Updated my table to 1.07 (which is Raynard's slightly reformatted plus faster inventory pointers)
Confirmed to have almost everything still working.
Search found 29 matches
- Tue Jan 16, 2024 1:26 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
- Fri Jan 27, 2023 11:28 am
- Forum: Tables
- Topic: z Dwarf Fortress
- Replies: 83
- Views: 23786
Re: z Dwarf Fortress
hello i really like this table and i'm glad it works really well. thank you zanzer. someone as understood how to edit for exemple quantity of wood? because the table let you modified it but it doesn't increase whatsover. Not sure how the table handles item amounts, but remember you can always use D...
- Fri Jan 27, 2023 11:24 am
- Forum: Tables
- Topic: z Dwarf Fortress
- Replies: 83
- Views: 23786
- Thu Jan 26, 2023 9:38 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+119] Updated for Ver.1.04
I'm sharing my edited table, it's 95% Raynard's stuff with some moving-around, addition of icons and highlights to make it easier to navigate, mostly to my own personal preference, but some users may find the layout suits them as well. Namely, the changes are: Redesigned layout for easier access to ...
- Thu Jan 26, 2023 9:14 pm
- Forum: Tables
- Topic: Medieval Dynasty ( Steam )
- Replies: 132
- Views: 238807
Re: Medieval Dynasty ( Steam )
I playing with game version 1.5.0.4, and I can edit all skills and skill points both for me and NPCs using these cheat table, except farming. Anyone knows why and how to fix it? Thanks. The table has a very minor typo, an address pointer missing an 'S' at the very end, very easy to fix: Find the Fa...
- Sun Dec 11, 2022 7:15 am
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+118] Add Mobility script and other 8
Updated the skill list to include boss-only skills and skill levels:
viewtopic.php?p=277226#p277226
viewtopic.php?p=277226#p277226
- Wed Dec 07, 2022 1:08 am
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+118] Add Mobility script and other 8
I've tried it on Denam, Vyce and Catiua
- Tue Dec 06, 2022 10:38 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+118] Add Mobility script and other 8
Is there a way to preserve the color changes on game reload? Right now if you make the changes in CT, save and exit, next time you launch the game the colors reset The color changes are preserved, but only for unique units atm The changes for generic units do not have an impact as of yet—the byte f...
- Tue Dec 06, 2022 8:07 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+118] Add Mobility script and other 8
Here's a more exhaustive, almost complete skill list : 0:None 1:Fists 2:Daggers 3:Swords (1H) 4:Swords (2H) 5:Axes 7:Spears 8:Hammers 10:Katana (1H) 11:Katana (2H) 12:Cudgels 14:Whips 15:Spellbooks 16:Instruments 17:Blowguns 18:Bows 19:Crossbows 20:Fusils 41:Overpower 42:Resist Petrify 43:Resist Stu...
- Tue Dec 06, 2022 7:00 am
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+109] Added Mobility script on Top
@Raynard:
Color Palette change only works for unique units (Denam, Vyce, etc.)
It's doesn't seem to be working for generics, for some reason
Changing the generics' allegiance does change their color, however, so there's probably a byte changing somewhere
Color Palette change only works for unique units (Denam, Vyce, etc.)
It's doesn't seem to be working for generics, for some reason
Changing the generics' allegiance does change their color, however, so there's probably a byte changing somewhere
- Wed Nov 30, 2022 2:19 am
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+107]
Can it be done? Yes. Is it permanent? No. Is it easy or low effort? No.GroveOtter wrote: ↑Wed Nov 30, 2022 12:16 amWould it be any easier to change the colors of the player/Denam's allegiance? From blue/green to whatever else
Best bet is to wait for mods for these kinds of changes
- Tue Nov 29, 2022 11:19 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+107]
Has anyone made any progress with palette codes? Would love to be able to change my unit's color sets Changing unit appeareance *should* make the sprite switch, but it seems the character's allegiance overrides the palette . Perhaps there's a way to but it would require a script designed specially ...
- Tue Nov 15, 2022 6:14 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
- Tue Nov 15, 2022 6:02 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+50]
It's shocking seeing how nobody except table makers are doing all the work, and all the rest do is demand stuff instead of helping/doing it themselves.
You'd think that at the very least they would request things politely. I'd like to see that tbh
You'd think that at the very least they would request things politely. I'd like to see that tbh
- Tue Nov 15, 2022 3:02 pm
- Forum: Tables
- Topic: Tactics Ogre: Reborn [+119] Compatible with 1.05
- Replies: 449
- Views: 154733
Re: Tactics Ogre: Reborn [+50]
@Raynard: Here's a numbered item list I made with all the offsets Might be helpful for naming the populated list in this trainer Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2888479649 by niemasd Edit: v1.01: Added some missing element charms, and the stat charms (they are near the...