Search found 80 matches

by lampuiho
Fri Jan 29, 2021 3:26 pm
Forum: Tables
Topic: SUPER DRAGON BALL HEROES: WORLD MISSION 1.05 [+14]
Replies: 2
Views: 561

SUPER DRAGON BALL HEROES: WORLD MISSION 1.05 [+14]

Auto Insta-Max Burst Mode Auto Win Minigame CI Auto Win Battle CI Credit to GreenHouse for finding the original code for Burst Mode & CI. I optimized it so it now automatically completes without you moving the mouse/pressing buttons (also save a few bytes of memory because I just patched the origin...
by lampuiho
Tue Jan 12, 2021 2:54 pm
Forum: Single Player Cheat Requests
Topic: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
Replies: 5
Views: 2337

Re: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator

bro i am already using nighty but this error come directly after i open the engine before i attach it to the citra . then after i attach citra it gave same error. but the strange thing it give error directly after i open the engine . Of course it gives this error when not attached... If it still gi...
by lampuiho
Mon Jan 11, 2021 1:03 pm
Forum: Single Player Cheat Requests
Topic: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
Replies: 5
Views: 2337

Re: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator

darkkaiser00 wrote:
Mon Jan 11, 2021 5:01 am
boss i am getting this error
The AOB failed to find the address. Download nightly 1675 for it to guarentee to work. I will download some other versions and test for a better AOB in the future.

[Link]
by lampuiho
Tue Jan 05, 2021 7:25 pm
Forum: General Discussions
Topic: Saving values with cheat engine possible?
Replies: 22
Views: 1744

Re: Saving values with cheat engine possible?

Just write a assembly script to allocate more memory and change the name pointer to point to your allocated address for a longer name. Thanks for joining the conversation but I'm a rookie when it comes to cheat engine 😂 Care to explain how I can do that please? You need some programming basics firs...
by lampuiho
Tue Jan 05, 2021 5:46 pm
Forum: General Discussions
Topic: Saving values with cheat engine possible?
Replies: 22
Views: 1744

Re: Saving values with cheat engine possible?

Just write a assembly script to allocate more memory and change the name pointer to point to your allocated address for a longer name.
by lampuiho
Mon Jan 04, 2021 5:40 am
Forum: Single Player Cheat Requests
Topic: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator
Replies: 5
Views: 2337

Re: REQUEST Digimon World Re:Digitize Decode (JAP) Citra Canary Emulator

Not what you want but here is an item ID/count, money editor. The System::Memory() function address scanner should work with other games too. The paging pointer works at the moment by masking the the 12 bits of the 12 bits to the left (eg. XXX YYY and you want the XXX) of the virtual address, then m...
by lampuiho
Mon Dec 21, 2020 2:57 pm
Forum: Tables
Topic: Total War Warhammer 2 v1.10.2 (GM and More) 2021-Feb-08
Replies: 708
Views: 470288

Re: Total War Warhammer 2 v1.1.0/v1.9.2 (GM and More) 2020-Jul-15

Update on my script for forced agent action result. Now uses pPlayer pointer from the main table to check if the hero performing the action belongs to the player. nice! :D I found the offset for target is at r15+88 so I can use that pointer to check if the target is owned by the player. The problem...
by lampuiho
Sat Oct 10, 2020 7:15 am
Forum: Tables
Topic: Borderlands GOTY Enhanced - table v: 1.0.4 CT
Replies: 104
Views: 67615

Re: Borderlands GOTY Enhanced - table v: 1.0.4 CT

UObject[126255] WeaponDropsPerPlayer 0x00000172929741D0 ( AttributeInitializationDefinition gd_Balance.WeightingPlayerCount.WeaponDropsPerPlayer ) <?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>4606</ID> <Description>"DropWeights"</Description> <Options moHideCh...
by lampuiho
Sat Oct 10, 2020 12:16 am
Forum: Tables
Topic: SD Gundam G Generation Cross Rays
Replies: 154
Views: 84884

Re: SD Gundam G Generation Cross Rays

It'll take time for them to fix the game. The latest cheat here doesn't work on the latest version of the game, especially after they add Limit Break option. More like they don't bother fixing the game. The same crash still occurs after more than half a year. I can reproduce it the same way. They h...
by lampuiho
Fri Oct 09, 2020 5:40 am
Forum: Tables
Topic: The Last Remnant
Replies: 10
Views: 3170

Re: The Last Remnant

Red_dawn wrote:
Fri Oct 09, 2020 4:45 am
i tried using this with the auto crit and post battle RNG, however i can no longer switch off the post battle RNG, how should i switch off this script?
No idea. I just tested it again with those two options on and I can disable them just fine.
by lampuiho
Wed Oct 07, 2020 1:14 am
Forum: Tables
Topic: SD Gundam G Generation Cross Rays
Replies: 154
Views: 84884

Re: SD Gundam G Generation Cross Rays

Guyverd wrote:
Sat Oct 03, 2020 10:59 pm
Any update for the cheats?
The game already got the update to version 1.63.
ask Bancom to fix the game first.
by lampuiho
Tue Oct 06, 2020 10:49 am
Forum: Tables
Topic: First Queen IV Windows XP Remastered Taiwanese version
Replies: 0
Views: 346

First Queen IV Windows XP Remastered Taiwanese version

Attach game first then load table and run script. Options: In-Battle enemies armies pointers In-Battle character attribute pointer Character stats pointers Restore full health attacked on melee / instant kill enemy in melee Always capture enemy troop on melee Gives elven archer magic arrows on summo...
by lampuiho
Wed Sep 09, 2020 2:10 pm
Forum: Tables
Topic: SD Gundam G Generation Cross Rays
Replies: 154
Views: 84884

Re: SD Gundam G Generation Cross Rays

zufield wrote:
Thu Jul 02, 2020 9:25 pm
Everything's busted, update please
Will only update if the game stops crashing completely.
by lampuiho
Wed Sep 09, 2020 2:04 pm
Forum: Tables
Topic: Nexomon: Extinction [+12]
Replies: 55
Views: 27238

Re: Nexomon: Extinction [+12]

Latest patch killed all tables atm I think. replace the main script with this [ENABLE] aobscanmodule(get_ManagerBattle,GameAssembly.dll,F3 0F 11 87 * 02 00 00 72) aobscanmodule(get_SaveData,GameAssembly.dll,FF 81 F8 00 00 00 80) aobscanmodule(get_MapManager,GameAssembly.dll,F3 0F 10 B3 E8 01 00 00 ...
by lampuiho
Wed Sep 02, 2020 1:29 pm
Forum: Single Player Cheat Requests
Topic: Captain Tsubasa Rise of new Champions
Replies: 112
Views: 30405

Re: Captain Tsubasa Rise of new Champions

<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>488</ID> <Description>"Stop Time"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{ Game : CAPTAIN TSUBASA RISE OF NEW CHAMPIONS.exe Version: Date : 2020-09-02 Author :...