Search found 53 matches
Re: z Encased
Is there a good way of adjusting primary attributes yet? The values displayed are not the correct ones. I have the same problem. Tried console commands but that doesn't work for perk prerequisites. I just realized I'm running 1.2.1027.0615. That's probably why these tables are not working correctly...
- Sat Feb 06, 2021 7:02 pm
- Forum: Single Player Cheat Requests
- Topic: [Request] Silverfall: Complete GOG
- Replies: 3
- Views: 2558
Re: [Request] Silverfall: Complete GOG
This guide worked,
Along with hex workshop hex editor You can cheat the heck of this game.
The problem is that it stutters like crazy. Ah well, I hope that GOG will use my $$$ to get some more decent legacy games to run.
Along with hex workshop hex editor You can cheat the heck of this game.
The problem is that it stutters like crazy. Ah well, I hope that GOG will use my $$$ to get some more decent legacy games to run.
- Wed Oct 21, 2020 7:39 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
So yeah another protip Public\Shared\Progressions\Progressions.lsx Find Your class progression, select all levels from 2nd up and change this to: <attribute id="AllowImprovement" type="bool" value="true"/> To get more Feats, it's not the best cheat ever buuuut it's better than nothing :) Now I'm Mod...
- Mon Oct 19, 2020 7:39 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
\o/ Great progress Zanzer!!! Uh oh, seems like I made a mistake on guild artisan tag, fixed here bg3_v14_with_add_all_backgrounds.CT Adding Zanzer's v14 with all background tags that can be picked during character creation :) So, I wonder if AddSpell can be used to add Feats, guess at least I can tr...
- Thu Oct 15, 2020 7:45 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
Hmm I tried:
ApplyStatus(Proficiency(HeavyArmor),100,-1)
ApplyStatus(SELF,Proficiency(HeavyArmor),-1)
Still no go Other ideas ?
ApplyStatus(Proficiency(HeavyArmor),100,-1)
ApplyStatus(SELF,Proficiency(HeavyArmor),-1)
Still no go Other ideas ?
- Thu Oct 15, 2020 7:08 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
Right, the `Proficiency(HeavyArmor)` does not seem to stick if You quick save and quick load ... hmmm
So the nifty features are:
Mr Item spawner
What it'd be great to figure out:
How to make boosts permanent ;/
So the nifty features are:
Mr Item spawner
What it'd be great to figure out:
How to make boosts permanent ;/
- Wed Oct 14, 2020 6:50 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
Thank You so much Zanzer, amazing work!!!!! Edit yet again: aaaand we're on 4.1.84.2021 now. Edit again: Uh oh a 538.9 mb Steam patch incoming, I wonder if it'll wreck them tables :P Edit: bg3_v11_with_add_all_backgrounds.CT Here's my version of Zanzer's v11 that adds all background tags, I don't re...
- Tue Oct 13, 2020 7:26 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
Update: modding carryweight did not work. Some passives do work, I wonder if we can add feats this way. They're stored in a lsx excel file hmm... If anyone figures out a convenient unlimited carry weight do let me know. Zanzer and fearlessrevolution`s solutions really make our chars unable to climb ...
- Mon Oct 12, 2020 3:54 pm
- Forum: Tables
- Topic: z Baldur's Gate 3
- Replies: 6947
- Views: 2274207
Re: z Baldur's Gate 3
Thank You Zanzer!!! FYI I checked fearlessrevolution's trainer and: a) Game speed cheat is awesome, running the game at 2.5x allows to run through areas faster when re-playing/testing/checking out new chars :) b) Unlimited weight and actions - his stuff really worked while the version 9 of Your stuf...
- Mon Oct 05, 2020 6:47 pm
- Forum: Tables
- Topic: Wasteland 3 Pointer Table
- Replies: 274
- Views: 296071
Re: Wasteland 3 Pointer Table
FYI, there's a way to edit buffs, this is how I added myself some perma tarjan buffs + well fed, sadly I had to open up the xml version of the save and edit it manually since the editor doesn't support effects, still it shows that this can be changed! <statusEffects> <statusEffect> <name>EFF_Zoltar_...
- Thu May 30, 2019 6:33 pm
- Forum: Tables
- Topic: Total War THREE KINGDOMS v1.7.1 (GM and More) 2022-Jul-05
- Replies: 237
- Views: 327105
Re: Total War THREE KINGDOMS v1.0.0 9292 (GM and More) 2019-May-28
Wow, thanks for the explanation Andromort!
- Thu May 30, 2019 6:21 am
- Forum: Tables
- Topic: Total War THREE KINGDOMS v1.7.1 (GM and More) 2022-Jul-05
- Replies: 237
- Views: 327105
Re: Total War THREE KINGDOMS v1.0.0 9292 (GM and More) 2019-May-28
Hmm I'd like to see that buyout option too ? Maybe it is one specific faction that can do this in exchange for their specific resource ?
- Wed May 29, 2019 7:19 am
- Forum: Trainers
- Topic: Total War Three Kingdoms Trainer
- Replies: 22
- Views: 71985
Re: Total War Three Kingdoms Trainer +23 by fearlessrevolution
Simply to kill them all ;) Chasing them all over the map takes time that's all. Morale cheats from tables on the forum sometimes crash the game during battle and this trainer only crashed for me when this super speed was enabled ;) Edit, seems like Aranna posted a Reddit link that highlight some nif...
- Tue May 28, 2019 6:21 pm
- Forum: Tables
- Topic: Total War THREE KINGDOMS v1.7.1 (GM and More) 2022-Jul-05
- Replies: 237
- Views: 327105
Re: Total War THREE KINGDOMS v1.0.0 (GM and More) 2019-May-27
FYI Recifense, game was updated today on Steam with a "stability fix", the table does not load.
- Tue May 28, 2019 12:48 pm
- Forum: Tables
- Topic: Total War: THREE KINGDOMS Cheat Engine Table
- Replies: 272
- Views: 374543
Re: Total War: THREE KINGDOMS Cheat Engine Table
Hey guys, I don't know about You but this trainer works perfectly with steam version and does not cause crashes (at least for me )
viewtopic.php?f=5&t=9472
viewtopic.php?f=5&t=9472