the end, one of my best discoveries was converting unique/set items into unique s...
by floob
Sat Jun 05, 2021 12:28 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Appreciate the updates floob. Any chance for the skill point updates? Current code is only a visual change This can be done by editing your character save files C:\Users\USERNAME\AppData\LocalLow\Eleventh Hour Games\Last Epoch\Saves Actually, I was able to allocate skill points without taking prere...
by floob
Fri Jun 04, 2021 4:41 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Appreciate the updates floob. Any chance for the skill point updates? Current code is only a visual change I added passive points. I couldn't figure out skill points in the couple hours I spent trying. Sorry m8 Please read: Last Epoch dev's don't allow modding as it stands. Stand up for modding. It...
by floob
Fri Jun 04, 2021 1:27 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Appreciate the updates floob. Any chance for the skill point updates? Current code is only a visual change I added passive points. I couldn't figure out skill points in the couple hours I spent trying. Sorry m8 Please read: Last Epoch dev's don't allow modding as it stands. Stand up for modding. It...
by floob
Thu Jun 03, 2021 12:34 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Updates from my last post should still work. Updated: -One hit kills -Gamble rarity roll (Gambling also works with Max Item Tier) -Movement speed multiplier -Disable item fracture when crafting -Disable item instability when crafting -Shards don't deduct -Unlimited shards (UI is different but it sti...
by floob
Wed Jun 02, 2021 3:34 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Spent some time working on 0.8.2f. I plan on updating more so let me know which ones are actually useful and I'll get to them first. Here's what I updated, no guarantees: God mode Select Item Roll Rarity (Needs testing) Always Drop Item Type Max Rolls for.. Higher Drop Rate Reveal map Level up after...
by floob
Thu Apr 01, 2021 7:40 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Would it be possible to reduce the echoes required for bosses in Monoliths? Or maybe set our current echoes to a high number so that the chance is guaranteed? Do you mean quest Monoliths? The ones that unlock a new area? Yeah,Since bosses have a separate loot table the tables drop rates scripts don...
by floob
Thu Apr 01, 2021 7:30 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

adifire wrote:
Thu Apr 01, 2021 7:19 am
Would it be possible to reduce the echoes required for bosses in Monoliths? Or maybe set our current echoes to a high number so that the chance is guaranteed?
Do you mean quest Monoliths? The ones that unlock a new area?
by floob
Thu Apr 01, 2021 3:22 am
Forum: Tables
Topic: Last Epoch EA 0.9+ (Steam)...
Replies: 764
Views: 311248

Re: Last Epoch beta 0.8+ (Steam)

Thank you so much to those that are doing so much amazing work keeping the trainer for this game up to date. The hardwork is really appreciated. Version 0.8.1f just released tonight. The devs said that an account is required now to play Last Epoch, and in 0.9.0 multiplayer will go live. I am hoping...